ability_mods: cha_mod: 1 con_mod: 4 dex_mod: 4 int_mod: 0 str_mod: 6 wis_mod: 3 ac: 25 ac_special: null active_abilities: - action_cost: None critical_failure: null critical_success: null description: The hellcat deals an additional 1d6 precision damage to __frightened__ creatures. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Fearful Attack range: null raw_description: '**Fearful Attack** The hellcat deals an additional 1d6 precision damage to __frightened__ creatures.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hellcat telepathically link its senses to all other hellcats within 100 feet for 10 minutes. It loses this contact with any hellcat that moves out of a 100-foot radius. While linked to at least one ally, the hellcat can't be flanked and gains a +2 status bonus to Will saving throws. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Infernal Mindlink range: null raw_description: '**Infernal Mindlink** [One Action] (__concentrate__, __divine__, __divination__) The hellcat telepathically link its senses to all other hellcats within 100 feet for 10 minutes. It loses this contact with any hellcat that moves out of a 100-foot radius. While linked to at least one ally, the hellcat can''t be flanked and gains a +2 status bonus to Will saving throws.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - divine - divination trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The hellcat produces a low growl to disorient and frighten foes. The hellcat can cause this vocalization to originate from somewhere else within 30 feet. Non-__fiends__ in a 15-foot burst must attempt a DC 25 Will save. The hellcat can't issue another Menacing Growl for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Menacing Growl range: null raw_description: '**Menacing Growl** [Two Actions] (__auditory__, __emotion__, __fear__, __mental__) The hellcat produces a low growl to disorient and frighten foes. The hellcat can cause this vocalization to originate from somewhere else within 30 feet. Non-__fiends__ in a 15-foot burst must attempt a DC 25 Will save. The hellcat can''t issue another Menacing Growl for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - auditory - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: The creature is unaffected and is temporarily immune for 24 hours. description: The creature is unaffected and is temporarily immune for 24 hours. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Success range: null raw_description: '**Critical Success** The creature is unaffected and is temporarily immune for 24 hours.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature is __frightened 1__. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Success range: null raw_description: '**Success** The creature is __frightened 1__.' requirements: null saving_throw: null stages: null success: The creature is __frightened 1__. traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature is frightened 2. effect: null failure: The creature is frightened 2. frequency: null full_description: null generic_description: null maximum_duration: null name: Failure range: null raw_description: '**Failure** The creature is frightened 2.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: The creature is frightened 4. critical_success: null description: The creature is frightened 4. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Critical Failure range: null raw_description: '**Critical Failure** The creature is frightened 4.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The hellcat Strides and makes a Strike at the end of that movement. If the hellcat began this action __hidden__, it remains hidden until after the ability's Strike. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Pounce range: null raw_description: '**Pounce** [One Action] The hellcat Strides and makes a Strike at the end of that movement. If the hellcat began this action __hidden__, it remains hidden until after the ability''s Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The hellcat becomes __invisible__ until its no longer in bright light. If the hellcat uses a hostile action, the invisibility ends after that hostile action is completed. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Fade into the Light range: null raw_description: '**Fade into the Light [Reaction]** (__divine__, __illusion__) **Trigger** The hellcat begins its turn in bright light; **Effect** The hellcat becomes __invisible__ until its no longer in bright light. If the hellcat uses a hostile action, the invisibility ends after that hostile action is completed.' requirements: null saving_throw: null stages: null success: null traits: - divine - illusion trigger: The hellcat begins its turn in bright light; description: 'Hellcats are devious predators native to the fiery pits of Hell. While the fiendish creatures appears as skeletal smilodons, their bones smoking with heat and dripping with boiling blood, they are not undead. They are living hellspawn with transparent flesh that reveals their burning skeletons. A typical hellcat is 9 feet long and weighs 1,000 pounds. Left to their own devices, hellcats spend their time hunting—that is, seeking and stalking prey just for the thrill of the chase. As fiendish creatures, they do not require mortal sustenance, but they do devour their prey for the sheer pleasure of inflicting pain. They are also far more intelligent than most assume, and they resent being treated as unintelligent animals; those who treat a hellcat as a one may find themself made into a trophy for its pack, as a hellcat goes to great lengths to coordinate elaborate revenge upon those who fail to show proper respect. Though they can''t speak, hellcats know Infernal and can communicate by telepathy with any creature capable of speech. They rarely say much except to make whispered threats and to acknowledge the orders of their diabolic masters. Hellcats are quick to retreat if they are clearly outmatched or up against foes they''re unable to reach, but they never forget prey that escapes them. They often track potential victims and recruit allies, including other hellcats, to make coordinated attacks or ambushes against their foes. **__Recall Knowledge - Beast__ (__Arcana__, __Nature__)**: DC 23 **__Recall Knowledge - Fiend__ (__Religion__)**: DC 23' hp: 110 hp_misc: null languages: - Infernal - can't speak any language - telepathy 100 feet level: 7 melee_attacks: - action_cost: One Action damage: formula: 2d12+7 type: piercing name: jaws plus_damage: null to_hit: 18 traits: null - action_cost: One Action damage: formula: 2d8+7 type: slashing name: claw plus_damage: null to_hit: 18 traits: - agile name: Hellcat perception: 16 ranged_attacks: null resistances: - amount: 10 misc: null type: fire - amount: 5 misc: except silver type: physical saves: fort: 15 fort_misc: null misc: +1 status to all saves vs. magic ref: 17 ref_misc: null will: 12 will_misc: null senses: - darkvision - scent (imprecise) 30 feet size: Large skills: - bonus: 17 misc: null name: Acrobatics - bonus: 17 misc: null name: Athletics - bonus: 14 misc: null name: Intimidation - bonus: 17 misc: null name: Stealth - bonus: 14 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '141' page_stop: null speed: - amount: 35 misc: null type: Land spell_lists: null traits: - Beast - Fiend weaknesses: - amount: 5 misc: null type: good