ability_mods: cha_mod: -4 con_mod: 2 dex_mod: 3 int_mod: -4 str_mod: 2 wis_mod: 2 ac: 19 ac_special: - descr: 15 when broken active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: null effect: The siege shard emits a disorienting psychic blast. All creatures within a 15 feet take 4d6 mental damage (DC 20 basic Will save). failure: null frequency: once per minute full_description: null generic_description: null maximum_duration: null name: Overwhelming Anguish range: null raw_description: '**Overwhelming Anguish** [Two Actions] (__emotion__, __enchantment__, __mental__, __occult__) **Frequency** once per minute; **Effect** The siege shard emits a disorienting psychic blast. All creatures within a 15 feet take 4d6 mental damage (DC 20 basic Will save).' requirements: null saving_throw: null stages: null success: null traits: - emotion - enchantment - mental - occult trigger: null - action_cost: None critical_failure: null critical_success: null description: When a siege shard is destroyed within 100 feet of a structure, it reforms after 2d4 days within the nearest structure, fully healed. A siege shard within a structure can be permanently destroyed by the Prove Peace activity. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Rejuvenation range: null raw_description: '**Rejuvenation** (__abjuration__, __occult__) When a siege shard is destroyed within 100 feet of a structure, it reforms after 2d4 days within the nearest structure, fully healed. A siege shard within a structure can be permanently destroyed by the Prove Peace activity.' requirements: null saving_throw: null stages: null success: null traits: - abjuration - occult trigger: null alignment: N automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: Mental damage ignores a siege shard's hardness. Additionally, proving the siege shard's generative conflict is over with the Prove Peace activity reverts the creature to ordinary stone. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Exorcism range: null raw_description: '**Exorcism** Mental damage ignores a siege shard''s hardness. Additionally, proving the siege shard''s generative conflict is over with the Prove Peace activity reverts the creature to ordinary stone.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: While a siege shard is embedded within a structure while using __meld into stone__, the structure and all objects within it take twice as long to repair. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Surreptitious Siege range: null raw_description: '**Surreptitious Siege** While a siege shard is embedded within a structure while using __meld into stone__, the structure and all objects within it take twice as long to repair.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: Sieges provoke lingering feelings of confinement and desperation. These emotions can coalesce as a psychic presence that animates broken battlements as quasi-intelligent constructs dubbed siege shards. The shard's surface depicts the conflicts that created it, which hold the key to dispersing its psychic presence. A successful DC 18 check to __Recall Knowledge__ is sufficient to identify the conflict that engendered the construct. A creature aware of a shard's generative conflict can attempt the following activity. hp: 37 hp_misc: null immunities: - bleed - death effects - disease - doomed - drained - fatigued - healing - necromancy - nonlethal attacks - paralyzed - poison - sickened - unconscious level: 3 melee_attacks: - action_cost: One Action damage: formula: 1d8+4 type: bludgeoning name: slam plus_damage: null to_hit: 11 traits: null name: Siege Shard perception: 9 ranged_attacks: null rarity: Uncommon saves: fort: 12 fort_misc: null misc: null ref: 6 ref_misc: null will: 9 will_misc: null senses: - darkvision size: Tiny skills: - bonus: 9 misc: null name: Athletics - bonus: 10 misc: null name: Stealth sources: - abbr: 'Pathfinder #157: Devil at the Dreaming Palace' page_start: '84' page_stop: null speed: - amount: 25 misc: null type: fly spell_lists: - attack_bonus: 12 cantrips: - level: 2 spells: - misc: null name: mage hand - misc: null name: telekinetic projectile constants: null dc: 20 focus_points: null misc: null spell_lists: - level: 3 spells: - misc: at will name: meld into stone - level: 2 spells: - misc: null name: telekinetic maneuver spells_source: Occult Innate Spells traits: - Concentrate - Manipulate