ability_mods: cha_mod: 3 con_mod: 4 dex_mod: 4 int_mod: 1 str_mod: 6 wis_mod: 4 ac: 24 ac_special: null alignment: CE automatic_abilities: null description: 'Annis hags are brutal torturers and murderers, delighting in the musical screams and tasty flesh of young creatures and those who are pure of heart. Annis hags are the most direct of all hags, engaging in physical combat and using their change shape ability to hunt rather than to infiltrate and betray humanoids. But an Annis hag takes a grisly trophy from each kill and uses it to sow discord, sending the trophy to one of her victim''s loved ones in a way that implicates another family member in the murder. Also known as iron hags, annis hags have iron-like yet flexible flesh that resists edged weapons, and their own touch is the same cold iron that burns the flesh of other hags. This allows them to bully their way to the leadership of hag covens. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 22' hp: 85 hp_misc: null immunities: null items: null languages: - Aklo - Common - Jotun level: 6 melee: - action_cost: One Action damage: formula: 2d8+6 type: cold iron slashing name: claw plus_damage: - formula: null type: Grab to_hit: 16 traits: - agile - magical - reach 10 feet name: Annis Hag perception: 15 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__ check to Grapple against the target's Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal Grapple, the annis hag doesn't need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes (DC 24), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Bonds of Iron range: null raw_description: '**Bonds of Iron** [Two Actions] (__attack__, __conjuration__, __occult__) Once per day, an annis hag can cause a cage built of cold iron fingernails to spring out of nothingness at a range of up to 30 feet, attempting an __Athletics__ check to Grapple against the target''s Fortitude DC; if the target has a weakness to cold iron, the annis hag gains a +2 circumstance bonus to this check. Unlike a normal Grapple, the annis hag doesn''t need to be within reach and can move as she pleases, and a successful attempt lasts until the creature escapes (DC 24), causing the cage to crumble into rust. Any creature can attempt to destroy the cage by attacking it. It has an AC of 19, Hardness 10, and 40 Hit Points.' requirements: null success: null traits: - attack - conjuration - occult trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hag can take on the appearance of any Medium female humanoid. This doesn't change her Speed or her attack and damage bonuses with her Strikes but might change the damage type her Strikes deal (typically to bludgeoning). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Change Shape range: null raw_description: '**Change Shape** (__concentrate__, __occult__, __polymorph__, __transmutation__) The hag can take on the appearance of any Medium female humanoid. This doesn''t change her Speed or her attack and damage bonuses with her Strikes but might change the damage type her Strikes deal (typically to bludgeoning).' requirements: null success: null traits: - concentrate - occult - polymorph - transmutation trigger: null - action_cost: One Action critical_failure: null critical_success: null description: claw effect: The monster automatically deals that Strike's damage again to the enemy. effects: null failure: null frequency: null full_description: null generic_description: null name: Rend range: null raw_description: A Rend entry lists a Strike the monster has. **Requirements** The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. **Effect** The monster automatically deals that Strike's damage again to the enemy. requirements: The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 5 type: physical (except bludgeoning) ritual_lists: null saves: fort: 16 fort_misc: null misc: +1 status to all saves vs. magic ref: 12 ref_misc: null will: 14 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: An annis hag adds __earthbind__, __passwall__, and __spellwrack__ to her coven's spells. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Coven range: null raw_description: '**Coven** An annis hag adds __earthbind__, __passwall__, and __spellwrack__ to her coven''s spells.' requirements: null success: null traits: null trigger: null senses: - Perception +15 - darkvision size: Large skills: - bonus: 10 misc: null name: 'Acrobatics ' - bonus: 14 misc: +16 to Grapple name: 'Athletics ' - bonus: 11 misc: null name: 'Deception ' - bonus: 9 misc: null name: 'Diplomacy ' - bonus: 11 misc: null name: 'Intimidation ' - bonus: 14 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 202 page_stop: null speed: - amount: 40 type: Land spell_lists: null traits: - CE - Large - Hag - Humanoid type: Creature weaknesses: null