ability_mods: cha_mod: 2 con_mod: 0 dex_mod: 2 int_mod: 0 str_mod: 2 wis_mod: 3 ac: 19 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: A gnoll cultist deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll cultist's allies. effect: null failure: null frequency: null maximum_duration: null name: Pack Attack range: null raw_description: '**Pack Attack** A gnoll cultist deals 1d4 extra damage to any creature that''s within reach of at least two of the gnoll cultist''s allies.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides. effect: null failure: null frequency: null maximum_duration: null name: Rugged Travel range: null raw_description: '**Rugged Travel** A gnoll ignores the first square of difficult terrain it moves into each time it Steps or Strides.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: null description: 'Gnoll cultists serve as their clans'' spiritual guides and conduits to the divine. As often as not, their influence drives entire gnoll civilizations to commit atrocious acts of violence and enslavement. Lamashtu and Rovagug are favored deities of gnoll cultists, and many gnolls believe their kind was in fact birthed from the womb of the Mother of Monsters. Some gnoll clans worship lesser-known demon lords or entire pantheons of sinister patrons. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 45 hp_misc: null items: - falchion - hide armor - wooden religious symbol languages: - Abyssal - Common - Gnoll level: 3 melee_attacks: - action_cost: One Action damage: - formula: 1d10+3 type: slashing name: falchion to_hit: 10 traits: - forceful - sweep - action_cost: One Action damage: - formula: 1d6+3 type: piercing name: jaws to_hit: 10 traits: - agile name: Gnoll Cultist perception: 8 ranged_attacks: null saves: fort: 8 fort_misc: null misc: null ref: 6 ref_misc: null will: 10 will_misc: null senses: - darkvision size: Medium skills: - bonus: 7 misc: null name: Intimidation - bonus: 7 misc: null name: Medicine - bonus: 10 misc: null name: Religion - bonus: 7 misc: null name: Stealth - bonus: 8 misc: null name: Survival sources: - abbr: Bestiary page_start: '179' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: null cantrips: - level: 2 spells: - misc: null name: daze - misc: null name: detect magic - misc: null name: light - misc: null name: read aura - misc: null name: sigil constants: null dc: 22 focus_points: null misc: spell attack +10 spell_lists: - level: 2 spells: - misc: null name: darkness - misc: x4 name: harm - misc: null name: spiritual weapon - level: 1 spells: - misc: null name: command - misc: null name: fear - misc: null name: magic weapon spells_source: Divine Prepared Spells traits: - Gnoll - Humanoid