ability_mods: cha_mod: -5 con_mod: 5 dex_mod: -2 int_mod: -5 str_mod: 4 wis_mod: 0 ac: 19 ac_special: - descr: 15 when broken) - descr: construct armor active_abilities: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Like normal objects, an animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 15. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Construct Armor range: null raw_description: '**Construct Armor** Like normal objects, an animated statue has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 15.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Animated statues are often used to guard crypts, small shrines, or areas in government buildings where they can be positioned amid normal statues to hide their true nature until an intruder arouses their ire. Adventurers'' suspicions regarding statues suddenly animating and attacking has led many less scrupulous adventurers to automatically attack any statues they encounter, ruining harmless, ancient relics. **__Recall Knowledge - Construct__ (__Arcana__, __Crafting__)**: DC 18' hp: 35 hp_misc: null immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - mental - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious level: 3 melee_attacks: - action_cost: One Action damage: formula: 1d8+6 type: bludgeoning name: fist plus_damage: - formula: null type: Grab to_hit: 11 traits: - magical name: Animated Statue perception: 9 ranged_attacks: null saves: fort: 12 fort_misc: null misc: null ref: 5 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Medium skills: - bonus: 11 misc: null name: Athletics sources: - abbr: Bestiary page_start: '21' page_stop: null speed: - amount: 20 misc: null type: Land spell_lists: null traits: - Construct - Earth - Mindless