ability_mods: cha_mod: 4 con_mod: 2 dex_mod: 5 int_mod: 2 str_mod: 4 wis_mod: 2 ac: 22 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls __prone__ in addition to being moved. Creatures with the __air__ trait are immune. failure: null frequency: Once per round. full_description: null generic_description: null maximum_duration: null name: Hurricane Blast range: null raw_description: '**Hurricane Blast** [One Action] (__air__, __arcane__, __evocation__) **Frequency **Once per round. **Effect **The djinni all creatures in its whirlwind pushes back 20 feet, or forces all creatures in the aura to move 20 feet clockwise or counterclockwise. Each creature must attempt a DC 21 Fortitude save. On a success, it avoids being moved, and on a critical failure it falls __prone__ in addition to being moved. Creatures with the __air__ trait are immune.' requirements: null saving_throw: null stages: null success: null traits: - air - arcane - evocation trigger: null alignment: CG automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: All squares in the djinni's aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Whirlwind range: 20 feet raw_description: '**Whirlwind** (__air__, __arcane__, __aura__, __evocation__) 20 feet. All squares in the djinni''s aura are difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune.' requirements: null saving_throw: null stages: null success: null traits: - air - arcane - aura - evocation trigger: null description: 'Benevolent genies from the Plane of Air, djinn value art, culture, knowledge, and trade. They also love new experiences, succulent dishes, and heady wines. Of all geniekind, they are most likely to approach humans and other mortals, interacting with them on friendly terms. Still, djinn are proud of their genie heritage and have a tendency to be patronizing toward mortals, a habit that has earned them a reputation for arrogance. Djinn get along with jann and marids, but they find shaitans too stiff and harbor undying hatred for efreet. Although djinn are formidable combatants, they despise war and prefer to eschew violence in favor of dealing with their opponents using magic or subterfuge (making an exception, of course, when they encounter efreet). **__Recall Knowledge - Elemental__ (__Arcana__, __Nature__)**: DC 22' hp: 71 hp_misc: null immunities: - acid items: - scimitar languages: - Auran - Common level: 5 melee_attacks: - action_cost: One Action damage: formula: 1d6+10 type: slashing name: scimitar plus_damage: null to_hit: 15 traits: - forceful +1 - reach 10 feet - sweep - action_cost: One Action damage: formula: 1d4+10 type: bludgeoning name: fist plus_damage: null to_hit: 16 traits: - agile - finesse - magical - nonlethal - reach 10 feet name: Djinni perception: 13 ranged_attacks: - action_cost: One Action damage: formula: 1d8+6 type: bludgeoning name: crashing wind plus_damage: null to_hit: 15 traits: - air - arcane - evocation - range increment 20 feet rarity: Uncommon resistances: - amount: 5 misc: null type: mental - amount: 5 misc: null type: sonic saves: fort: 9 fort_misc: null misc: null ref: 14 ref_misc: null will: 11 will_misc: null senses: - darkvision - detect magic size: Large skills: - bonus: 14 misc: null name: Acrobatics - bonus: 11 misc: null name: Arcana - bonus: 11 misc: null name: Athletics - bonus: 9 misc: null name: Crafting - bonus: 11 misc: null name: Deception - bonus: 13 misc: null name: Diplomacy - bonus: 9 misc: null name: Society - bonus: 12 misc: null name: Stealth sources: - abbr: Bestiary page_start: '163' page_stop: null speed: - amount: 25 misc: null type: Land - amount: 40 misc: null type: fly spell_lists: - attack_bonus: null cantrips: null constants: - level: 3 spells: - misc: null name: detect magic dc: 23 focus_points: null misc: null spell_lists: - level: 7 spells: - misc: at will; to Astral Plane, Elemental Planes, or Material Plane only name: plane shift - level: 4 spells: - misc: null name: creation - misc: null name: gaseous form - level: 3 spells: - misc: null name: illusory creature - misc: null name: illusory object - level: 2 spells: - misc: at will name: enhance victuals - misc: at will; self only name: invisibility spells_source: Arcane Innate Spells traits: - Air - Elemental - Genie