ability_mods: cha_mod: 3 con_mod: 7 dex_mod: 3 int_mod: 2 str_mod: 8 wis_mod: 3 ac: 36 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Breath Weapon range: null raw_description: '**Breath Weapon ** [Two Actions] (__arcane__, __cold__, __evocation__) The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot cone (DC 36 basic Reflex save). It can''t use Breath Weapon again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - arcane - cold - evocation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon makes two claw Strikes and one tail Strike in any order effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Frenzy range: null raw_description: '**Draconic Frenzy** [Two Actions] The dragon makes two claw Strikes and one tail Strike in any order' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Draconic Momentum range: null raw_description: '**Draconic Momentum** When the dragon scores a critical hit with a Strike, it recharges its Breath Weapon' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The dragon slams into the ground. It can do this if it's on the ground Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a DC 37 Reflex save or fall prone and take 5d6 bludgeoning damage. The dragon can then Step. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Ground Slam range: null raw_description: '**Ground Slam** [One Action] The dragon slams into the ground. It can do this if it''s on the ground Flying within 10 feet of the ground. Each creature on the ground within 10 feet must succeed at a DC 37 Reflex save or fall prone and take 5d6 bludgeoning damage. The dragon can then Step.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: A white dragon can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn't risk falling when crossing ice. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Ice Climb range: null raw_description: '**Ice Climb** A white dragon can climb on ice as though it had the listed climb Speed. It ignores difficult terrain and greater difficult terrain from ice and snow and doesn''t risk falling when crossing ice.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic check. On a failure, the creature falls prone atop the ice; on a critical failure, it falls off the ice entirely and is also prone. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Shape Ice range: null raw_description: '**Shape Ice** [Two Actions] (__arcane__, __transmutation__, __water__) The dragon reshapes a cube of ice or snow it touches, up to 10 feet across. Any creature standing atop the ice must succeed at a DC 15 Reflex save or Acrobatic check. On a failure, the creature falls prone atop the ice; on a critical failure, it falls off the ice entirely and is also prone.' requirements: null saving_throw: null stages: null success: null traits: - arcane - transmutation - water trigger: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The dragon's blood sprays on the creature, dealing 3d6 cold damage. A creature that takes cold damage in this way is slowed 1 for 1 round. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Blizzard range: null raw_description: '**Blizzard** (__arcane__, __aura__, __cold__); 50 feet. After the dragon uses its Breath Weapon, a fierce blizzard of blinding snow surrounds its body for 1 round. Everything in the aura is diffcult terrain for other creatures that are on the ground, climbing, or flying. The blowing snow also makes all creatures in the area concealed. While the blizzard rages, the dragon''s dragon chill extends to the full area of the blizzard. **Dragon Chill** (__arcane__, __aura__, __cold__, __evocation__); 10 feet, 3d6 cold damage (DC 34 basic Reflex) **Frightful Presence** (__aura__, __emotion__, __fear__, __mental__) 90 feet, DC 34 **Freezing Blood** [Reaction] (__arcane__, __cold__); **Trigger** An adjacent creature deals piercing or slashing damage to the dragon. **Effect** The dragon''s blood sprays on the creature, dealing 3d6 cold damage. A creature that takes cold damage in this way is slowed 1 for 1 round.' requirements: null saving_throw: null stages: null success: null traits: - arcane - cold trigger: An adjacent creature deals piercing or slashing damage to the dragon. description: 'The most feral and least intelligent of all the chromatic dragons, white dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly all other dragons look down on white dragons as hopelessly hotheaded and dull, though this does not make them any less dangerous—in fact, it may mean the opposite. It''s nearly impossible to treat with white dragons, not because they lack the capacity to do so, but because they just don''t care to. They are as difficult to deal with as they are quick to anger, and they become incensed at almost anything. When a white dragon does speak, it spews threats, inane jokes, and incoherent babbling as a prelude to attacking—and when the attack comes, it''s bloody and relentless. Thankfully, white dragons prefer very cold, remote locations that are far from people. Dwelling on glacial mountaintops or in ice caverns beneath forbidding tundra, they treat the lands around them as their own personal hunting grounds. They fly out to feed or terrorize other creatures, especially those who trespass near the dragon''s territory, then bring any treasure back to be displayed in icy niches in their lairs. They collect all kinds of valuables, with a slight preference for items with high utility—such as tools, trade goods, and fine food—over coins or jewels. The ability to shape ice lets white dragons rearrange their lairs exactly to their specifications, and they take great pride in how they''ve decorated their homes over the years. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 36' hp: 330 hp_misc: null immunities: - cold - paralyzed - sleep languages: - Common - Draconic - Jotun level: 15 melee_attacks: - action_cost: One Action damage: formula: 3d12+16 type: piercing name: jaws plus_damage: - formula: null type: 3d6 cold to_hit: 31 traits: - cold - magical - reach 15 feet - action_cost: One Action damage: formula: 3d10+16 type: slashing name: claw plus_damage: null to_hit: 31 traits: - agile - magical - reach 10 feet - action_cost: One Action damage: formula: 2d10+14 type: bludgeoning name: tail plus_damage: null to_hit: 29 traits: - magical - reach 20 feet name: Ancient White Dragon perception: 30 ranged_attacks: null rarity: Uncommon saves: fort: 30 fort_misc: null misc: +1 status to all saves vs. magic ref: 26 ref_misc: null will: 24 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: Snow doesn't impair a white dragon's vision; it ignores concealment from snowfall. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Snow Vision range: null raw_description: '**Snow Vision** Snow doesn''t impair a white dragon''s vision; it ignores concealment from snowfall.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null senses: - darkvision - scent (imprecise) 60 feet - snow vision size: Huge skills: - bonus: 24 misc: null name: Acrobatics - bonus: 23 misc: null name: Arcana - bonus: 31 misc: null name: Athletics - bonus: 28 misc: null name: Intimidation - bonus: 26 misc: null name: Stealth sources: - abbr: Bestiary page_start: '115' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 160 misc: null type: fly - amount: 40 misc: null type: ice climb spell_lists: - attack_bonus: null cantrips: null constants: null dc: 36 focus_points: null misc: null spell_lists: - level: 6 spells: - misc: at will name: wall of ice - level: 2 spells: - misc: at will name: obscuring mist - level: 1 spells: - misc: at will name: gust of wind spells_source: Arcane Innate Spells traits: - Cold - Dragon weaknesses: - amount: 15 misc: null type: fire