ability_mods: cha_mod: 6 con_mod: 6 dex_mod: 5 int_mod: 3 str_mod: 7 wis_mod: 4 ac: 31 ac_special: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 20 feet. A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a DC 27 Fortitude save. On a failure, the creature takes 1d6 negative damage (2d6 on a critical failure) and becomes __fatigued__. This fatigue ends as soon as the creature eats any food. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Consumptive Aura range: null raw_description: '**Consumptive Aura** (__aura__, __divine__) 20 feet. A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a DC 27 Fortitude save. On a failure, the creature takes 1d6 negative damage (2d6 on a critical failure) and becomes __fatigued__. This fatigue ends as soon as the creature eats any food.' requirements: null success: null traits: - aura - divine trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon's withering touch. effects: null failure: null frequency: null full_description: null generic_description: null name: Withering Opportunity range: null raw_description: '**Withering Opportunity [Reaction]** **Trigger **The meladaemon is attacked by an adjacent creature and the attack misses; **Effect **The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon''s withering touch.' requirements: null success: null traits: null trigger: The meladaemon is attacked by an adjacent creature and the attack misses description: 'Meladaemons personify death by starvation and thirst, and revel in spreading the same despair that brought about their mortal demise. When they aren''t blighting fields, massacring livestock, or tainting water supplies, they experiment on prisoners to study how long creatures can go without sustenance and the deleterious effects that result from such deprivation. Fiercely loyal to Trelmarixian, Horseman of Famine, they serve no other beings. They work alongside other daemons if Trelmarixian wills it, but are notoriously traitorous. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 28' hp: 225 hp_misc: null immunities: - death effects items: null languages: - Common - Daemonic - telepathy 100 feet level: 11 melee: - action_cost: One Action damage: formula: 2d12+13 type: null name: bite plus_damage: - formula: 1d6 type: evil and daemonic famine to_hit: 24 traits: - evil - magical - reach 10 feet - action_cost: One Action damage: formula: 2d8+13 type: slashing name: claw plus_damage: - formula: 1d6 type: evil - formula: null type: Grab - formula: null type: withering touch to_hit: 24 traits: - agile - evil - magical - reach 10 feet name: Meladaemon perception: 21 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw **DC 29 Fortitude; **Stage 1 **carrier (1 day); **Stage 2 **__enfeebled 1__ (1 day); **Stage 3 **enfeebled 2 (1 day); **Stage 4 **as stage 3; **Stage 5 **enfeebled 3 (1 week); **Stage 6 **dead' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Daemonic Famine range: null raw_description: '**Daemonic Famine** (__disease__) **Saving Throw **DC 29 Fortitude; **Stage 1 **carrier (1 day); **Stage 2 **__enfeebled 1__ (1 day); **Stage 3 **enfeebled 2 (1 day); **Stage 4 **as stage 3; **Stage 5 **enfeebled 3 (1 week); **Stage 6 **dead' requirements: null success: null traits: - disease trigger: null - action_cost: None critical_failure: null critical_success: null description: When the meladaemon hits with a claw Strike or a creature begins its turn grabbed by the meladaemon, the creature must attempt a DC 30 Fortitude save. On a failure, the creature takes 1d6 negative damage and becomes __fatigued__. This fatigue ends when the creature drinks. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Withering Touch range: null raw_description: '**Withering Touch** (__divine__, __evil__, __necromancy__) When the meladaemon hits with a claw Strike or a creature begins its turn grabbed by the meladaemon, the creature must attempt a DC 30 Fortitude save. On a failure, the creature takes 1d6 negative damage and becomes __fatigued__. This fatigue ends when the creature drinks.' requirements: null success: null traits: - divine - evil - necromancy trigger: null ranged: null rarity: Common resistances: - amount: 10 type: good ritual_lists: - dc: 31 misc: null name: Rituals spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: blight requirement: null to_hit: null saves: fort: 23 fort_misc: null misc: +1 status to all saves vs. magic ref: 20 ref_misc: null will: 19 will_misc: null sense_abilities: null senses: - Perception +21 - darkvision - lifesense (imprecise) 30 feet size: Large skills: - bonus: 20 misc: null name: 'Acrobatics ' - bonus: 23 misc: null name: 'Deception ' - bonus: 23 misc: null name: 'Intimidation ' - bonus: 20 misc: null name: 'Religion ' - bonus: 23 misc: null name: 'Stealth ' - bonus: 19 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 58 page_stop: null speed: - amount: 25 type: Land - amount: 50 type: fly spell_lists: - dc: 31 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 6 spells: - frequency: null name: phantom pain requirement: null - heightened_level: null level: 5 spells: - frequency: null name: dimension door requirement: null - frequency: null name: fear requirement: null - frequency: at will name: magic missile requirement: null - heightened_level: null level: 4 spells: - frequency: at will name: dimension door requirement: null - heightened_level: null level: 1 spells: - frequency: good only, at will name: detect alignment requirement: null to_hit: null traits: - NE - Large - Daemon - Fiend type: Creature weaknesses: null