ability_mods: cha_mod: 0 con_mod: 3 dex_mod: 5 int_mod: 0 str_mod: 4 wis_mod: 3 ac: 24 ac_special: - descr: 26 with shield raised alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield. effects: null failure: null frequency: null full_description: null generic_description: null name: Shield Block range: null raw_description: '**Shield Block** [Reaction] **Trigger** While you have your shield raised, you would take damage from a physical attack. **Effect** You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield''s Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.' requirements: null success: null traits: null trigger: While you have your shield raised, you would take damage from a physical attack. description: 'Xills visit the __Material Plane__, where they''re often known as ethereal stalkers, primarily to maraud and to kidnap creatures back to their native __Ethereal Plane__. These four-armed, warmongering monsters paralyze their victims before implanting them with eggs using an ovipositor normally kept retracted behind their mandibles. Their single-minded drive to expand and conquer is so all-encompassing that while they work together dutifully and without dissent, there is little else in their lives. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 24 **__Recall Knowledge - Ethereal__ (__Occultism__)**: DC 24' hp: 100 hp_misc: null immunities: null items: - +1 longbow (40 arrows) - breastplate - scimitar (2) - steel shield (Hardness 5, HP 20, BT 10) languages: - Aklo level: 6 melee: - action_cost: One Action damage: formula: 2d6+7 type: slashing name: scimitar plus_damage: null to_hit: 16 traits: - forceful - sweep - action_cost: One Action damage: formula: 2d8+7 type: piercing name: bite plus_damage: - formula: null type: xill paralysis to_hit: 16 traits: null name: Xill perception: 15 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The xill makes two scimitar Strikes against a single target. If both hit, combine their damage for the purpose of the target's resistances and weaknesses. The xill applies its multiple attack penalty to each strike normally. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Double Slash range: null raw_description: '**Double Slash** (__flourish__) The xill makes two scimitar Strikes against a single target. If both hit, combine their damage for the purpose of the target''s resistances and weaknesses. The xill applies its multiple attack penalty to each strike normally.' requirements: null success: null traits: - flourish trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The xill is adjacent to a __unconscious__, willing, or __paralyzed__ creature effects: null failure: null frequency: null full_description: null generic_description: null name: Implant range: null raw_description: '**Implant** [Two Actions] (__manipulate__) **Requirements** The xill is adjacent to a __unconscious__, willing, or __paralyzed__ creature; **Effect** The xill implants xill eggs in the creature''s flesh.' requirements: null success: null traits: - manipulate trigger: null - action_cost: None critical_failure: null critical_success: null description: The __sickened__ condition from xill eggs doesn't improve on its own until the disease is cured or runs its course. It can be cured with a 10-minute operation that requires a successful DC 26 __Medicine__ check and deals 4d6 slashing damage to the host; **Saving Throw** DC 24 Fortitude; **Maximum Duration** 24 hours; **Stage 1** infested with no ill effect (8 hours); **Stage 2** sickened 1 (8 hours); **Stage 3** sickened 2 (4 hours); **Stage 4** sickened 2 and 2d6 __persistent bleed damage__ as larval xills burrow out of the body and immediately fade away into the __Ethereal Plane__ (1 hour) effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Xill Eggs range: null raw_description: '**Xill Eggs** (__disease__) The __sickened__ condition from xill eggs doesn''t improve on its own until the disease is cured or runs its course. It can be cured with a 10-minute operation that requires a successful DC 26 __Medicine__ check and deals 4d6 slashing damage to the host; **Saving Throw** DC 24 Fortitude; **Maximum Duration** 24 hours; **Stage 1** infested with no ill effect (8 hours); **Stage 2** sickened 1 (8 hours); **Stage 3** sickened 2 (4 hours); **Stage 4** sickened 2 and 2d6 __persistent bleed damage__ as larval xills burrow out of the body and immediately fade away into the __Ethereal Plane__ (1 hour)' requirements: null success: null traits: - disease trigger: null - action_cost: None critical_failure: The creature is paralyzed. It can attempt a new save at the end of each of its turns to recover, and the save DC decreases by 1 each round. critical_success: The creature is unaffected and is immune to xill paralysis for 1 minute. description: "A creature hit by the xill's bite Strike must attempt a DC 24 Fortitude\ \ save. \n\n" effect: null effects: null failure: The creature is paralyzed for 1 round. frequency: null full_description: null generic_description: null name: Xill Paralysis range: null raw_description: "**Xill Paralysis** (__incapacitation__, __occult__) A creature\ \ hit by the xill's bite Strike must attempt a DC 24 Fortitude save. \n\n**Critical\ \ Success** The creature is unaffected and is immune to xill paralysis for 1 minute.\ \ \n\n**Success** The creature is __slowed 1__ for 1 round. \n\n**Failure** The\ \ creature is __paralyzed__ for 1 round. \n\n**Critical Failure** The creature\ \ is paralyzed. It can attempt a new save at the end of each of its turns to recover,\ \ and the save DC decreases by 1 each round." requirements: null success: The creature is slowed 1 for 1 round. traits: - incapacitation - occult trigger: null ranged: - action_cost: One Action damage: formula: 2d8 type: piercing name: longbow plus_damage: null to_hit: 17 traits: - deadly 1d10 - magical - range 100 feet - reload 0 - volley 30 feet rarity: Uncommon resistances: - amount: null type: '>' ritual_lists: null saves: fort: 15 fort_misc: null misc: null ref: 17 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +15 - darkvision size: Medium skills: - bonus: 15 misc: null name: 'Acrobatics ' - bonus: 14 misc: null name: 'Athletics ' - bonus: 12 misc: null name: 'Deception ' - bonus: 14 misc: null name: 'Intimidation ' - bonus: 15 misc: null name: 'Stealth ' - bonus: 12 misc: null name: 'Warfare Lore ' source: - abbr: Bestiary 2 page_start: 299 page_stop: null speed: - amount: 35 type: Land spell_lists: - dc: 24 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 7 spells: - frequency: to Ethereal Plane or Material Plane only, self only name: plane shift requirement: null to_hit: null traits: - Uncommon - LE - Medium - Aberration - Ethereal type: Creature weaknesses: null