ability_mods: cha_mod: 8 con_mod: 8 dex_mod: 4 int_mod: 4 str_mod: 6 wis_mod: 6 ac: 37 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: '**Requirement** The marrmora is not under the effect of __fire shield__' effect: The marrmora makes a claw Strike. If it hits, it can immediately cast one of its available fire shield innate spells as a free action. failure: null frequency: null maximum_duration: null name: Igniting Assault range: null raw_description: '**Igniting Assault** [One Action] **Requirement** The marrmora is not under the effect of __fire shield__; **Effect** The marrmora makes a claw Strike. If it hits, it can immediately cast one of its available fire shield innate spells as a free action.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: The creature loses any resistance to fire for 1 hour and gains weakness 15 to fire for the same duration. critical_success: The creature is unaffected. description: A creature that enters or begins its turn in this aura's emanation must attempt a DC 33 Will save. Regardless of the result of the saving throw, the creature is temporarily immune for 1 minute. effect: null failure: The creature loses any resistance to fire for 1 hour. frequency: null maximum_duration: null name: Fascination of Flame range: 30 feet raw_description: '**Fascination of Flame** (__aura__, __emotion__, __enchantment__, __mental__, __primal__) 30 feet. A creature that enters or begins its turn in this aura''s emanation must attempt a DC 33 Will save. Regardless of the result of the saving throw, the creature is temporarily immune for 1 minute. **Critical Success** The creature is unaffected. **Success** The creature loses any resistance to fire for 1 round. **Failure** The creature loses any resistance to fire for 1 hour. **Critical Failure** The creature loses any resistance to fire for 1 hour and gains weakness 15 to fire for the same duration.' requirements: null saving_throw: null stages: null success: The creature loses any resistance to fire for 1 round. traits: - aura - emotion - enchantment - mental - primal trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The marrmora is healed by the fire damage, regaining Hit Points equal to half the damage the fire effect would have dealt. failure: null frequency: null maximum_duration: null name: Absorb Flame range: null raw_description: '**Absorb Flame [Reaction]** **Trigger** The marrmora is targeted by a __fire__ spell or effect, or is in the area of a fire effect; **Effect** The marrmora is healed by the fire damage, regaining Hit Points equal to half the damage the fire effect would have dealt.' requirements: null saving_throw: null stages: null success: null traits: null trigger: The marrmora is targeted by a __fire__ spell or effect, or is in the area of a fire effect description: 'On the __First World__, marrmoras dwell in ruined wildlands perpetually scourged by fire and rarely, if ever, travel elsewhere. When a wildfire devastates a wilderness region on the Material Plane and results in the death of other fey, marrmoras can be drawn across the planar boundary to revel in the resulting destruction. They seek to reignite the fires that beckoned them, to gather up and feed upon the charred remains of those who perished within (particularly the bodies of dead fey), though they do grow homesick if they spend too much time away from the First World. They are burdened by a capricious but persistent rage and are unfailingly cruel. While they are capable of negotiation and intelligent interaction, they almost never bargain in good faith and typically interact with others only as a means to more efficiently spread their fiery devastation. A marmorra''s twisted appearance evokes the look of an __arboreal__ whose bark has been burnt down to charcoal. They have nearly featureless faces and hands ending in long, sharp claws. Their broken flesh looks like charcoal-burnt wood, riddled with cracks that still glow with an unwholesome heat. They trail ash wherever they walk, and wisps of smoke curl off of their bodies. Though marrmoras enjoy the sight of any woodland and its inhabitants roasting in the flames of their carefully curated fires, there is little that brings more pleasure to a marrmora than the sight of good-aligned plant creatures cooking to a crisp. **__Recall Knowledge - Fey__ (__Nature__)**: DC 34' hp: 280 hp_misc: null immunities: - fire languages: - Common - Elven - Sylvan level: 15 melee_attacks: - action_cost: One Action damage: - formula: 3d6+14 type: slashing - formula: 3d6 type: fire - formula: 1d6 type: persistent fire name: claw to_hit: 29 traits: null name: Marrmora perception: 27 ranged_attacks: - action_cost: One Action damage: - formula: 6d6 type: fire - formula: 2d6 type: persistent fire name: flame jet to_hit: 29 traits: - fire - range increment 40 feet resistances: - amount: 10 misc: except slashing type: physical saves: fort: 29 fort_misc: null misc: null ref: 25 ref_misc: null will: 27 will_misc: null senses: - low-light vision size: Medium skills: - bonus: 25 misc: null name: Acrobatics - bonus: 25 misc: null name: Athletics - bonus: 30 misc: null name: Deception - bonus: 30 misc: null name: Intimidation - bonus: 30 misc: null name: Nature - bonus: 27 misc: null name: Stealth - bonus: 27 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '171' page_stop: null speed: - amount: 30 misc: null type: Land - amount: 30 misc: null type: fly spell_lists: - attack_bonus: 28 cantrips: - level: 8 spells: - misc: null name: produce flame constants: null dc: 36 focus_points: null misc: null spell_lists: - level: 8 spells: - misc: null name: fire shield - misc: null name: fireball - level: 7 spells: - misc: fire elemental only name: elemental form - misc: null name: volcanic eruption - misc: null name: wall of fire - level: 6 spells: - misc: x3 name: fire shield - misc: x3 name: fireball - misc: at will; appears as a burnt, dead tree name: tree shape spells_source: Primal Innate Spells traits: - Fey - Fire weaknesses: - amount: 15 misc: null type: cold iron