ability_mods: cha_mod: 5 con_mod: 5 dex_mod: 4 int_mod: 3 str_mod: 7 wis_mod: 4 ac: 34 ac_special: null alignment: CG automatic_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: A ghaele's blade is implacable in the pursuit of freedom, and its energies can overpower any eflect that would interfere with its swordplay. The ghaele attempts to counteract each effect that prevents it from making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents it from acting. The ghaele can use this ability even if it's otherwise unable to act. effects: null failure: null frequency: null full_description: null generic_description: null name: Free Blade range: null raw_description: '**Free Blade** [Free Action] **Trigger** The ghaele ends its turn while unable to act or attempts a greatsword Strike that would take a circumstance or status penalty. **Effect** A ghaele''s blade is implacable in the pursuit of freedom, and its energies can overpower any eflect that would interfere with its swordplay. The ghaele attempts to counteract each effect that prevents it from making a greatsword Strike, gives it a penalty to its greatsword Strike, or prevents it from acting. The ghaele can use this ability even if it''s otherwise unable to act.**Light Form** A ghaele''s body is partially corporeal and partially composed of light, with a color corresponding to the elemental energy currently residing in its blade (see Choose Weakness). It can move through solid objects but can''t end its action within a solid object.' requirements: null success: null traits: null trigger: The ghaele ends its turn while unable to act or attempts a greatsword Strike that would take a circumstance or status penalty. description: 'Ghaeles are fiend-hunting knights of Elysium and champions of the freedom to take up arms against oppressors and other evils. Ghaeles rarely engage directly in mortal wars, but where fiends are involved they make an exception. A ghaele might assume the guise of a mortal to fight fiends alongside others, hoping to bolster morale and teach good tactics against such supernatural foes. Ghaeles serve various deities and empyreal lords of Elysium, though many have an affinity for Cayden Cailean in his capacity as a champion of freedom and defender of the downtrodden. Among azatas, ghaeles are generally the quickest to shift to violence as a method of solving problems, but even then they seek to minimize pain and suffering when they can. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 31' hp: 235 hp_misc: null immunities: null items: - +1 greatsword knowledge_checks: dc: 31 skills: - Religion languages: - Celestial - Draconic - Infernal - tongues level: 13 melee: - action_cost: One Action damage: formula: 2d12+13 type: slashing name: holy greatsword plus_damage: - formula: 1d6 type: good and 1d6 other (see Choose Weakness) to_hit: 28 traits: - good - magical - versatile P name: Ghaele perception: 25 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: A ghaele attempts to Recall Knowledge about a foe it is facing. If successful, it can change the elemental damage dealt by its greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the a foe's weakness. It can also change its energy resistance to any of these energy types (this can be a different type than for its attacks). The choices remain until it next uses Choose Weakness. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Choose Weakness range: null raw_description: '**Choose Weakness** (__concentrate__, __divination__, __divine__, __evocation__, __manipulate__) A ghaele attempts to Recall Knowledge about a foe it is facing. If successful, it can change the elemental damage dealt by its greatsword and light ray to acid, cold, electricity, fire, or sonic, usually to match the a foe''s weakness. It can also change its energy resistance to any of these energy types (this can be a different type than for its attacks). The choices remain until it next uses Choose Weakness.' requirements: null success: null traits: - concentrate - divination - divine - evocation - manipulate trigger: null - action_cost: One Action critical_failure: null critical_success: null description: When a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects of __divine decree__ (DC 33 Will save). If it survives, the creature is temporarily immune to Ghaele's Gaze for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Ghaele's Gaze range: null raw_description: '**Ghaele''s Gaze** (__divine__, __evocation__, __visual__) When a ghaele fixes its gaze upon a non-good creature, the creature suffers the effects of __divine decree__ (DC 33 Will save). If it survives, the creature is temporarily immune to Ghaele''s Gaze for 1 minute.' requirements: null success: null traits: - divine - evocation - visual trigger: null - action_cost: None critical_failure: null critical_success: null description: Any weapon becomes a +2 __holy__ __striking__ weapon while the ghaele wields it. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Holy Blade range: null raw_description: '**Holy Blade** (__divine__, __evocation__) Any weapon becomes a +2 __holy__ __striking__ weapon while the ghaele wields it.' requirements: null success: null traits: - divine - evocation trigger: null ranged: - action_cost: One Action damage: formula: 1d12 type: chaotic name: light ray plus_damage: - formula: 1d12 type: good to_hit: 25 traits: - chaotic - good - light - range 300 feet rarity: Common resistances: - amount: 15 type: energy (see Choose Weakness) ritual_lists: - dc: 33 misc: null name: Divine Rituals spell_groups: - heightened_level: null level: 5 spells: - frequency: null name: resurrect requirement: null to_hit: null saves: fort: 26 fort_misc: null misc: null ref: 20 ref_misc: null will: 23 will_misc: null sense_abilities: null senses: - Perception +25 - darkvision - see invisibility size: Medium skills: - bonus: 27 misc: null name: 'Acrobatics ' - bonus: 26 misc: null name: 'Athletics ' - bonus: 26 misc: null name: 'Diplomacy ' - bonus: 23 misc: null name: 'Nature ' - bonus: 23 misc: null name: 'Religion ' - bonus: 21 misc: null name: 'Stealth ' - bonus: 26 misc: null name: 'Warfare Lore ' source: - abbr: Bestiary page_start: 33 page_stop: null speed: - amount: 35 type: Land - amount: 100 type: fly spell_lists: - dc: 33 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: null name: chromatic wall requirement: null - frequency: null name: dispel magic requirement: null - frequency: null name: heal requirement: null - frequency: null name: prismatic spray requirement: null - heightened_level: null level: 6 spells: - frequency: null name: illusory scene requirement: null - heightened_level: null level: 5 spells: - frequency: null name: banishment requirement: null - heightened_level: null level: 4 spells: - frequency: x4 name: heal requirement: null - frequency: at will, self only name: invisibility requirement: null - frequency: null name: restoration requirement: null - heightened_level: null level: 3 spells: - frequency: null name: mind reading requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: continual flame requirement: null - frequency: at will name: dispel magic requirement: null - heightened_level: null level: 1 spells: - frequency: null name: charm requirement: null - frequency: at will, evil only name: detect alignment requirement: null - frequency: at will name: illusory disguise requirement: null - heightened_level: 7 level: 0 spells: - frequency: null name: dancing lights requirement: null - frequency: null name: detect magic requirement: null - frequency: null name: light requirement: null - heightened_level: 7 level: -1 spells: - frequency: null name: see invisibility requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: tongues requirement: null to_hit: null traits: - CG - Medium - Azata - Celestial type: Creature weaknesses: - amount: 15 type: cold iron - amount: 15 type: evil