ability_mods: cha_mod: -1 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 2 wis_mod: 2 ac: 23 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage. effect: null failure: null frequency: null maximum_duration: null name: Crossbow Precision range: null raw_description: '**Crossbow Precision** The first time the archer hits with a crossbow attack in a round, it deals 1d8 extra precision damage.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The hobgoblin archer ignores the concealed condition. Their targets don't benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer's attack. effect: null failure: null frequency: null maximum_duration: null name: Perfect Aim range: null raw_description: '**Perfect Aim** The hobgoblin archer ignores the concealed condition. Their targets don''t benefit from lesser cover, and they reduce the AC bonus from standard cover by 2 against the hobgoblin archer''s attack.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The archer Strides, Steps, or Sneaks, then Interacts to reload. effect: null failure: null frequency: null maximum_duration: null name: Running Reload range: null raw_description: '**Running Reload** [One Action] The archer Strides, Steps, or Sneaks, then Interacts to reload.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When it's adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects. effect: null failure: null frequency: null maximum_duration: null name: Formation range: null raw_description: '**Formation** When it''s adjacent to at least two other allies, the hobgoblin archer gains a +1 circumstance bonus to AC and saving throws. This bonus increases to +2 to Reflex saves against area effects.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Bands of hobgoblin soldiers typically have at least one archer among their ranks. In smaller groups, the hobgoblin archer also serves as that band''s captain. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 19' hp: 50 hp_misc: null items: - crossbow (20 bolts) - scale mail - shortsword languages: - Common - Goblin level: 4 melee_attacks: - action_cost: One Action damage: - formula: 1d6+4 type: piercing name: shortsword to_hit: 12 traits: - agile - versatile S name: Hobgoblin Archer perception: 10 ranged_attacks: - action_cost: One Action damage: - formula: 1d8+2 type: piercing - formula: null type: crossbow precision name: crossbow to_hit: 14 traits: - range increment 120 feet - reload 1 saves: fort: 10 fort_misc: null misc: null ref: 12 ref_misc: null will: 8 will_misc: null senses: - darkvision size: Medium skills: - bonus: 8 misc: null name: Acrobatics - bonus: 8 misc: null name: Athletics - bonus: 10 misc: null name: Stealth sources: - abbr: Bestiary page_start: '207' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: null traits: - Goblin - Humanoid