ability_mods: cha_mod: 4 con_mod: 4 dex_mod: 3 int_mod: 1 str_mod: 6 wis_mod: 3 ac: 28 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The nuckelavee breathes a 30-foot cone of foulness, dealing 8d6 negative damage (DC 28 basic Fortitude save) to living creatures in the area. A creature that fails also takes 2d6 __persistent bleed damage__. The nuckelavee can't use Breath Weapon again for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Breath Weapon range: null raw_description: '**Breath Weapon** [Two Actions] (__disease__, __necromancy__, __poison__, __primal__) The nuckelavee breathes a 30-foot cone of foulness, dealing 8d6 negative damage (DC 28 basic Fortitude save) to living creatures in the area. A creature that fails also takes 2d6 __persistent bleed damage__. The nuckelavee can''t use Breath Weapon again for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - disease - necromancy - poison - primal trigger: null - action_cost: None critical_failure: null critical_success: null description: The target can't recover from the __fatigued__ condition caused by mortasheen until the disease is cured. Mortasheen gains the __virulent__ trait against __animals__ and __plants__; **Saving Throw** DC 28 Fortitude; **Stage 1** Carrier with no ill effect (1 day); **Stage 2** __drained 1__ and fatigued (1 day); **Stage 3** drained 2 and fatigued (1 day); **Stage 4** dead effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Mortasheen range: null raw_description: '**Mortasheen** (__disease__) The target can''t recover from the __fatigued__ condition caused by mortasheen until the disease is cured. Mortasheen gains the __virulent__ trait against __animals__ and __plants__; **Saving Throw** DC 28 Fortitude; **Stage 1** Carrier with no ill effect (1 day); **Stage 2** __drained 1__ and fatigued (1 day); **Stage 3** drained 2 and fatigued (1 day); **Stage 4** dead' requirements: null saving_throw: null stages: null success: null traits: - disease trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Medium or smaller, hoof, DC 28 effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Trample range: null raw_description: '**__Trample__** [Three Actions] Medium or smaller, hoof, DC 28' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: NE automatic_abilities: - action_cost: None critical_failure: The creature is __frightened 4__. critical_success: The creature is unaffected by the presence. description: A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. effect: null failure: The creature is __frightened 2__. frequency: null full_description: null generic_description: null maximum_duration: null name: Frightful Presence range: 30 feet raw_description: '**Frightful Presence** A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster''s Frightful Presence for 1 minute. **Critical Success** The creature is unaffected by the presence. **Success** The creature is __frightened 1__. **Failure** The creature is __frightened 2__. **Critical Failure** The creature is __frightened 4__.' requirements: null saving_throw: DC 25 stages: null success: The creature is __frightened 1__. traits: - aura - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage to it and causing it to be __sickened 2__. A nuckelavee can't heal from damage when it's in an area that isn't polluted (subject to GM discretion). effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Purity Vulnerability range: null raw_description: '**Purity Vulnerability** Unpolluted fresh water burns a nuckelavee like acid, dealing 1d6 damage to it and causing it to be __sickened 2__. A nuckelavee can''t heal from damage when it''s in an area that isn''t polluted (subject to GM discretion).' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Attack of Opportunity range: null raw_description: '**Attack of Opportunity** [Reaction] **Trigger** A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it''s using. **Effect** You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn''t count toward your multiple attack penalty, and your multiple attack penalty doesn''t apply to this Strike.' requirements: null saving_throw: null stages: null success: null traits: null trigger: A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. description: 'When pollution despoils a natural waterway, it draws the dreaded nuckelavee to it from the __First World__. This spirit of wrath is a grisly sight to behold: a horselike monstrosity with the gnarled upper body of a humanoid growing directly from its back. Further enhancing the awfulness, not a patch of skin exists on the misshapen hybrid form, as though it survived its own flaying. When a nuckelavee rides forth from its domain, it wreaks a trail of destruction across the lands surrounding its path. Nuckelavees are considered among the cruelest and most monstrous fey, seen by some as just desserts visited upon those who would befoul the waters of their homes. A nuckelavee, though, doesn''t discriminate between those who pollute and those who merely have the misfortune to be in the wrong place at the wrong time. **__Recall Knowledge - Fey__ (__Nature__)**: DC 26' hp: 190 hp_misc: null immunities: - disease - poison items: - +1 striking bastard sword languages: - Aklo - Common - Sylvan level: 9 melee_attacks: - action_cost: One Action damage: formula: 2d8+12 type: slashing name: bastard sword plus_damage: - formula: null type: 1d6 poison - formula: null type: mortasheen to_hit: 21 traits: - magical - reach 10 feet - two-hand d12 - action_cost: One Action damage: formula: 2d8+12 type: piercing name: jaws plus_damage: - formula: null type: 1d6 poison - formula: null type: mortasheen to_hit: 20 traits: - agile - action_cost: One Action damage: formula: 2d6+12 type: bludgeoning name: hoof plus_damage: - formula: null type: mortasheen to_hit: 20 traits: null name: Nuckelavee perception: 16 ranged_attacks: null saves: fort: 19 fort_misc: null misc: null ref: 16 ref_misc: null will: 20 will_misc: null senses: - low-light vision size: Large skills: - bonus: 19 misc: null name: Athletics - bonus: 19 misc: null name: Intimidation - bonus: 16 misc: null name: Nature - bonus: 18 misc: null name: Stealth - bonus: 16 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '186' page_stop: null speed: - amount: 40 misc: null type: Land - amount: 40 misc: null type: swim spell_lists: - attack_bonus: null cantrips: null constants: null dc: 28 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: control water - level: 3 spells: - misc: null name: stinking cloud spells_source: Primal Innate Spells - attack_bonus: null cantrips: null constants: null dc: 28 focus_points: null misc: null spell_lists: - level: 4 spells: - misc: null name: blight spells_source: Rituals traits: - Amphibious - Fey weaknesses: - amount: 10 misc: null type: cold iron