ability_mods: cha_mod: 0 con_mod: 6 dex_mod: 4 int_mod: -4 str_mod: 8 wis_mod: 2 ac: 35 ac_special: null alignment: N automatic_abilities: null description: 'These fabled beasts resemble massive snakes with long rows of finned spines down their back. Temperamental and territorial, sea serpents can capsize a boat with ease, and most won''t hesitate to do so when hungry or threatened. Stories abound of aggrieved captains who spend their entire lives hunting down the elusive monster that sunk their ships and took their livelihoods. These hunts rely on rumors and glimpses of the beasts, as few survive the catastrophes wrought by sea serpents. While many fishermen''s tales paint sea serpents as divinely appointed guardians of the ocean or, alternately, as evil and demonic agents, the truth is that most sea serpents are simply very large beasts with a knack for avoiding magical detection. **__Recall Knowledge - Animal__ (__Nature__)**: DC 32' hp: 210 hp_misc: null immunities: null items: null knowledge_checks: dc: 32 skills: - Nature languages: null level: 12 melee: - action_cost: One Action damage: formula: 3d10+14 type: piercing name: jaws plus_damage: - formula: null type: Grab to_hit: 27 traits: - reach 20 feet - action_cost: One Action damage: formula: 2d10+14 type: bludgeoning name: tail plus_damage: - formula: null type: Grab to_hit: 27 traits: - agile - reach 30 feet name: Sea Serpent perception: 22 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it's adjacent to. It must succeed at an __Athletics__ check with a DC of 35 or the pilot's __Sailing Lore__ DC, whichever is higher. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Capsize range: null raw_description: '**Capsize** (__attack__) The sea serpent attempts to capsize an aquatic vessel of its size or smaller that it''s adjacent to. It must succeed at an __Athletics__ check with a DC of 35 or the pilot''s __Sailing Lore__ DC, whichever is higher.' requirements: null success: null traits: - attack trigger: null - action_cost: One Action critical_failure: null critical_success: null description: 1d10+14 bludgeoning effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Constrict range: null raw_description: '**__Constrict__** 1d10+14 bludgeoning' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The water in the ballast organs around the sea serpent's neck is full of psychotropic algae. **Saving Throw** DC 34 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** __confused__ and, if flying, spends its first action each turn to descend 20 feet (1 round); **Stage 2** __confused__ and, if flying, descends until reaching the ground or water below (1 round). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sea Serpent Algae range: null raw_description: '**Sea Serpent Algae** (__incapacitation__, __poison__) The water in the ballast organs around the sea serpent''s neck is full of psychotropic algae. **Saving Throw** DC 34 Fortitude; **Maximum Duration** 6 rounds; **Stage 1** __confused__ and, if flying, spends its first action each turn to descend 20 feet (1 round); **Stage 2** __confused__ and, if flying, descends until reaching the ground or water below (1 round).' requirements: null success: null traits: - incapacitation - poison trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The sea serpent extends the spines along its back and Swims or Strides. Each creature the serpent is adjacent to at any point during its movement takes 4d6+8 slashing damage (DC 32 basic Reflex save). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Spine Rake range: null raw_description: '**Spine Rake** [Two Actions] (__attack__, __move__) The sea serpent extends the spines along its back and Swims or Strides. Each creature the serpent is adjacent to at any point during its movement takes 4d6+8 slashing damage (DC 32 basic Reflex save).' requirements: null success: null traits: - attack - move trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Huge, 2d10+6 bludgeoning, Rupture 20 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swallow Whole range: null raw_description: '**Swallow Whole** (__attack__) Huge, 2d10+6 bludgeoning, Rupture 20' requirements: null success: null traits: - attack trigger: null ranged: - action_cost: One Action damage: formula: 2d6+12 type: bludgeoning name: water spout plus_damage: - formula: null type: sea serpent algae to_hit: 25 traits: - brutal - range increment 100 feet - water rarity: Uncommon resistances: - amount: null type: '>' ritual_lists: null saves: fort: 25 fort_misc: null misc: null ref: 21 ref_misc: null will: 21 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A sea serpent automatically tries to counteract any detection, revelation, or scrying divination attempted against it, using its Stealth modifler for its counteract modifier. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Undetectable range: null raw_description: '**Undetectable** (__abjuration__, __primal__) A sea serpent automatically tries to counteract any detection, revelation, or scrying divination attempted against it, using its Stealth modifler for its counteract modifier.' requirements: null success: null traits: - abjuration - primal trigger: null senses: - Perception +22 - darkvision size: Gargantuan skills: - bonus: 18 misc: null name: 'Acrobatics ' - bonus: 26 misc: +28 to Swim name: 'Athletics ' - bonus: 28 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 288 page_stop: null speed: - amount: 20 type: Land - amount: 60 type: swim spell_lists: null traits: - Uncommon - N - Gargantuan - Animal type: Creature weaknesses: null