ability_mods: cha_mod: 5 con_mod: 5 dex_mod: 3 int_mod: 2 str_mod: 7 wis_mod: 6 ac: 33 ac_special: null alignment: LE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: '30 feet. When a creature ends its turn in the aura, it sees pieces of its own body amid the interlocutor''s form. The creature must succeed at a DC 29 Will save or become __stunned 1__.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Glimpse of Stolen Flesh range: null raw_description: '**Glimpse of Stolen Flesh** (__aura__, __divine__, __enchantment__, __fear__, __mental__, __visual__) 30 feet. When a creature ends its turn in the aura, it sees pieces of its own body amid the interlocutor''s form. The creature must succeed at a DC 29 Will save or become __stunned 1__.' requirements: null success: null traits: - aura - divine - enchantment - fear - mental - visual trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Interlocutors are the most talented surgeon-sculptors of the velstracs, carving away flesh and replacing it with new body parts of muscle, sinew, and metal. Each interlocutor structures their individual appearance carefully, but all are towering, multi-limbed amalgamations of the strongest limbs, densest bone, and sharpest metal they can find. They continually search for new material to graft to their forms, and their slain foes are rarely found intact, as little is more valuable to interlocutors than a powerful opponent''s legs, eyes, or even brain. Interlocutors average 9 feet tall and weigh approximately 800 pounds. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 30' hp: 215 hp_misc: regeneration 20 (deactivated by good or silver immunities: - cold items: null languages: - Common - Infernal - Shadowtongue level: 12 melee: - action_cost: One Action damage: formula: 3d10+13 type: slashing name: claw plus_damage: - formula: 2d6 type: persistent bleed to_hit: 25 traits: - deadly 2d10 - evil - magical - reach 10 feet name: Interlocutor perception: 24 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The interlocutor stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against Glimpse of Stolen Flesh. In addition, if the creature was already __stunned__, on a failed save, it feels its internal organs twist and writhe, and is __clumsy 2__ for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the interlocutor's next turn. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Focus Gaze range: null raw_description: '**Focus Gaze** (__concentrate__, __divine__, __enchantment__, __fear__, __mental__, __visual__) The interlocutor stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against Glimpse of Stolen Flesh. In addition, if the creature was already __stunned__, on a failed save, it feels its internal organs twist and writhe, and is __clumsy 2__ for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the interlocutor''s next turn.' requirements: null success: null traits: - concentrate - divine - enchantment - fear - mental - visual trigger: null - action_cost: One Action critical_failure: null critical_success: null description: This functions as the __Rend__ ability, dealing claw damage. In addition, if the target is a living creature with organs and muscle, the interlocutor opens a precise wound. Until the creature is restored to its maximum Hit Points, thus closing the wound, Strikes against the creature deal 1d6 extra precision damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Surgical Rend range: null raw_description: '**Surgical Rend** This functions as the __Rend__ ability, dealing claw damage. In addition, if the target is a living creature with organs and muscle, the interlocutor opens a precise wound. Until the creature is restored to its maximum Hit Points, thus closing the wound, Strikes against the creature deal 1d6 extra precision damage.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 15 type: good - amount: 15 type: silver ritual_lists: null saves: fort: 23 fort_misc: null misc: +1 status to all saves vs. magic ref: 21 ref_misc: null will: 26 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A velstrac automatically knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__ conditions, as well as the value of those conditions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Painsight range: null raw_description: '**Painsight** (divination, divine) A velstrac automatically knows whether a creature it sees has any of the __doomed__, __dying__, and __wounded__ conditions, as well as the value of those conditions.' requirements: null success: null traits: - divination - divine trigger: null senses: - Perception +24 - greater darkvision - painsight size: Large skills: - bonus: 25 misc: null name: 'Athletics ' - bonus: 22 misc: +24 sculpting flesh name: 'Crafting ' - bonus: 25 misc: null name: 'Intimidation ' - bonus: 26 misc: null name: 'Medicine ' - bonus: 22 misc: null name: 'Religion ' - bonus: 19 misc: null name: 'Stealth ' - bonus: 20 misc: null name: 'Torture Lore ' source: - abbr: Bestiary 2 page_start: 285 page_stop: null speed: - amount: 40 type: Land spell_lists: - dc: 33 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: self only, to the Material Plane or Shadow Plane only name: plane shift requirement: null - heightened_level: null level: 5 spells: - frequency: null name: breath of life requirement: null - heightened_level: null level: 4 spells: - frequency: ×2 name: heal requirement: null - frequency: ×2 name: restoration requirement: null - heightened_level: 6 level: 0 spells: - frequency: null name: stabilize requirement: null to_hit: null traits: - LE - Large - Fiend - Velstrac type: Creature weaknesses: null