ability_mods: cha_mod: 4 con_mod: 1 dex_mod: 4 int_mod: 0 str_mod: -2 wis_mod: 2 ac: 17 ac_special: null alignment: CN automatic_abilities: null description: 'Grigs are kindly musicians of the fey, often getting themselves into trouble due to their penchant for confronting evil well beyond their ability to vanquish. Even so, they fight bravely and with great cunning, using their magic and ranged sonic attacks while flying and leaping using their wings and powerful cricket-like lower torsos to stay out of reach. **__Recall Knowledge - Fey__ (__Nature__)**: DC 15' hp: 20 hp_misc: null immunities: null items: null languages: - Common - Sylvan level: 1 melee: - action_cost: One Action damage: formula: 1d4-2 type: bludgeoning name: fist plus_damage: null to_hit: 9 traits: - agile - finesse - magical name: Grig perception: 7 proactive_abilities: - action_cost: One Action critical_failure: As failure, and also slowed 1. critical_success: null description: A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves. effect: null effects: null failure: Flat-footed and -10-foot status penalty to Speeds.Critical Failure As failure, and also slowed 1. frequency: null full_description: null generic_description: null name: Fiddle range: null raw_description: '**Fiddle** (__auditory__, __emotion__, __enchantment__, __mental__, __primal__) A grig can rub its legs together to create a catchy fiddling tune that compels others within 30 feet to dance about, with varying effects depending on a DC 18 Will save. A listener is temporarily immune for 10 minutes on a success, but otherwise, if the grig continues to Fiddle each round, the creature receives no additional saves.**Success** No effect.**Failure** Flat-footed and -10-foot status penalty to Speeds.**Critical Failure** As failure, and also slowed 1.' requirements: null success: No effect.Failure Flat-footed and -10-foot status penalty to Speeds.Critical Failure As failure, and also slowed 1. traits: - auditory - emotion - enchantment - mental - primal trigger: null ranged: - action_cost: One Action damage: formula: 1d8 type: sonic name: dissonant note plus_damage: null to_hit: 9 traits: - evocation - magical - range 30 feet - sonic rarity: Common resistances: null ritual_lists: null saves: fort: 6 fort_misc: null misc: null ref: 9 ref_misc: null will: 9 will_misc: null sense_abilities: null senses: - Perception +7 - low-light vision size: Tiny skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 2 misc: 6 to High Jump or Long Jump name: 'Athletics ' - bonus: 7 misc: null name: 'Performance ' - bonus: 7 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 308 page_stop: null speed: - amount: 25 type: Land - amount: 30 type: fly spell_lists: - dc: 18 misc: null name: Primal Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: glitterdust requirement: null - frequency: self only name: invisibility requirement: null - heightened_level: null level: 1 spells: - frequency: null name: illusory disguise requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: ghost sound requirement: null to_hit: null traits: - CN - Tiny - Fey - Sprite type: Creature weaknesses: - amount: 5 type: cold iron