ability_mods: cha_mod: -2 con_mod: 3 dex_mod: 2 int_mod: -4 str_mod: 4 wis_mod: 1 ac: 19 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is __frightened__ by this ability, it is __flat-footed__ to the gorilla. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Frightening Display range: null raw_description: '**Frightening Display** [Two Actions] (__auditory__, __emotion__, __fear__, __mental__) The gorilla beats its chest in a terrifying display. Creatures within 30 feet must attempt a DC 20 Will save. While a creature is __frightened__ by this ability, it is __flat-footed__ to the gorilla.' requirements: null saving_throw: null stages: null success: null traits: - auditory - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: No effect and temporarily immune for 1 minute. description: No effect and temporarily immune for 1 minute. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Success range: null raw_description: '**Critical Success** No effect and temporarily immune for 1 minute.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature is unaffected. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Success range: null raw_description: '**Success** The creature is unaffected.' requirements: null saving_throw: null stages: null success: The creature is unaffected. traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature is __frightened 1__. effect: null failure: The creature is __frightened 1__. frequency: null full_description: null generic_description: null maximum_duration: null name: Failure range: null raw_description: '**Failure** The creature is __frightened 1__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: The creature is __frightened 2__. critical_success: null description: The creature is __frightened 2__. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Failure range: null raw_description: '**Critical Failure** The creature is __frightened 2__.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Gorillas can be territorial creatures, particularly if provoked by hunters or the presence of more dangerous monsters. A gorilla uses its fangs and powerful arms to bite and pummel trespassers with wild abandon. **__Recall Knowledge - Animal__ (__Nature__)**: DC 18' hp: 45 hp_misc: null level: 3 melee_attacks: - action_cost: One Action damage: formula: 2d6+4 type: bludgeoning name: fist plus_damage: null to_hit: 11 traits: - agile - reach 10 feet - action_cost: One Action damage: formula: 1d8+4 type: piercing name: jaws plus_damage: null to_hit: 11 traits: - reach 5 feet name: Gorilla perception: 8 ranged_attacks: null saves: fort: 12 fort_misc: null misc: null ref: 9 ref_misc: null will: 6 will_misc: null senses: - low-light vision - scent (imprecise) 30 feet size: Large skills: - bonus: 9 misc: null name: Acrobatics - bonus: 11 misc: null name: Athletics - bonus: 7 misc: null name: Stealth sources: - abbr: Bestiary page_start: '23' page_stop: null speed: - amount: 30 misc: null type: Land - amount: 30 misc: null type: climb spell_lists: null traits: - Animal