ability_mods: cha_mod: -5 con_mod: 3 dex_mod: 4 int_mod: -5 str_mod: 0 wis_mod: 0 ac: 19 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: The victim can't reduce its __sickened__ condition while it's affected by pyrexic malaria effect: null failure: null frequency: null maximum_duration: null name: Pyrexic Malaria range: null raw_description: '**Pyrexic Malaria** (__disease__) The victim can''t reduce its __sickened__ condition while it''s affected by pyrexic malaria; **Saving Throw** DC 20 Fortitude; **Onset** 4 days; **Stage 1** sickened 1 (1 day); **Stage 2** __enfeebled 1__ and sickened 1 (1 day); **Stage 3** as stage 2 (1 day); Stage 4 __unconscious__ (1 day); Stage 5 dead' requirements: null saving_throw: DC 20 Fortitude; **Onset** 4 days stages: - effect: sickened 1 (1 day) - effect: __enfeebled 1__ and sickened 1 (1 day) - effect: as stage 2 (1 day); Stage 4 __unconscious__ (1 day); Stage 5 dead success: null traits: - disease trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Each enemy in the swarm's space takes 1d6 piercing damage (DC 20 basic Reflex save) and is exposed to pyrexic malaria. Creatures that fail the saving throw also take 1d4 __persistent bleed damage__. effect: null failure: null frequency: null maximum_duration: null name: Swarming Bites range: null raw_description: '**Swarming Bites** [One Action] Each enemy in the swarm''s space takes 1d6 piercing damage (DC 20 basic Reflex save) and is exposed to pyrexic malaria. Creatures that fail the saving throw also take 1d4 __persistent bleed damage__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'When deadly fen mosquitoes gather in large numbers, they form into lethal swarms capable of draining blood at a truly alarming rate. Fen mosquito swarms are typically encountered only in tropical swamps or bogs, but during humid months in spring or summer they can drift into riverine areas or even through the waterfront reaches of settlements. **__Recall Knowledge - Animal__ (__Nature__)**: DC 18' hp: 25 hp_misc: null immunities: - precision - __swarm mind__ level: 3 melee_attacks: null name: Fen Mosquito Swarm perception: 8 ranged_attacks: null resistances: - amount: 2 misc: null type: bludgeoning - amount: 5 misc: null type: piercing - amount: 5 misc: null type: slashing saves: fort: 8 fort_misc: null misc: null ref: 11 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Large skills: - bonus: 6 misc: null name: Acrobatics - bonus: 8 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '175' page_stop: null speed: - amount: 5 misc: null type: Land - amount: 25 misc: null type: fly spell_lists: null traits: - Animal - Swarm weaknesses: - amount: 5 misc: null type: area damage - amount: 150 misc: null type: