ability_mods: cha_mod: 2 con_mod: 7 dex_mod: 6 int_mod: 1 str_mod: 8 wis_mod: 4 ac: 36 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The doprillu swings the grabbed creature as a weapon. This Strike has a +30 attack modifier and deals 3d8+16 bludgeoning damage. The Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes half the damage dealt to the target. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Body Strike range: null raw_description: '**Body Strike** [One Action] **Requirements **The doprillu has a creature __grabbed__; **Effect **The doprillu swings the grabbed creature as a weapon. This Strike has a +30 attack modifier and deals 3d8+16 bludgeoning damage. The Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes half the damage dealt to the target.' requirements: The doprillu has a creature grabbed saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The doprillu whirls the grabbed creature about, making a Body Strike against each creature in reach. After that Strike, the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This Strike has the same attack modifier and damage as Body Strike, but has the __thrown 20 feet__ weapon trait. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Whirlwind Throw range: null raw_description: '**Whirlwind Throw** [Two Actions] **Requirements **The doprillu has a creature __grabbed__; **Effect **The doprillu whirls the grabbed creature about, making a Body Strike against each creature in reach. After that Strike, the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This Strike has the same attack modifier and damage as Body Strike, but has the __thrown 20 feet__ weapon trait.' requirements: The doprillu has a creature grabbed saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: A doprillu's unique wooden mask is the source of its power. A doprillu deprived of its mask loses its regeneration and its immunity to __enfeebled__ and __slowed__, and it immediately becomes enfeebled 1. The enfeebled value increases by 1 at the start of each of the doprillu's turns, to a maximum of enfeebled 4. If the mask is put back on, the doprillu immediately regains its abilities and loses the enfeebled condition. A creature can pull off the mask with a successful DC 34 __Athletics__ check to __Force Open__. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Mask of Power range: null raw_description: '**Mask of Power** A doprillu''s unique wooden mask is the source of its power. A doprillu deprived of its mask loses its regeneration and its immunity to __enfeebled__ and __slowed__, and it immediately becomes enfeebled 1. The enfeebled value increases by 1 at the start of each of the doprillu''s turns, to a maximum of enfeebled 4. If the mask is put back on, the doprillu immediately regains its abilities and loses the enfeebled condition. A creature can pull off the mask with a successful DC 34 __Athletics__ check to __Force Open__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: Fiery magma runs through the doprillu's veins. A creature that starts its turn __grabbed__ by the doprillu takes 7d6 fire damage. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Volcanic Veins range: null raw_description: '**Volcanic Veins** (__fire__) Fiery magma runs through the doprillu''s veins. A creature that starts its turn __grabbed__ by the doprillu takes 7d6 fire damage.' requirements: null saving_throw: null stages: null success: null traits: - fire trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The doprillu gains a +4 circumstance bonus to its AC against the triggering attack. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Deflect Arrow range: null raw_description: '**Deflect Arrow [Reaction]** **Trigger **The doprillu is the target of a physical ranged attack; **Requirements **The doprillu is aware of the attack, isn''t __flat-footed__ against it, and has a hand free; **Effect **The doprillu gains a +4 circumstance bonus to its AC against the triggering attack.' requirements: The doprillu is aware of the attack, isn't flat-footed against it, and has a hand free saving_throw: null stages: null success: null traits: null trigger: The doprillu is the target of a physical ranged attack; Requirements The doprillu is aware of the attack, isn't flat-footed against it, and has a hand free; description: 'The aberrations known as doprillus are hulks with banded muscles who wear ornate masks at all times that fill their wearers with magical strength and fighting spirit. Doprillus love to battle, especially by grappling, and are eager to start brawls. On neutral ground, a doprillu offers to duel the strongest-looking opponent, but when a doprillu''s home turf is invaded, no rules apply to the confrontation. As befits the superheated blood that fuels them, doprillus make their homes in warm locations: hot jungles, sunny deserts, and underground caverns near sulfur vents. **__Recall Knowledge - Aberration__ (__Occultism__)**: DC 32' hp: 260 hp_misc: regeneration 20 (deactivated by cold) immunities: - enfeebled (while wearing its mask) - slowed (while wearing its mask) languages: - Aklo - Common - Undercommon level: 14 melee_attacks: - action_cost: One Action damage: formula: 3d8+16 type: '' name: fist plus_damage: - formula: null type: 2d6 fire - formula: null type: Improved Grab to_hit: 30 traits: - agile - magical name: Doprillu perception: 22 ranged_attacks: null resistances: - amount: 15 misc: null type: fire saves: fort: 27 fort_misc: null misc: +2 status to all saves vs. fear ref: 28 ref_misc: null will: 24 will_misc: null senses: - darkvision - see invisibility size: Medium skills: - bonus: 26 misc: null name: Acrobatics - bonus: 30 misc: null name: Athletics - bonus: 22 misc: null name: Intimidation - bonus: 24 misc: null name: Stealth sources: - abbr: Bestiary 2 page_start: '85' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 40 misc: null type: climb spell_lists: - attack_bonus: null cantrips: null constants: - level: 6 spells: - misc: null name: see invisibility dc: 28 focus_points: null misc: null spell_lists: null spells_source: Occult Innate Spells traits: - Aberration