ability_mods: cha_mod: 0 con_mod: 5 dex_mod: 2 int_mod: -4 str_mod: 7 wis_mod: 3 ac: 21 ac_special: null alignment: N automatic_abilities: null description: 'While many know orcas as "killer whales," they are actually the largest species of dolphin. These powerful animals hunt together in pods to take down seals, sharks, and even true whales. Adult orcas are typically 15-25 feet long and weigh 8,000-12,000 pounds. **__Recall Knowledge - Animal__ (__Nature__)**: DC 20' hp: 75 hp_misc: null immunities: null items: null languages: null level: 5 melee: - action_cost: One Action damage: formula: 2d8+9 type: piercing name: jaws plus_damage: - formula: null type: Grab to_hit: 13 traits: null name: Orca perception: 12 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 30 feet. An orca can travel no further than 5 feet onto land as part of an Aquatic Ambush. After it does so, it is __prone__ until it __Crawls__ to return to the water. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aquatic Ambush range: null raw_description: '**__Aquatic Ambush__** 30 feet. An orca can travel no further than 5 feet onto land as part of an Aquatic Ambush. After it does so, it is __prone__ until it __Crawls__ to return to the water.' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The orca __Swims__ up to its swim Speed, then __Leaps__ vertically out of the water up to 25 feet in the air, making a Strike against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water's surface). After the Strike, the orca splashes back down into the water. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Breach range: null raw_description: '**Breach** [Two Actions] The orca __Swims__ up to its swim Speed, then __Leaps__ vertically out of the water up to 25 feet in the air, making a Strike against a creature at any point during the jump (this lets it attack a creature within 30 feet of the water''s surface). After the Strike, the orca splashes back down into the water.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 14 fort_misc: null misc: null ref: 11 ref_misc: null will: 12 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: An orca can use its hearing as a __precise sense__ at the listed range, but only underwater. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Aquatic Echolocation range: null raw_description: '**Aquatic Echolocation** An orca can use its hearing as a __precise sense__ at the listed range, but only underwater.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: An orca can hold its breath for 2 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Deep Breath range: null raw_description: '**Deep Breath** An orca can hold its breath for 2 hours.' requirements: null success: null traits: null trigger: null senses: - Perception +12 - aquatic echolocation 120 feet - low-light vision size: Huge skills: - bonus: 14 misc: null name: 'Athletics ' - bonus: 13 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 84 page_stop: null speed: - amount: 60 type: swim spell_lists: null traits: - N - Huge - Animal type: Creature weaknesses: null