ability_mods: cha_mod: -4 con_mod: 4 dex_mod: 5 int_mod: -5 str_mod: -2 wis_mod: 1 ac: 18 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: Drain from flea fever can't be reduced or recovered from naturally until the disease is cured. **Saving Throw** DC 19 Fortitude; **Stage 1** __drained 1__ (1d4 hours), **Stage 2** drained 1 and __sickened 1__ (1 day), **Stage 3** drained 2 and sickened 1 (1 day), **Stage 4** drained 3 and sickened 1 (1 day), **Stage 5** dead effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Flea Fever range: null raw_description: '**Flea Fever** (__disease__) Drain from flea fever can''t be reduced or recovered from naturally until the disease is cured. **Saving Throw** DC 19 Fortitude; **Stage 1** __drained 1__ (1d4 hours), **Stage 2** drained 1 and __sickened 1__ (1 day), **Stage 3** drained 2 and sickened 1 (1 day), **Stage 4** drained 3 and sickened 1 (1 day), **Stage 5** dead' requirements: null saving_throw: null stages: null success: null traits: - disease trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The flea swarm drinks the creatures' blood. Each victim becomes drained 1 and the swarm regains 3 HP for each victim drained. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Suck Blood range: null raw_description: '**Suck Blood** [One Action] **Requirements** The flea swarm''s last action was Swarming Bites, and it dealt damage to at least one enemy; **Effect** The flea swarm drinks the creatures'' blood. Each victim becomes drained 1 and the swarm regains 3 HP for each victim drained.' requirements: The flea swarm's last action was Swarming Bites, and it dealt damage to at least one enemy saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Each enemy in the swarm's space takes 2d4+7 piercing damage and must attempt a DC 22 basic Reflex save. A creature that fails its save is exposed to flea fever. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Swarming Bites range: null raw_description: '**Swarming Bites** [One Action] Each enemy in the swarm''s space takes 2d4+7 piercing damage and must attempt a DC 22 basic Reflex save. A creature that fails its save is exposed to flea fever.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Flea swarms roil across city streets and rural hinterlands in a hissing, scraping scrabble, draining blood from any creatures unfortunate enough to cross their path. **__Recall Knowledge - Animal__ (__Nature__)**: DC 20' hp: 55 hp_misc: null immunities: - disease - precision - swarm mind level: 5 melee_attacks: null name: Flea Swarm perception: 13 ranged_attacks: null resistances: - amount: 8 misc: except bludgeoning type: physical saves: fort: 15 fort_misc: null misc: null ref: 16 ref_misc: null will: 6 will_misc: null senses: - low-light vision - scent (imprecise) 30 feet size: Large skills: - bonus: 14 misc: null name: Acrobatics - bonus: 9 misc: +13 to Jump name: Athletics sources: - abbr: 'Pathfinder #151: The Show Must Go On' page_start: '83' page_stop: null speed: - amount: 30 misc: null type: Land spell_lists: null traits: - Animal - Swarm weaknesses: - amount: 4 misc: null type: area damage - amount: 4 misc: null type: splash damage