ability_mods: cha_mod: 6 con_mod: 3 dex_mod: 6 int_mod: 3 str_mod: -5 wis_mod: 4 ac: 28 ac_special: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 10 feet. A creature entering the aura must succeed at a DC 26 Fortitude save or become __drained 1__. It recovers after it has been out of the aura for 1 minute. This drained condition value is cumulative with the drained value caused by drain life, but not with multiple draining presence auras. A creature that succeeds at its save is temporarily immune to draining presence for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draining Presence range: null raw_description: '**Draining Presence** (__aura__, __negative__) 10 feet. A creature entering the aura must succeed at a DC 26 Fortitude save or become __drained 1__. It recovers after it has been out of the aura for 1 minute. This drained condition value is cumulative with the drained value caused by drain life, but not with multiple draining presence auras. A creature that succeeds at its save is temporarily immune to draining presence for 24 hours.' requirements: null success: null traits: - aura - negative trigger: null - action_cost: None critical_failure: null critical_success: null description: A dread wraith caught in sunlight is __stunned 2__ and __clumsy 2__. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sunlight Powerlessness range: null raw_description: '**Sunlight Powerlessness** A dread wraith caught in sunlight is __stunned 2__ and __clumsy 2__.' requirements: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'These menacing spiritual remnants of wicked warlords or bloodthirsty generals are towering specters of shadow and death. Like other wraiths, dread wraiths haunt the shadowy places of the world, but dread wraiths are more likely to travel greater distances to sow terror or amass influence, often sticking to dark glades or sinister ruins when journeying across sun-dappled lands. Dread wraiths tends to be arrogant and rarely form a pack with others of their kind, preferring instead to dominate groups of ordinary wraiths. A particularly powerful necromancer might compel packs of dread wraiths into service, however, while a particularly malevolent goal—such as to eradicate a bastion of light and life—might draw several dread wraiths together in a common purpose. **__Recall Knowledge - Undead__ (__Religion__)**: DC 26' hp: 130 hp_misc: negative healingnegative healing immunities: - death effects - disease - paralyzed - poison - precision - unconscious items: null knowledge_checks: dc: 26 skills: - Religion languages: - Common - Necril level: 9 melee: - action_cost: One Action damage: formula: 2d10+7 type: negative name: spectral hand plus_damage: - formula: null type: drain life to_hit: 21 traits: - finesse - reach 10 feet name: Dread Wraith perception: 19 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dread wraith extends its hand toward another __wraith__ creature within 100 feet. The target wraith dissolves and streaks toward the dread wraith in a straight line, dealing 6d10 negative damage to each creature along the line (DC 28 basic Fortitude save). The dread wraith absorbs the essence of the target wraith, becoming __quickened__ and gaining a +10-foot status bonus to its fly Speed for a number of rounds equal to the level of the absorbed wraith. It can use its extra action only to Fly or Strike. An unwilling target can attempt a DC 28 Will save to resist being absorbed. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Absorb Wraith range: null raw_description: '**Absorb Wraith** [Two Actions] The dread wraith extends its hand toward another __wraith__ creature within 100 feet. The target wraith dissolves and streaks toward the dread wraith in a straight line, dealing 6d10 negative damage to each creature along the line (DC 28 basic Fortitude save). The dread wraith absorbs the essence of the target wraith, becoming __quickened__ and gaining a +10-foot status bonus to its fly Speed for a number of rounds equal to the level of the absorbed wraith. It can use its extra action only to Fly or Strike. An unwilling target can attempt a DC 28 Will save to resist being absorbed.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dread wraith damages a living creature with its spectral hand Strike, the wraith gains 10 temporary Hit Points and the target must succeed at a DC 28 Fortitude save or become __drained 1__. Further damage dealt by the wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drain Life range: null raw_description: '**Drain Life** (__divine__, __necromancy__) When the dread wraith damages a living creature with its spectral hand Strike, the wraith gains 10 temporary Hit Points and the target must succeed at a DC 28 Fortitude save or become __drained 1__. Further damage dealt by the wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4.' requirements: null success: null traits: - divine - necromancy trigger: null - action_cost: None critical_failure: null critical_success: null description: A living __humanoid__ slain by a wraith's spectral hand Strike rises as a wraith spawn after 1d4 rounds. This wraith spawn is under the command of the dread wraith that killed it. It doesn't have drain life or wraith spawn. If the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free will and gains drain life and wraith spawn. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Wraith Spawn range: null raw_description: '**Wraith Spawn** (__divine__, __necromancy__) A living __humanoid__ slain by a wraith''s spectral hand Strike rises as a wraith spawn after 1d4 rounds. This wraith spawn is under the command of the dread wraith that killed it. It doesn''t have drain life or wraith spawn. If the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free will and gains drain life and wraith spawn.' requirements: null success: null traits: - divine - necromancy trigger: null ranged: null rarity: Common resistances: - amount: 10 type: all (except force - amount: null type: ghost touch - amount: null type: or positive ritual_lists: null saves: fort: 16 fort_misc: null misc: +1 status to all saves vs. positive ref: 19 ref_misc: null will: 21 will_misc: null sense_abilities: null senses: - Perception +19 - darkvision - lifesense 60 feet size: Large skills: - bonus: 19 misc: null name: 'Acrobatics ' - bonus: 21 misc: null name: 'Intimidation ' - bonus: 19 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 298 page_stop: null speed: - amount: 60 type: fly spell_lists: null traits: - LE - Large - Incorporeal - Undead - Wraith type: Creature weaknesses: null