ability_mods: cha_mod: 7 con_mod: 3 dex_mod: 5 int_mod: 1 str_mod: 4 wis_mod: 3 ac: 33 ac_special: null active_abilities: - action_cost: One Action critical_failure: As failure, but if attacked by the rusalka, the creature can attempt a new save only at the start of its next turn, rather than being freed at the end of the rusalka's turn. critical_success: null description: The rusalka cries out a compelling invitation. Each non-fey creature within a 300-foot emanation must attempt a DC 27 Will save. The effect lasts for 1 round, but if the rusalka uses Beckoning Call again on subsequent rounds, the duration extends by 1 round for all affected creatures. Once a creature succeeds at any save against Beckoning Call, that creature is temporarily immune for 24 hours. effect: null failure: The creature is __fascinated__ and must spend each of its actions to move closer to the rusalka, avoiding obvious dangers. If a beckoned creature is adjacent to the rusalka, it stays still and doesn't act. If attacked by the rusalka, the creature is freed from captivation at the end of the rusalka's turn. frequency: null maximum_duration: null name: Beckoning Call range: null raw_description: '**Beckoning Call** [One Action] (__auditory__, __concentrate__, __enchantment__, __incapacitation__, __mental__, __primal__) The rusalka cries out a compelling invitation. Each non-fey creature within a 300-foot emanation must attempt a DC 27 Will save. The effect lasts for 1 round, but if the rusalka uses Beckoning Call again on subsequent rounds, the duration extends by 1 round for all affected creatures. Once a creature succeeds at any save against Beckoning Call, that creature is temporarily immune for 24 hours. **Success** The creature is unaffected. **Failure** The creature is __fascinated__ and must spend each of its actions to move closer to the rusalka, avoiding obvious dangers. If a beckoned creature is adjacent to the rusalka, it stays still and doesn''t act. If attacked by the rusalka, the creature is freed from captivation at the end of the rusalka''s turn. **Critical Failure** As failure, but if attacked by the rusalka, the creature can attempt a new save only at the start of its next turn, rather than being freed at the end of the rusalka''s turn.' requirements: null saving_throw: null stages: null success: The creature is unaffected. traits: - auditory - concentrate - enchantment - incapacitation - mental - primal trigger: null - action_cost: One Action critical_failure: null critical_success: null description: 2d8+10 bludgeoning, DC 32 effect: null failure: null frequency: null maximum_duration: null name: Constrict range: null raw_description: '**__Constrict__** [One Action] 2d8+10 bludgeoning, DC 32' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A rusalka can have up to eight creatures grabbed within their tresses at a time. effect: null failure: null frequency: null maximum_duration: null name: Entangling Tresses range: null raw_description: '**Entangling Tresses** A rusalka can have up to eight creatures grabbed within their tresses at a time.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The rusalka attempts an __Athletics__ check against each grabbed creature's Fortitude DC. The rusalka moves each creature they succeed against up to 10 feet and each creature they critically succeed against up to 20 feet. This movement must all be within reach of its tresses. effect: null failure: null frequency: null maximum_duration: null name: Flowing Hair range: null raw_description: '**Flowing Hair** [One Action] The rusalka attempts an __Athletics__ check against each grabbed creature''s Fortitude DC. The rusalka moves each creature they succeed against up to 10 feet and each creature they critically succeed against up to 20 feet. This movement must all be within reach of its tresses.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: The creature is sickened 1 and stunned 1, and it must use its first action on its next turn to Strike itself, automatically hitting. critical_success: The target is unaffected. description: The rusalka touches a creature within 5 feet using their hand, stirring up memories of regret and shame. The target must attempt a DC 35 Will save. effect: null failure: The creature is sickened 1 and __stunned 1__. frequency: null maximum_duration: null name: Shameful Touch range: null raw_description: '**Shameful Touch** [One Action] (__emotion__, __enchantment__, __mental__, __primal__) The rusalka touches a creature within 5 feet using their hand, stirring up memories of regret and shame. The target must attempt a DC 35 Will save. **Critical Success** The target is unaffected. **Success** The target is __sickened 1__. **Failure** The creature is sickened 1 and __stunned 1__. **Critical Failure** The creature is sickened 1 and stunned 1, and it must use its first action on its next turn to Strike itself, automatically hitting.' requirements: null saving_throw: null stages: null success: The target is __sickened 1__. traits: - emotion - enchantment - mental - primal trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A rusalka is __concealed__ while underwater. effect: null failure: null frequency: null maximum_duration: null name: Blurred Form range: null raw_description: '**Blurred Form** A rusalka is __concealed__ while underwater.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'These androgynous, river-dwelling fey delight in manipulating the emotions of those unfortunate enough to fall into their grasp, using humiliation to break their victims'' wills. Rusalkas enjoy keeping their broken toys nearby, both for continuing entertainment and to aid in the rusalkas'' defense, as the shame their captives feel often drives them to become obsessively loyal to these fey. **__Recall Knowledge - Fey__ (__Nature__)**: DC 30' hp: 230 hp_misc: null languages: - Common - Sylvan level: 12 melee_attacks: - action_cost: One Action damage: - formula: 3d8+10 type: bludgeoning - formula: null type: Improved Grab name: tresses to_hit: 24 traits: - agile - finesse - reach 15 feet name: Rusalka perception: 22 ranged_attacks: null resistances: - amount: 10 misc: null type: fire saves: fort: 21 fort_misc: null misc: null ref: 25 ref_misc: null will: 21 will_misc: null senses: - low-light vision size: Medium skills: - bonus: 21 misc: null name: Acrobatics - bonus: 22 misc: null name: Athletics - bonus: 25 misc: null name: Deception - bonus: 21 misc: null name: Diplomacy - bonus: 21 misc: null name: Nature - bonus: 23 misc: +25 to sing name: Performance - bonus: 25 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '81' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 50 misc: null type: swim - amount: null misc: null type: water walk spell_lists: - attack_bonus: null cantrips: null constants: - level: 6 spells: - misc: null name: water walk dc: 35 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: at will name: charm - misc: at will name: control water - level: 2 spells: - misc: at will name: invisibility - misc: at will name: obscuring mist spells_source: Primal Innate Spells traits: - Aquatic - Fey - Water weaknesses: - amount: 15 misc: null type: cold iron