ability_mods: cha_mod: 3 con_mod: 5 dex_mod: 4 int_mod: 2 str_mod: 7 wis_mod: 5 ac: 31 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The greater nightmare Strides or Flies up to triple its Speed. Its hooves burst with intense flame, dealing 6d6 fire damage (DC 30 basic Reflex save) once to each creature other than the greater nightmare's rider that the greater nightmare moves adjacent to during its gallop. effect: null failure: null frequency: null maximum_duration: null name: Flaming Gallop range: null raw_description: '**Flaming Gallop** [Two Actions] (__fire__) The greater nightmare Strides or Flies up to triple its Speed. Its hooves burst with intense flame, dealing 6d6 fire damage (DC 30 basic Reflex save) once to each creature other than the greater nightmare''s rider that the greater nightmare moves adjacent to during its gallop.' requirements: null saving_throw: null stages: null success: null traits: - fire trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Large or smaller, hoof, DC 30 effect: null failure: null frequency: null maximum_duration: null name: Trample range: null raw_description: '**Trample** [Three Actions] Large or smaller, hoof, DC 30' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: null description: 'The enormous greater nightmare is a more dangerous variety of nightmare, particularly valued for its ability to invade other realities with its rider. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 28 **__Recall Knowledge - Fiend__ (__Religion__)**: DC 28' hp: 200 hp_misc: null languages: - Abyssal - Daemonic - Infernal level: 11 melee_attacks: - action_cost: One Action damage: - formula: 2d10+11 type: piercing - formula: 1d6 type: evil name: jaws to_hit: 24 traits: - evil - magical - action_cost: One Action damage: - formula: 1d8+11 type: bludgeoning - formula: 1d6 type: evil - formula: 2d8 type: fire name: hoof to_hit: 24 traits: - agile - evil - fire - magical name: Greater Nightmare perception: 22 ranged_attacks: null resistances: - amount: 15 misc: null type: fire saves: fort: 25 fort_misc: null misc: null ref: 24 ref_misc: null will: 21 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: The nightmare continually exhales black smoke that creates concealment in an aura around it. Nightmares and their riders can see through this smoke. A creature that begins its turn in the area becomes sickened 2 (DC 28 Fortitude negates) and is then temporarily immune sickness from the smoke for 1 minute. The nightmare, its rider, any creature currently holding its breath (or that does not need to breathe), and any creature immune to poison are immune to the aura's sickened effect but not the concealment. effect: null failure: null frequency: null maximum_duration: null name: Smoke range: 20 feet raw_description: '**Smoke** (__aura__) 20 feet. The nightmare continually exhales black smoke that creates concealment in an aura around it. Nightmares and their riders can see through this smoke. A creature that begins its turn in the area becomes sickened 2 (DC 28 Fortitude negates) and is then temporarily immune sickness from the smoke for 1 minute. The nightmare, its rider, any creature currently holding its breath (or that does not need to breathe), and any creature immune to poison are immune to the aura''s sickened effect but not the concealment.' requirements: null saving_throw: null stages: null success: null traits: - aura trigger: null senses: - darkvision size: Huge skills: - bonus: 23 misc: null name: Acrobatics - bonus: 24 misc: null name: Athletics - bonus: 22 misc: null name: Intimidation - bonus: 20 misc: null name: Survival sources: - abbr: Bestiary page_start: '244' page_stop: null speed: - amount: 60 misc: null type: Land - amount: 120 misc: null type: fly spell_lists: - attack_bonus: null cantrips: null constants: null dc: 30 focus_points: null misc: null spell_lists: - level: 7 spells: - misc: self and rider only name: ethereal jaunt - misc: self and rider only name: plane shift spells_source: Divine Innate Spells traits: - Beast - Fiend