ability_mods: cha_mod: -4 con_mod: 7 dex_mod: 7 int_mod: -5 str_mod: 9 wis_mod: 4 ac: 42 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The duneshaker solifugid Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action __hidden__, it remains hidden until after this ability's Strike. effect: null failure: null frequency: null maximum_duration: null name: Earth Shaker range: null raw_description: '**Earth Shaker** Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a __move__ action it''s using, that creature must succeed at a DC 39 Reflex save or fall __prone__. Pounce [One Action]; The duneshaker solifugid Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action __hidden__, it remains hidden until after this ability''s Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: claw effect: null failure: null frequency: null maximum_duration: null name: Rend range: null raw_description: '**__Rend__** [One Action] claw' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (DC 39 basic Fortitude save). A creature that fails its saving throw is __blinded__ for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can't use Venom Spray again for 1d4 rounds. effect: null failure: null frequency: null maximum_duration: null name: Venom Spray range: null raw_description: '**Venom Spray** [Two Actions] (__poison__) The duneshaker solifugid spews toxic barbs at all creatures in a 30-foot cone. Each creature within the area takes 10d6 poison damage (DC 39 basic Fortitude save). A creature that fails its saving throw is __blinded__ for 1d6 rounds (or permanently on a critical failure). The duneshaker solifugid can''t use Venom Spray again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - poison trigger: null alignment: N automatic_abilities: null description: 'The largest solifugids, duneshakers, are so immense that their movements make the terrain around them tremble. They can prey on creatures the size of mammoths or even larger. **__Recall Knowledge - Animal__ (__Nature__)**: DC 38' hp: 340 hp_misc: null level: 18 melee_attacks: - action_cost: One Action damage: - formula: 4d10+17 type: piercing name: jaws to_hit: 35 traits: - reach 10 feet - action_cost: One Action damage: - formula: 3d10+17 type: slashing name: claw to_hit: 35 traits: - agile - reach 20 feet name: Duneshaker Solifugid perception: 30 ranged_attacks: null saves: fort: 31 fort_misc: null misc: null ref: 33 ref_misc: null will: 28 will_misc: null senses: - darkvision - tremorsense (imprecise) 30 feet size: Gargantuan skills: - bonus: 33 misc: null name: Acrobatics - bonus: 35 misc: null name: Athletics - bonus: 33 misc: +37 in deserts name: Stealth sources: - abbr: Bestiary 2 page_start: '89' page_stop: null speed: - amount: 50 misc: null type: Land - amount: 25 misc: null type: burrow - amount: 25 misc: null type: climb spell_lists: null traits: - Animal