ability_mods: cha_mod: 0 con_mod: 5 dex_mod: 5 int_mod: -1 str_mod: 5 wis_mod: 3 ac: 28 ac_special: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 40 feet. Water in the area that is in the same body of water as the tidal master is difficult terrain for Swimming creatures that don't have the water trait. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Vortex range: null raw_description: '**Vortex** (__aura__, __water__) 40 feet. Water in the area that is in the same body of water as the tidal master is difficult terrain for Swimming creatures that don''t have the water trait.' requirements: null success: null traits: - aura - water trigger: null description: 'Tidal masters use their power over waves and water to drown their enemies. **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 26' hp: 155 hp_misc: null immunities: - bleed - paralyzed - poison - sleep items: null knowledge_checks: dc: 26 skills: - Arcana - Nature languages: - Aquan level: 9 melee: - action_cost: One Action damage: formula: 2d12+11 type: bludgeoning name: wave plus_damage: - formula: null type: Push or Pull 10 feet to_hit: 21 traits: - reach 15 feet name: Tidal Master perception: 18 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Drench range: null raw_description: '**Drench** (__abjuration__, __primal__, __water__) The elemental puts out all fires in a 10-foot emanation. It extinguishes all non-magical fires automatically and attempts to counteract magical fires (+20 counteract modifier).' requirements: null success: null traits: - abjuration - primal - water trigger: null ranged: null rarity: Common resistances: - amount: 10 type: fire ritual_lists: null saves: fort: 18 fort_misc: null misc: null ref: 21 ref_misc: null will: 15 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: When not touching water, the tidal master is slowed 1 and can't use reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Water-Bound range: null raw_description: '**Water-Bound** When not touching water, the tidal master is slowed 1 and can''t use reactions.' requirements: null success: null traits: null trigger: null senses: - Perception +18 - darkvision size: Large skills: - bonus: 20 misc: null name: 'Athletics ' - bonus: 19 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 153 page_stop: null speed: - amount: 30 type: Land - amount: 80 type: swim spell_lists: null traits: - N - Large - Aquatic - Elemental - Water type: Creature weaknesses: null