ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 0 int_mod: 1 str_mod: 6 wis_mod: 3 ac: 29 ac_special: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon turtle rolls its shell toward the triggering creature, gaining a +2 circumstance bonus to its AC against the triggering attack. effects: null failure: null frequency: null full_description: null generic_description: null name: Shell Block range: null raw_description: '**Shell Block **[Reaction] **Trigger** A creature adjacent to the dragon turtle targets it with a melee attack. **Effect** The dragon turtle rolls its shell toward the triggering creature, gaining a +2 circumstance bonus to its AC against the triggering attack.' requirements: null success: null traits: null trigger: A creature adjacent to the dragon turtle targets it with a melee attack. description: 'When sailors warn others of the terrible threats of the open sea, they seldom forget to mention dragon turtles—immense aquatic dragons with rocky shells similar to those of tortoises and flippers powerful enough to overturn hardy vessels. These fearsome creatures enjoy being considered as dangerous as storms or natural disasters by seafaring folk. Dragon turtles delight in amassing treasure, although most prefer to receive tribute from passing sailors and often store their hoards in the shipwrecks of vessels once crewed by those unwilling to surrender their valuables. Dragon turtles are solitary creatures and hunt in regions encompassing a hundred square miles or more. Although they normally eat large fish, they are omnivorous and also eat seaweed or even foolhardy dragon hunters. Experienced sailors keep a keen eye out for dragon turtles, preparing to flee should one approach or offer it treasure in exchange for safe passage. Most dragon turtles are at least 20 feet wide and 50 feet long, although some can grow substantially larger. These massive, ancient dragon turtles are somnolent, and resemble rocky islands from a distance; their prodigious hoards can be a source of truly ancient sea lore. Legends persist of truly immense dragon turtles who spend centuries drifting on the surface of the ocean, far from established shipping lanes or charted waters, with shells that serve as islands capable of supporting entire ecosystems and even, some claim, small settlements whose inhabitants know nothing of land that doesn''t drift across the sea. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 26' hp: 140 hp_misc: null immunities: - fire - paralyzed - sleep items: null knowledge_checks: dc: 26 skills: - Arcana languages: - Aquan - Common - Draconic level: 9 melee: - action_cost: One Action damage: formula: 2d12+9 type: piercing name: Jaws plus_damage: null to_hit: 21 traits: - reach 10 feet - action_cost: One Action damage: formula: 2d8+9 type: slashing name: Claw plus_damage: null to_hit: 21 traits: - agile name: Dragon Turtle perception: 18 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon turtle breathes a massive blast of steam that deals 10d6 fire damage to creatures within a 50-foot __cone__ (DC 27 basic Reflex save). This steam blast affects creatures within the water, as well as outside. The dragon turtle can't use its Breath Weapon again for 1d4 rounds or until it takes a critical hit (whichever comes first). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__air__, __fire__, __primal__) The dragon turtle breathes a massive blast of steam that deals 10d6 fire damage to creatures within a 50-foot __cone__ (DC 27 basic Reflex save). This steam blast affects creatures within the water, as well as outside. The dragon turtle can''t use its Breath Weapon again for 1d4 rounds or until it takes a critical hit (whichever comes first).' requirements: null success: null traits: - air - fire - primal trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The dragon turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The dragon turtle must succeed at an __Athletics__ check with a DC of 30 or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Capsize range: null raw_description: '**Capsize** (__attack__, __move__) The dragon turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The dragon turtle must succeed at an __Athletics__ check with a DC of 30 or the pilot''s __Sailing Lore__ DC, whichever is higher. ' requirements: null success: null traits: - attack - move trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon turtle makes two Claw Strikes and one Jaws Strike in any order. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon turtle makes two Claw Strikes and one Jaws Strike in any order.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 19 fort_misc: null misc: null ref: 15 ref_misc: null will: 16 will_misc: null sense_abilities: null senses: - Perception +18 - darkvision size: Huge skills: - bonus: 21 misc: null name: 'Athletics ' - bonus: 16 misc: null name: 'Diplomacy ' - bonus: 18 misc: null name: 'Intimidation ' - bonus: 13 misc: null name: 'Stealth ' - bonus: 17 misc: null name: 'Survival ' source: - abbr: Bestiary page_start: 128 page_stop: null speed: - amount: 20 type: Land - amount: 30 type: swim spell_lists: null traits: - N - Huge - Amphibious - Dragon type: Creature weaknesses: null