ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 4 int_mod: 0 str_mod: 6 wis_mod: 4 ac: 27 ac_special: null alignment: NE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: '** Hoof only.' effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'While some creatures have been fused to create a new entity that''s graceful and beautiful, the Sandpoint Devil is the opposite. It has the hooves and body of a powerful horse, but it walks on its hind legs in a perverse parody of a humanoid gait. Its equine face has been distorted and elongated with skeletal, yellowed fangs and milky eyes. The pox-spotted hide along the creature''s back bears a draconic tail with dark, spiny plates and two torn, bat-like wings. The legendary Sandpoint Devil appears only on moonless nights when mists gather around the coast. Most encounters end with missing livestock or children, with little left behind other than oddly placed hoofprints that reek of brimstone. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 34 **__Recall Knowledge - Fiend__ (__Religion__)**: DC 34' hp: 165 hp_misc: null immunities: - fire - fear items: null languages: - Abyssal - Varisian level: 8 melee: - action_cost: One Action damage: formula: 2d10+12 type: piercing name: jaws plus_damage: null to_hit: 20 traits: null - action_cost: One Action damage: formula: 2d6+12 type: bludgeoning name: hoof plus_damage: null to_hit: 20 traits: - agile - versatile S name: Sandpoint Devil perception: 16 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: "The Sandpoint Devil breathes a 30-foot cone of flame that deals 6d10\ \ fire damage. Each creature in the area must attempt a DC 26 Reflex save. The\ \ Sandpoint Devil can't use Accursed Breath for 1d4 rounds. \n\nCritical Success\ \ The creature is unaffected. \n\nSuccess The creature takes half damage. \n\n\ Failure The creature takes full damage and is __sickened 2__ by the agonizing\ \ pain of its burns. \n\nCritical Failure The creature takes full damage and is\ \ cursed. The victim's flesh appears charred and burned, and the pain of being\ \ burned alive never fully vanishes. The cursed creature takes a -2 status penalty\ \ to all checks from the constant pain. Healing doesn't alter the appearance of\ \ the burns or lessen the penalty, but removing the curse does." effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Accursed Breath range: null raw_description: "**Accursed Breath** [Two Actions] (__curse__, __evocation__,\ \ __fire__, __occult__) The Sandpoint Devil breathes a 30-foot cone of flame that\ \ deals 6d10 fire damage. Each creature in the area must attempt a DC 26 Reflex\ \ save. The Sandpoint Devil can't use Accursed Breath for 1d4 rounds. \n\nCritical\ \ Success The creature is unaffected. \n\nSuccess The creature takes half damage.\ \ \n\nFailure The creature takes full damage and is __sickened 2__ by the agonizing\ \ pain of its burns. \n\nCritical Failure The creature takes full damage and is\ \ cursed. The victim's flesh appears charred and burned, and the pain of being\ \ burned alive never fully vanishes. The cursed creature takes a -2 status penalty\ \ to all checks from the constant pain. Healing doesn't alter the appearance of\ \ the burns or lessen the penalty, but removing the curse does." requirements: null success: null traits: - curse - evocation - fire - occult trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The Sandpoint Devil unleashes a bloodcurdling howl that can be heard for miles. Each creature within a 100-foot emanation must succeed at a DC 26 Will save or become __frightened 2__ (frightened 3 and __fleeing__ as long as it remains frightened on a critical failure). Creatures that attempt this Will save are then immune to Devil's Howl for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Devil's Howl range: null raw_description: '**Devil''s Howl** [Two Actions] (__auditory__, __emotion__, __enchantment__, __fear__, __mental__, __occult__) The Sandpoint Devil unleashes a bloodcurdling howl that can be heard for miles. Each creature within a 100-foot emanation must succeed at a DC 26 Will save or become __frightened 2__ (frightened 3 and __fleeing__ as long as it remains frightened on a critical failure). Creatures that attempt this Will save are then immune to Devil''s Howl for 24 hours.' requirements: null success: null traits: - auditory - emotion - enchantment - fear - mental - occult trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Medium or smaller, hoof, DC 23 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Trample range: null raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 23' requirements: null success: null traits: null trigger: null ranged: null rarity: Rare resistances: - amount: 5 type: cold iron ritual_lists: null saves: fort: 19 fort_misc: null misc: +1 status to all saves vs. magic ref: 14 ref_misc: null will: 16 will_misc: null sense_abilities: null senses: - Perception +16 - greater darkvision - scent (imprecise) 30 feet size: Large skills: - bonus: 16 misc: null name: 'Acrobatics ' - bonus: 18 misc: null name: 'Athletics ' - bonus: 18 misc: null name: 'Intimidation ' - bonus: 18 misc: null name: 'Stealth ' - bonus: 16 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 230 page_stop: null speed: - amount: 35 type: Land - amount: 50 type: fly spell_lists: - dc: 23 misc: '' name: Occult Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: dimension door requirement: null - frequency: null name: phantasmal killer requirement: null - heightened_level: null level: 3 spells: - frequency: null name: stinking cloud requirement: null - heightened_level: null level: 2 spells: - frequency: null name: obscuring mist requirement: null - heightened_level: null level: 1 spells: - frequency: at will name: gust of wind requirement: null - heightened_level: 4 level: 0 spells: - frequency: null name: produce flame requirement: null to_hit: 15 traits: - Rare - NE - Large - Beast - Fiend type: Creature weaknesses: null