ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 3 int_mod: -1 str_mod: 2 wis_mod: 3 ac: 17 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: A lizardfolk scout can hold their breath for 150 rounds (15 minutes). effect: null failure: null frequency: null maximum_duration: null name: Deep Breath range: null raw_description: '**Deep Breath** A lizardfolk scout can hold their breath for 150 rounds (15 minutes).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: 6 rounds name: Giant Centipede Venom range: null raw_description: '**Giant Centipede Venom** (__poison__) **Saving Throw** DC 17 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** 1d6 poison damage (1 round); **Stage 2** 1d8 poison damage and __flat-footed__ (1 round); **Stage 3** 1d12 poison damage, __clumsy 1__, and __flat-footed__ (1 round)' requirements: null saving_throw: DC 17 Fortitude stages: - effect: 1d6 poison damage (1 round) - effect: 1d8 poison damage and __flat-footed__ (1 round) - effect: 1d12 poison damage, __clumsy 1__, and __flat-footed__ (1 round) success: null traits: - poison trigger: null - action_cost: None critical_failure: null critical_success: null description: If the lizardfolk scout starts its turn undetected by a creature or hidden from it, that creature is __flat-footed__ against the scout's attacks until the end of the scout's turn. effect: null failure: null frequency: null maximum_duration: null name: Hidden Movement range: null raw_description: '**Hidden Movement** If the lizardfolk scout starts its turn undetected by a creature or hidden from it, that creature is __flat-footed__ against the scout''s attacks until the end of the scout''s turn.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The lizardfolk scout deals an extra 1d6 precision damage to __flat-footed__ creatures. effect: null failure: null frequency: null maximum_duration: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** The lizardfolk scout deals an extra 1d6 precision damage to __flat-footed__ creatures.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are __flat-footed__ to the lizardfolk scout. effect: null failure: null frequency: null maximum_duration: null name: Terrain Advantage range: null raw_description: '**Terrain Advantage** Non-lizardfolk creatures in difficult terrain and non-lizardfolk creatures that are in water and lack a swim Speed are __flat-footed__ to the lizardfolk scout.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Iruxi scouts are the lizardfolk most often encountered by adventurers, for these explorers and hunters spend most of their lives on the move, constantly patrolling the territories held by their enclave. If intruders are driven off, it is the responsibility of the iruxi scouts to track them, observe them, and learn their ways and weaknesses so as to report back to the community and aid in the defense against potential reprisals. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 17 hp_misc: null items: - blowgun (10 darts, 1 of which is coated with giant centipede venom) languages: - Common - Draconic - Iruxi level: 1 melee_attacks: - action_cost: One Action damage: - formula: 1d6+2 type: piercing name: jaws to_hit: 7 traits: null - action_cost: One Action damage: - formula: 1d4+2 type: bludgeoning name: tail to_hit: 8 traits: - agile - finesse name: Lizardfolk Scout perception: 8 ranged_attacks: - action_cost: One Action damage: - formula: null type: 1 piercing - formula: null type: giant centipede venom name: blowgun to_hit: 8 traits: - agile - nonlethal - range increment 20 feet - reload 1 saves: fort: 6 fort_misc: null misc: null ref: 8 ref_misc: null will: 6 will_misc: null size: Medium skills: - bonus: 6 misc: null name: Acrobatics - bonus: 5 misc: null name: Athletics - bonus: 4 misc: null name: Diplomacy - bonus: 6 misc: null name: Nature - bonus: 6 misc: null name: Stealth - bonus: 8 misc: null name: Survival sources: - abbr: Bestiary page_start: '231' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 20 misc: null type: swim spell_lists: null traits: - Humanoid - Lizardfolk