ability_mods: cha_mod: 1 con_mod: 2 dex_mod: 3 int_mod: 3 str_mod: 0 wis_mod: 0 ac: 18 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The ifrit pyrochemist draws an alchemical bomb with an Interact action and throws it as a ranged Strike. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Quick Bomber range: null raw_description: '**Quick Bomber** [One Action] The ifrit pyrochemist draws an alchemical bomb with an Interact action and throws it as a ranged Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: LE automatic_abilities: null description: 'Ifrits'' blood blazes with elemental fire. Most ifrits are second-class citizens who serve under the iron heel of the __efreeti__ and their Dominion of Flame, but those born outside the efreet hierarchy or who choose to flee it live lives of passion in search of fame, glory, and power. Ifrits are fond of fire, but this doesn''t mean they all embrace fire''s destructive nature. Those who seek more productive roles in a society find inspiration in the way flames flit and dance, and they pride themselves in their skills as acrobats or dancers. The church of Sarenrae particularly welcomes ifrit fire dancers, both in appreciation of their skill and to help ensure these ifrits have a safe place apart from their more violent kin. But by and large, ifrits are drawn to professions and callings that allow them to wallow in the glories of fire. Ifrit pyrochemists apply this calling to alchemical teachings, seeing purity in every single bomb thrown or conflagration lit. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 18 hp_misc: null items: - formula book - alchemist's tools - dagger - flint and steel - studded leather armor languages: - Common - Ignan level: 1 melee_attacks: - action_cost: One Action damage: formula: null type: 1d4 piercing name: dagger plus_damage: null to_hit: 8 traits: - agile - finesse - thrown 10 feet - versatile S name: Ifrit Pyrochemist perception: 3 ranged_attacks: - action_cost: One Action damage: formula: null type: 1d8 fire name: lesser alchemist's fire plus_damage: - formula: null type: 1 persistent fire damage - formula: null type: 1 fire splash damage to_hit: 8 traits: - range increment 30 feet resistances: - amount: 1 misc: null type: fire saves: fort: 5 fort_misc: null misc: null ref: 6 ref_misc: null will: 3 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'An ifrit pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations: __lesser alchemist''s fire__ (5), __lesser elixir of life__ (2), __lesser smokestick.__' effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Infused Items range: null raw_description: '**Infused Items** An ifrit pyrochemist carries the following infused items, which last for 24 hours or until the next time the pyrochemist makes their daily preparations: __lesser alchemist''s fire__ (5), __lesser elixir of life__ (2), __lesser smokestick.__' requirements: null saving_throw: null stages: null success: null traits: null trigger: null size: Medium skills: - bonus: 6 misc: null name: Acrobatics - bonus: 6 misc: null name: Crafting - bonus: 4 misc: null name: Intimidation - bonus: 3 misc: null name: Nature - bonus: 3 misc: null name: Survival - bonus: 6 misc: null name: Thievery sources: - abbr: Bestiary 2 page_start: '200' page_stop: null speed: - amount: 25 misc: null type: Land spell_lists: - attack_bonus: 8 cantrips: - level: 1 spells: - misc: null name: produce flame constants: null dc: 16 focus_points: null misc: null spell_lists: null spells_source: Primal Innate Spells traits: - Human - Humanoid - Ifrit