ability_mods: cha_mod: 1 con_mod: 5 dex_mod: 0 int_mod: 1 str_mod: 7 wis_mod: 3 ac: 30 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Throw Rock range: null raw_description: '**Throw Rock** [One Action]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: As failure, but double damage and also knocked __prone__. critical_success: The creature is unaffected. description: The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is __deafened__ for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. effect: null failure: The creature takes 4d8 sonic damage and is __deafened__ until the end of its next turn. frequency: null maximum_duration: null name: Wind Strike range: null raw_description: '**Wind Strike** [Two Actions] (__air__, __evocation__, __primal__) The cloud giant Strikes a creature with its ranseur, surrounded in a roar of rushing air. On a hit, the target takes an additional 4d8 bludgeoning damage and is __deafened__ for 1 minute. Whether or not the Strike hits, each non-cloud giant within a 20-foot emanation, including the target of the Strike, is buffeted by roaring winds and must attempt a DC 30 Fortitude saving throw. **Critical Success** The creature is unaffected. **Success** The creature takes 2d8 sonic damage. **Failure** The creature takes 4d8 sonic damage and is __deafened__ until the end of its next turn. **Critical Failure** As failure, but double damage and also knocked __prone__.' requirements: null saving_throw: null stages: null success: The creature takes 2d8 sonic damage. traits: - air - evocation - primal trigger: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Catch Rock range: null raw_description: '**Catch Rock** [Reaction]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'The graceful and regal cloud giants have skin of milky white to powdery blue. Unlike most giants, cloud giants are quite morally diverse. A handful are neutral, but of the others, roughly half are good, while the other half are evil. Good cloud giants are often civic-minded builders of roads and settlements, and are interested in trading goods as well as cultural innovations. It''s not uncommon for such giants to approach their neighbors with diplomacy and build strong relationships with other peaceful peoples. Conversely, evil cloud giants are often isolationist and xenophobic. Preferring hidden mountain valleys and settlements in the caves and among the crags of lonely peaks, they raid for what they want and treat other creatures like inconsequential insects. These opposing philosophies can generate a great deal of strife among neighboring cloud giant communities, and the raiders often threaten the trade deals of their peaceful cousins. Legends persist of floating cities ruled by magically gifted cloud giant queens and kings. While most cloud giants plainly state that such claims are pure fantasy, others are mysteriously tight-lipped or evasive about the matter. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 28' hp: 220 hp_misc: null items: - +1 striking ranseur - sack with 5 rocks languages: - Common - Jotun level: 11 melee_attacks: - action_cost: One Action damage: - formula: 2d10+13 type: piercing name: ranseur to_hit: 25 traits: - disarm - magical - reach 20 feet - action_cost: One Action damage: - formula: 2d8+13 type: bludgeoning name: fist to_hit: 24 traits: - agile - reach 15 feet name: Cloud Giant perception: 22 ranged_attacks: - action_cost: One Action damage: - formula: 2d10+13 type: bludgeoning name: rock to_hit: 24 traits: - brutal - range increment 120 feet saves: fort: 25 fort_misc: null misc: null ref: 18 ref_misc: null will: 21 will_misc: null senses: - low-light vision - scent (imprecise) 30 feet size: Huge skills: - bonus: 26 misc: null name: Athletics - bonus: 21 misc: null name: Crafting - bonus: 24 misc: null name: Diplomacy - bonus: 26 misc: null name: Intimidation - bonus: 21 misc: null name: Performance sources: - abbr: Bestiary page_start: '173' page_stop: null speed: - amount: 30 misc: null type: Land spell_lists: - attack_bonus: null cantrips: null constants: null dc: 30 focus_points: null misc: null spell_lists: - level: 4 spells: - misc: null name: solid fog - level: 3 spells: - misc: at will name: levitate - level: 2 spells: - misc: at will name: obscuring mist spells_source: Primal Innate Spells traits: - Air - Giant - Humanoid