ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 2 int_mod: 0 str_mod: 1 wis_mod: 4 ac: 20 ac_special: - descr: 22 with shield raised active_abilities: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield. failure: null frequency: null maximum_duration: null name: Shield Block range: null raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield raised, you would take damage from a physical attack. **Effect** You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield''s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.' requirements: null saving_throw: null stages: null success: null traits: null trigger: While you have your shield raised, you would take damage from a physical attack. description: 'Many drow priestesses venerate demon lords and other foul divinities. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 39 hp_misc: null immunities: - sleep items: - chain mail - hand crossbow (10 bolts) - lethargy poison (4 doses) - rapier - religious symbol - steel shield (Hardness 5, HP 20, BT 10) languages: - Abyssal - Elven - Undercommon level: 3 melee_attacks: - action_cost: One Action damage: - formula: 1d6+2 type: piercing name: Rapier to_hit: 9 traits: - deadly 1d8 - disarm - finesse name: Drow Priestess perception: 9 ranged_attacks: - action_cost: One Action damage: - formula: 1d6 type: piercing - formula: null type: lethargy poison name: Hand Crossbow to_hit: 9 traits: - range increment 60 feet - reload 1 saves: fort: 8 fort_misc: null misc: +1 status to all saves vs. magic, +2 status to all saves vs. mental ref: 7 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Light Blindness range: null raw_description: '**Light Blindness**' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision size: Medium skills: - bonus: 8 misc: null name: Deception - bonus: 8 misc: null name: Intimidation - bonus: 9 misc: null name: Religion - bonus: 5 misc: null name: Society - bonus: 7 misc: null name: Stealth sources: - abbr: Bestiary page_start: '137' page_stop: null speed: - amount: 30 misc: null type: Land spell_lists: - attack_bonus: null cantrips: - level: 2 spells: - misc: null name: detect magic - misc: null name: guidance - misc: null name: know direction - misc: null name: read aura - misc: null name: stabilize constants: null dc: 21 focus_points: null misc: null spell_lists: - level: 2 spells: - misc: x3 name: harm - misc: null name: silence - misc: null name: spiritual weapon - level: 1 spells: - misc: null name: bless - misc: null name: command - misc: null name: fear spells_source: Divine Prepared Spells - attack_bonus: null cantrips: - level: 4 spells: - misc: null name: dancing lights constants: null dc: 17 focus_points: null misc: null spell_lists: - level: 4 spells: - misc: null name: darkness - level: 3 spells: - misc: null name: dispel magic - misc: x3 name: levitate - level: 2 spells: - misc: at will name: darkness - misc: at will name: faerie fire - level: 1 spells: - misc: at will name: command spells_source: Divine Innate Spells traits: - Drow - Elf - Humanoid