ability_mods: cha_mod: 0 con_mod: 6 dex_mod: 3 int_mod: -4 str_mod: 6 wis_mod: 2 ac: 26 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: null failure: null frequency: null maximum_duration: null name: Aquatic Ambush range: null raw_description: '**Aquatic Ambush** [One Action]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The krooth snaps off one of its teeth in the creature it hit. The creature takes 1d6 persistent bleed damage and is __drained 1__. Neither can be healed while the tooth remains. Removing the tooth safely requires a successful DC 26 check to Administer First Aid. Instead of ending bleeding or stabilizing, this removes the drained condition, but it doesn't automatically end the bleed damage. failure: null frequency: null maximum_duration: null name: Poison Tooth range: null raw_description: '**Poison Tooth** [One Action] (__poison__) **Requirements** The krooth damaged a creature with its jaws on its most recent action this turn. **Effect** The krooth snaps off one of its teeth in the creature it hit. The creature takes 1d6 persistent bleed damage and is __drained 1__. Neither can be healed while the tooth remains. Removing the tooth safely requires a successful DC 26 check to Administer First Aid. Instead of ending bleeding or stabilizing, this removes the drained condition, but it doesn''t automatically end the bleed damage.' requirements: The krooth damaged a creature with its jaws on its most recent action this turn. saving_throw: null stages: null success: null traits: - poison trigger: null alignment: N automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: Tail only. effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. - action_cost: None critical_failure: null critical_success: null description: Whenever the krooth is damaged by a critical hit, it gains a +2 status bonus to attack and damage rolls until the end of its next turn. It can't use reactions while this frenzy lasts. effect: null failure: null frequency: null maximum_duration: null name: Pain Frenzy range: null raw_description: '**Pain Frenzy** Whenever the krooth is damaged by a critical hit, it gains a +2 status bonus to attack and damage rolls until the end of its next turn. It can''t use reactions while this frenzy lasts.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Krooths, sometimes called crocodile eaters, are fast and vicious hunters of bogs and wetlands. While they are known to hunt and eat crocodiles, alligators, and virtually any creature with flesh, their favorite prey are lizardfolk, boggards, and dinosaurs. Krooths are found alone or in packs. Male krooths are solitary and territorial creatures—fierce, bold, and bloodthirsty. Female krooths, on the other hand, are likely to shy away from potential predators but swiftly turn violent when their brood is threatened. Because their offspring are so vulnerable, female krooths gather in packs to raise their young, sending smaller groups to hunt for food while the rest of the pack watches the brood. Krooths mate only once every 4 or 5 years, and the mating process is a curiously gruesome spectacle. An entire pack of females will hunt as a group for a lone male krooth, claiming their prize in an orgiastic frenzy that can last for an entire day and night. After the mating has finished, the females slay their mate and devour his nutrient-rich flesh, and his organs in particular. These organs contain a unique chemical compound vital to gestation. Many naturalists will pay handsomely for the fresh remains of a male krooth so they can study the strange properties of the creature''s blood and organs. In addition, krooths have poisonous, hollow teeth. When these creatures bite their prey, a tooth breaks off and causes the victim to bleed profusely as their blood pours through the hollow tooth. Whether male or female, krooths seem to be repelled by goblinoid flesh, especially that of bugbears. This doesn''t mean krooths won''t kill goblinoids, especially those threatening their young, but they typically do so using only their claws and tails, and they take great care to clean themselves thoroughly after such a killing. **__Recall Knowledge - Animal__ (__Nature__)**: DC 24' hp: 150 hp_misc: null level: 8 melee_attacks: - action_cost: One Action damage: - formula: 2d12+9 type: piercing - formula: null type: Poison Tooth name: jaws to_hit: 20 traits: - deadly 1d10 - poison - reach 10 feet - action_cost: One Action damage: - formula: 2d8+9 type: slashing name: claw to_hit: 20 traits: - agile - action_cost: One Action damage: - formula: 2d8+9 type: piercing name: tail to_hit: 20 traits: - reach 15 feet name: Krooth perception: 16 ranged_attacks: null saves: fort: 20 fort_misc: null misc: +4 status to all saves vs. fear ref: 17 ref_misc: null will: 14 will_misc: null senses: - low-light vision - scent (imprecise) 60 feet size: Large skills: - bonus: 18 misc: null name: Athletics - bonus: 18 misc: +20 in water name: Stealth - bonus: 17 misc: +20 to Track a bleeding creature name: Survival sources: - abbr: Bestiary page_start: '215' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 30 misc: null type: swim spell_lists: null traits: - Amphibious - Animal