ability_mods: cha_mod: 4 con_mod: 4 dex_mod: 3 int_mod: 5 str_mod: 7 wis_mod: 4 ac: 34 ac_special: null alignment: LG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 10 feet, 1d12 electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose to not affect allies with the aura. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Electricity Aura range: null raw_description: '**Electricity Aura** (__aura__, __electricity__) 10 feet, 1d12 electricity damage. The bronze dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose to not affect allies with the aura.' requirements: null success: null traits: - aura - electricity trigger: null - action_cost: None critical_failure: The creature is frightened 4. critical_success: The creature is unaffected by the presence. description: 90 feet, DC 31 effect: null effects: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. name: Frightful Presence range: null raw_description: '**Frightful Presence** 90 feet, DC 31 A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is frightened 1. Failure The creature is frightened 2. Critical Success The creature is frightened 4.' requirements: null success: The creature is frightened 1. traits: - aura - emotion - fear - mental trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: Jaws only. effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. effects: null failure: null frequency: null full_description: null generic_description: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'Bronze dragons are among the most common of metallic dragons and the most likely to ally with mortals on worthy quests. However, they are naturally scholarly creatures who would rather remain in their lairs studying esoteric lore than go off on a wild adventure. These aloof and stoic dragons also act as preservationists, guarding storehouses of ancient lore from destruction or perversion. Bronze dragons are principled and protective, but while their silver cousins are quick to crusade for justice, bronze dragons prefer to find an important location worthy of their protection and guard it against any attack or unwelcome intrusion. Bronze dragons'' mastery over water and affinity for electricity means they are a boon to sailors caught in thunderstorms. A bronze dragon''s enemies quickly discover neither cloudy sky nor turbulent sea provides shelter from their wrath. Bronze dragons lair along shorelines, often in partially submerged sea caves. While all dragons keep hoards of treasure, the hoard of a bronze dragon more resembles a vast library—with the shelves kept carefully above the waterline, of course. In addition to their collections of esoteric lore, bronze dragons keep treasures associated with the sea, such as beautiful scrimshaw, flawless pearls, and equipment inlaid with mother-of-pearl and abalone shell. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 31' hp: 260 hp_misc: null immunities: - electricity - paralyzed - sleep items: null languages: - Aquan - Common - Draconic - Dwarven - Elven - Gnomish - speak with animals level: 13 melee: - action_cost: One Action damage: formula: 2d12+15 type: piercing name: jaws plus_damage: - formula: 1d12 type: electricity to_hit: 28 traits: - electricity - magical - reach 15 feet - action_cost: One Action damage: formula: 2d10+15 type: slashing name: claw plus_damage: null to_hit: 28 traits: - agile - magical - reach 10 feet - action_cost: One Action damage: formula: 1d10+13 type: bludgeoning name: tail plus_damage: null to_hit: 26 traits: - magical - reach 15 feet name: Adult Bronze Dragon perception: 23 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The bronze dragon breathes in one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds. effect: null effects: - action_cost: None critical_failure: null critical_success: null description: The dragon breathes lightning in a 80-foot line that deals 8d12 electricity damage (DC 33 basic Reflex save). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Lightning range: null raw_description: '**Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes lightning in a 80-foot line that deals 8d12 electricity damage (DC 33 basic Reflex save).' requirements: null success: null traits: - arcane - electricity - evocation trigger: null - action_cost: None critical_failure: null critical_success: null description: The dragon breathes a 80-foot line of repulsive gas. Each creature in the area must succeed at a DC 33 Will save or become __fleeing__ from the dragon for 1 round (or 2 rounds on a critical failure). effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Repulsion Gas range: null raw_description: '**Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__, __mental__); The dragon breathes a 80-foot line of repulsive gas. Each creature in the area must succeed at a DC 33 Will save or become __fleeing__ from the dragon for 1 round (or 2 rounds on a critical failure).' requirements: null success: null traits: - abjuration - arcane - incapacitation - mental trigger: null failure: null frequency: null full_description: null generic_description: null name: Breath Weapon range: null raw_description: "**Breath Weapon ** [Two Actions] The bronze dragon breathes in\ \ one of two ways. The dragon can't use Breath Weapon again for 1d4 rounds.\n\n\ \ * **Lightning** (__arcane__, __electricity__, __evocation__); The dragon breathes\ \ lightning in a 80-foot line that deals 8d12 electricity damage (DC 33 basic\ \ Reflex save).\n\n * **Repulsion Gas** (__abjuration__, __arcane__, __incapacitation__,\ \ __mental__); The dragon breathes a 80-foot line of repulsive gas. Each creature\ \ in the area must succeed at a DC 33 Will save or become __fleeing__ from the\ \ dragon for 1 round (or 2 rounds on a critical failure)." requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one tail Strike in any order. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one tail Strike in any order.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: For up to 60 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Water Mastery range: null raw_description: '**Water Mastery** (__arcane__, __transmutation__, __water__) For up to 60 minutes per day, the dragon, along with allied creatures and vessels within 50 feet, can move at double their normal Speed in water.' requirements: null success: null traits: - arcane - transmutation - water trigger: null ranged: null rarity: Common resistances: null ritual_lists: null saves: fort: 24 fort_misc: null misc: +1 status to all saves vs. magic ref: 23 ref_misc: null will: 26 will_misc: null sense_abilities: null senses: - Perception +23 - darkvision - scent (imprecise) 60 feet size: Huge skills: - bonus: 22 misc: null name: 'Acrobatics ' - bonus: 28 misc: null name: 'Arcana ' - bonus: 24 misc: null name: 'Athletics ' - bonus: 23 misc: null name: 'Diplomacy ' - bonus: 23 misc: null name: 'Intimidation ' - bonus: 24 misc: null name: 'Occultism ' - bonus: 22 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 120 page_stop: null speed: - amount: 40 type: Land - amount: 140 type: fly - amount: 50 type: swim spell_lists: - dc: 33 misc: null name: Arcane Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: at will name: obscuring mist requirement: null - heightened_level: 2 level: -1 spells: - frequency: null name: speak with animals requirement: null to_hit: null traits: - LG - Huge - Amphibious - Dragon - Water type: Creature weaknesses: null