ability_mods: cha_mod: 2 con_mod: 0 dex_mod: 4 int_mod: -2 str_mod: -3 wis_mod: 0 ac: 15 ac_special: null alignment: CN automatic_abilities: null description: 'Common sprites are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power. **__Recall Knowledge - Fey__ (__Nature__)**: DC 13' hp: 11 hp_misc: null immunities: null items: - rapier knowledge_checks: dc: 13 skills: - Nature languages: - Common - Sylvan level: -1 melee: - action_cost: One Action damage: formula: 1d6-3 type: piercing name: rapier plus_damage: - formula: 1 type: fire to_hit: 8 traits: - deadly 1d8 - disarm - finesse - fire - magical name: Sprite perception: 4 proactive_abilities: null ranged: - action_cost: One Action damage: formula: 1d4 type: fire name: luminous spark plus_damage: null to_hit: 8 traits: - fire - light - range 20 feet rarity: Common resistances: null ritual_lists: null saves: fort: 2 fort_misc: null misc: null ref: 8 ref_misc: null will: 4 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite''s Strikes don''t deal fire damage and they can''t use their luminous spark Strike. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Luminous Fire range: null raw_description: '**Luminous Fire** (__evocation__, __light__, __primal__) A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light using a single action, which has the concentrate trait. While this light is extinguished, the sprite''s Strikes don''t deal fire damage and they can''t use their luminous spark Strike. ' requirements: null success: null traits: - evocation - light - primal trigger: null senses: - Perception +4 - low-light vision size: Tiny skills: - bonus: 6 misc: null name: 'Acrobatics ' - bonus: 6 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 308 page_stop: null speed: - amount: 10 type: Land - amount: 40 type: fly spell_lists: - dc: 16 misc: null name: Primal Innate Spells spell_groups: - heightened_level: null level: 1 spells: - frequency: null name: color spray requirement: null - heightened_level: 1 level: 0 spells: - frequency: null name: dancing lights requirement: null - frequency: null name: daze requirement: null - frequency: null name: detect magic requirement: null to_hit: null traits: - CN - Tiny - Fey - Sprite type: Creature weaknesses: - amount: 3 type: cold iron