ability_mods: cha_mod: -3 con_mod: 1 dex_mod: 4 int_mod: -4 str_mod: 1 wis_mod: 3 ac: 15 ac_special: null alignment: N automatic_abilities: null description: 'Although the typical vampire bat has a wingspan of 7 inches and doesn''t pose a significant threat to larger prey alone (and indeed, these blood-drinkers can feed without their sleeping victims ever noticing), some unusually aggressive species of these bats hunt in deadly swarms. A churning cloud of vampire bats is much more dangerous than the sum of its individual parts and is capable of inflicting an overwhelming number of bleeding wounds in a frighteningly short span of time. **__Recall Knowledge - Animal__ (__Nature__)**: DC 15' hp: 11 hp_misc: null immunities: - precision - swarm mind items: null languages: null level: 1 melee: null name: Vampire Bat Swarm perception: 10 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: Each enemy in the bat swarm's space takes 1d4 piercing damage (DC 16 basic Reflex save). Creatures that fail this save also take 1 persistent bleed damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Blood Feast range: null raw_description: '**Blood Feast** Each enemy in the bat swarm''s space takes 1d4 piercing damage (DC 16 basic Reflex save). Creatures that fail this save also take 1 persistent bleed damage.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: 6 type: bludgeoning - amount: 6 type: piercing - amount: 3 type: slashing ritual_lists: null saves: fort: 6 fort_misc: null misc: null ref: 9 ref_misc: null will: 6 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: A bat swarm can use its hearing as a precise sense at the listed range. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Echolocation range: null raw_description: '**Echolocation** A bat swarm can use its hearing as a precise sense at the listed range.' requirements: null success: null traits: null trigger: null senses: - Perception +10 - echolocation (precise) 20 feet - low-light vision size: Large skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 4 misc: +7 to Climb name: 'Athletics ' - bonus: 7 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 39 page_stop: null speed: - amount: 5 type: Land - amount: 30 type: fly spell_lists: null traits: - N - Large - Animal - Swarm type: Creature weaknesses: - amount: 3 type: area damage - amount: 3 type: splash damage