ability_mods: cha_mod: -2 con_mod: 6 dex_mod: 2 int_mod: -4 str_mod: 6 wis_mod: 4 ac: 21 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Aquatic Ambush range: 30 feet raw_description: '**__Aquatic Ambush__** [One Action] 30 feet' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null failure: null frequency: null maximum_duration: null name: Capsize range: null raw_description: '**Capsize** [One Action] (__attack__) The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an __Athletics__ check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot''s __Sailing Lore__ DC, whichever is higher.' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Medium or smaller, foot, DC 23 effect: null failure: null frequency: null maximum_duration: null name: Trample range: null raw_description: '**__Trample__** [Three Actions] Medium or smaller, foot, DC 23' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Typical adult hippos move quickly on land and attack stealthily in the water. Though herbivorous, hippos are notoriously aggressive and territorial. **__Recall Knowledge - Animal__ (__Nature__)**: DC 20' hp: 85 hp_misc: null level: 5 melee_attacks: - action_cost: One Action damage: - formula: 2d8+8 type: piercing name: jaws to_hit: 15 traits: - deadly d10 - action_cost: One Action damage: - formula: 1d10+8 type: bludgeoning name: foot to_hit: 13 traits: null name: Hippopotamus perception: 11 ranged_attacks: null saves: fort: 15 fort_misc: null misc: null ref: 9 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The hippopotamus can hold its breath for 5 minutes. effect: null failure: null frequency: null maximum_duration: null name: Deep Breath range: null raw_description: '**Deep Breath** The hippopotamus can hold its breath for 5 minutes.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - low-light vision - scent (imprecise) 30 feet size: Large skills: - bonus: 13 misc: null name: Athletics - bonus: 11 misc: +13 in water name: Stealth - bonus: 11 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '144' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 20 misc: null type: swim spell_lists: null traits: - Animal