ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 3 int_mod: 3 str_mod: 0 wis_mod: 0 ac: 18 ac_special: null alignment: LE automatic_abilities: null description: 'Ifrits'' blood blazes with elemental fire. Most ifrits are second-class citizens who serve under the iron heel of the __efreeti__ and their Dominion of Flame, but those born outside the efreet hierarchy or who choose to flee it live lives of passion in search of fame, glory, and power. Ifrits are fond of fire, but this doesn''t mean they all embrace fire''s destructive nature. Those who seek more productive roles in a society find inspiration in the way flames flit and dance, and they pride themselves in their skills as acrobats or dancers. The church of Sarenrae particularly welcomes ifrit fire dancers, both in appreciation of their skill and to help ensure these ifrits have a safe place apart from their more violent kin. But by and large, ifrits are drawn to professions and callings that allow them to wallow in the glories of fire. Ifrit pyrochemists apply this calling to alchemical teachings, seeing purity in every single bomb thrown or conflagration lit. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 18 hp_misc: null immunities: null items: - formula book - alchemist's tools - dagger - flint and steel - studded leather armor languages: - Common - Ignan level: 1 melee: - action_cost: One Action damage: formula: 1d4 type: piercing name: dagger plus_damage: null to_hit: 8 traits: - agile - finesse - thrown 10 feet - versatile S name: Ifrit Pyrochemist perception: 3 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The ifrit pyrochemist draws an alchemical bomb with an Interact action and throws it as a ranged Strike. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Quick Bomber range: null raw_description: '**Quick Bomber** The ifrit pyrochemist draws an alchemical bomb with an Interact action and throws it as a ranged Strike.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d8 type: fire name: lesser alchemist's fire plus_damage: - formula: 1 type: persistent fire damage and 1 fire splash damage to_hit: 8 traits: - range increment 30 feet rarity: Common resistances: - amount: 1 type: fire ritual_lists: null saves: fort: 5 fort_misc: null misc: null ref: 6 ref_misc: null will: 3 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'An ifrit pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations: __lesser alchemist''s fire__ (5), __lesser elixir of life__ (2), __lesser smokestick.__ ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Infused Items range: null raw_description: '**Infused Items** An ifrit pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations: __lesser alchemist''s fire__ (5), __lesser elixir of life__ (2), __lesser smokestick.__ ' requirements: null success: null traits: null trigger: null senses: - Perception +3 size: Medium skills: - bonus: 6 misc: null name: 'Acrobatics ' - bonus: 6 misc: null name: 'Crafting ' - bonus: 4 misc: null name: 'Intimidation ' - bonus: 3 misc: null name: 'Nature ' - bonus: 3 misc: null name: 'Survival ' - bonus: 6 misc: null name: 'Thievery ' source: - abbr: Bestiary 2 page_start: 200 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 16 misc: '' name: Primal Innate Spells spell_groups: - heightened_level: 1 level: 0 spells: - frequency: null name: produce flame requirement: null to_hit: 8 traits: - LE - Medium - Human - Humanoid - Ifrit type: Creature weaknesses: null