ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 1 wis_mod: 2 ac: 16 ac_special: null alignment: LN automatic_abilities: null description: 'These spherical inevitables are scouts and diplomats. Found throughout the multiverse, they have traditionally kept watch over on chaos and its agents. With the announcement of the Convergence, many arbiters now serve as go-betweens among the aeon alliance and its mortal associates. **__Recall Knowledge - Monitor__ (__Religion__)**: DC 15' hp: 22 hp_misc: null immunities: - death effects - disease - emotion - poison - unconscious items: - shortsword languages: - Celestial - Common - Infernal - Utopian level: 1 melee: - action_cost: One Action damage: formula: 1d6+1 type: piercing name: shortsword plus_damage: - formula: 1d4 type: lawful to_hit: 9 traits: - agile - finesse - lawful - magical - versatile S name: Arbiter perception: 7 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The arbiter releases an electrical burst from its body that deals 3d6 electricity damage (DC 17 basic Reflex save). Following such a burst, the arbiter becomes stunned for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Electrical Burst range: null raw_description: '**Electrical Burst** [Two Actions] (__divine__, __electricity__, __evocation__) The arbiter releases an electrical burst from its body that deals 3d6 electricity damage (DC 17 basic Reflex save). Following such a burst, the arbiter becomes stunned for 24 hours.' requirements: null success: null traits: - divine - electricity - evocation trigger: null ranged: null rarity: Common resistances: - amount: 3 type: electricity ritual_lists: null saves: fort: 5 fort_misc: null misc: +1 status to all saves vs. magic ref: 7 ref_misc: null will: 7 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'An arbiter can always sense the direction of the nearest non-arbiter inevitable on the plane, but it cannot sense the range of the inevitable. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Locate Inevitable range: null raw_description: '**Locate Inevitable** An arbiter can always sense the direction of the nearest non-arbiter inevitable on the plane, but it cannot sense the range of the inevitable. ' requirements: null success: null traits: null trigger: null senses: - Perception +7 - darkvision - detect alignment (chaotic only) - locate inevitable size: Tiny skills: - bonus: 9 misc: null name: 'Acrobatics ' - bonus: 5 misc: null name: 'Axis Lore ' - bonus: 6 misc: null name: 'Diplomacy ' - bonus: 9 misc: null name: 'Stealth ' source: - abbr: Bestiary page_start: 8 page_stop: null speed: - amount: 20 type: Land - amount: 40 type: fly spell_lists: - dc: 17 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: read omens requirement: null - heightened_level: null level: 1 spells: - frequency: null name: command requirement: null - frequency: at will, chaotic only name: detect alignment requirement: null - frequency: x3 name: mending requirement: null to_hit: null traits: - LN - Tiny - Aeon - Inevitable - Monitor type: Creature weaknesses: - amount: 3 type: chaotic