ability_mods: cha_mod: 5 con_mod: 5 dex_mod: 4 int_mod: 4 str_mod: 7 wis_mod: 4 ac: 33 ac_special: null alignment: NG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 20 feet. Allies in the aura gain a +2 status bonus to saving throws against __death__ effects and effects that target or manipulate their souls. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Spiritual Warden range: null raw_description: '**Spiritual Warden** (__abjuration__, __aura__, __divine__) 20 feet. Allies in the aura gain a +2 status bonus to saving throws against __death__ effects and effects that target or manipulate their souls.' requirements: null success: null traits: - abjuration - aura - divine trigger: null description: 'Monadic devas stand vigil along the River of Souls as it passes from the mortal realm into the __Ethereal Plane__. Those who seek to fish souls out for their own use stalk this metaphysical river, and it is against these predators that monadic devas fight. At other times, monadic devas work to guide newcomers to the River of Souls who might be in danger of drifting from the current and lingering as ghosts. Monadic devas often find their tasks place them in alliances with __psychopomps__, and they work well with the monitors despite the philosophical divide between their views on a soul''s inherent goodness. A monadic deva is 7 feet tall and weighs 220 pounds. **__Recall Knowledge - Celestial__ (__Religion__)**: DC 30' hp: 245 hp_misc: null immunities: - death effects items: - +1 striking mace knowledge_checks: dc: 30 skills: - Religion languages: - Celestial - Draconic - Infernal - tongues level: 12 melee: - action_cost: One Action damage: formula: 2d6+15 type: bludgeoning name: holy mace plus_damage: - formula: 1d6 type: force and 1d6 good to_hit: 28 traits: - good - magical - shove name: Monadic Deva perception: 25 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: Any weapon gains the effect of a __holy__ property rune while a monadic deva wields it. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Holy Armaments range: null raw_description: '**Holy Armaments** (__divine__, __evocation__) Any weapon gains the effect of a __holy__ property rune while a monadic deva wields it.' requirements: null success: null traits: - divine - evocation trigger: null - action_cost: One Action critical_failure: null critical_success: null description: "The monadic deva speaks a word to cause a creature's soul to recoil\ \ at its sins or an undead creature to recoil at its lack of a soul. One non-good\ \ living or undead target within 40 feet takes 5d10 good damage and must attempt\ \ a DC 32 Fortitude save. Regardless of the outcome, the target is then temporarily\ \ immune for 10 minutes. \n\n**Critical Success **The target is unaffected. \n\ \n**Success **The target takes half damage and is __stunned 1__. \n\n**Failure\ \ **The target takes full damage and is stunned 2. \n\n**Critical Failure **The\ \ target takes double damage and is stunned 4." effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Rebuke Soul range: null raw_description: "**Rebuke Soul** (__auditory__, __divine__, __enchantment__,\ \ __good__, __incapacitation__) The monadic deva speaks a word to cause a creature's\ \ soul to recoil at its sins or an undead creature to recoil at its lack of a\ \ soul. One non-good living or undead target within 40 feet takes 5d10 good damage\ \ and must attempt a DC 32 Fortitude save. Regardless of the outcome, the target\ \ is then temporarily immune for 10 minutes. \n\n**Critical Success **The target\ \ is unaffected. \n\n**Success **The target takes half damage and is __stunned\ \ 1__. \n\n**Failure **The target takes full damage and is stunned 2. \n\n**Critical\ \ Failure **The target takes double damage and is stunned 4." requirements: null success: null traits: - auditory - divine - enchantment - good - incapacitation trigger: null - action_cost: None critical_failure: null critical_success: null description: When a monadic deva hits a target for the second time during its turn with its mace, it deals an additional 2d12 force damage as its weapon shimmers with ripples of power. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Solid Blow range: null raw_description: '**Solid Blow** (__divine__, __evocation__, __force__) When a monadic deva hits a target for the second time during its turn with its mace, it deals an additional 2d12 force damage as its weapon shimmers with ripples of power.' requirements: null success: null traits: - divine - evocation - force trigger: null ranged: null rarity: Common resistances: - amount: 10 type: evil ritual_lists: - dc: 32 misc: null name: Rituals spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: angelic messenger requirement: null to_hit: null saves: fort: 24 fort_misc: null misc: +1 to all saves vs. magic ref: 21 ref_misc: null will: 20 will_misc: null sense_abilities: null senses: - Perception +25 - darkvision size: Medium skills: - bonus: 25 misc: null name: 'Arcana ' - bonus: 24 misc: null name: 'Diplomacy ' - bonus: 22 misc: null name: 'Intimidation ' - bonus: 20 misc: null name: 'Occultism ' - bonus: 25 misc: null name: 'Religion ' - bonus: 22 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 15 page_stop: null speed: - amount: 30 type: Land - amount: 60 type: fly spell_lists: - dc: 31 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 6 spells: - frequency: null name: divine wrath requirement: null - frequency: null name: heal requirement: null - frequency: null name: paralyze requirement: null - frequency: null name: remove curse requirement: null - frequency: null name: remove disease requirement: null - heightened_level: null level: 5 spells: - frequency: null name: creation requirement: null - frequency: null name: remove fear requirement: null - heightened_level: null level: 4 spells: - frequency: null name: charm requirement: null - heightened_level: null level: 2 spells: - frequency: at will, self only name: invisibility requirement: null - heightened_level: null level: 1 spells: - frequency: at will, evil only name: detect alignment requirement: null - heightened_level: 5 level: -1 spells: - frequency: null name: tongues requirement: null to_hit: null traits: - NG - Medium - Angel - Celestial type: Creature weaknesses: null