ability_mods: cha_mod: 8 con_mod: 11 dex_mod: 9 int_mod: 7 str_mod: 12 wis_mod: 8 ac: 54 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can't use Defoliation for 1d4 rounds. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Defoliation range: null raw_description: '**Defoliation** [Two Actions] (__primal__, __necromancy__, __plant__) Treerazer exudes a pulse of sickly green light in a 30-foot-radius emanation. All plants in the area (including creatures under the effect of his aura of corruption) blacken and wither. Non-creature plants immediately wither and die. Plant creatures take 20d8 negative damage with a DC 49 basic Fortitude save. A creature that fails its save is doomed 1 for 1 minute and sickened 3. Treerazer can choose to exclude any number of plants in the area from this effect, and generally does so to preserve twisted and corrupted plants or fungi, or plant creatures that are allied to his cause. Treerazer can''t use Defoliation for 1d4 rounds.' requirements: null saving_throw: null stages: null success: null traits: - primal - necromancy - plant trigger: null - action_cost: Free Action critical_failure: null critical_success: null description: null effect: Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature. failure: null frequency: once per round full_description: null generic_description: null maximum_duration: null name: Dispelling Strike range: null raw_description: '**Dispelling Strike** [Free Action] (__abjuration__, __primal__) **Frequency** once per round; **Trigger** Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. **Effect** Treerazer casts his innate dispel magic, targeting the creature he hit with his Strike or one spell affecting that creature.' requirements: null saving_throw: null stages: null success: null traits: - abjuration - primal trigger: Treerazer hits a creature, object, or spell effect with a weapon Strike or a defoliation attack. - action_cost: None critical_failure: null critical_success: null description: When Treerazer scores a critical hit with a melee attack, the target is stunned 2. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Staggering Strike range: null raw_description: '**Staggering Strike** When Treerazer scores a critical hit with a melee attack, the target is stunned 2.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CE automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Aura of Corruption range: null raw_description: '**Aura of Corruption** (__aura__, __plant__, __primal__, __transmutation__) 120 feet. Plants near Treerazer twist, deform, and transform into thorny or fungoid parodies of their natural shapes. A living creature in this area must succeed at a DC 47 Fortitude save each round or become partially transformed into plantlike matter. Those who fail this saving throw are treated as if they were plants for the purposes of any effect that particularly harms or inconveniences plant creatures more than other creatures, but do not gain any benefits of being plant creatures. This effect lasts as long as the creature remains within the area of corruption and for 1 minute thereafter. **Attack of Opportunity** [Reaction]' requirements: null saving_throw: null stages: null success: null traits: null trigger: null description: 'Treerazer, the self-styled Lord of the Blasted Tarn, is a powerful demon on the cusp of ascending to the true power of one of the rulers of the Abyss itself—a demon lord. For now, even as a nascent demon lord, Treerazer is a dangerous foe. Treerazer rarely leaves his swampy realm of Tanglebriar—a large thicket of tainted foliage and rotting detritus just south of Kyonin''s Fierani Forest—but can be encountered anywhere within that toxic mire, often accompanied by a small legion of demons, corrupted fey, and other deadly allies. Certain occult rituals have the power to call him forth from Tanglebriar, granting him the opportunity to directly work his evils beyond the realm to which he has been exiled. Some believe that no eldritch force contains Treerazer and that, were he willing, he could travel Golarion with impunity, spreading the twisted blessings of his touch and the corruption of his presence, yet the Lord of the Blasted Tarn is as cunning and canny as he is deadly, and prefers to work his evils on the world from the safety of his nightmare realm. **__Recall Knowledge - Fiend__ (__Religion__)**: DC 60' hp: 550 hp_misc: regeneration 50 (deactivated by good) immunities: - death effects - disease - mental - poison items: - blackaxe languages: - Abyssal - Common - Elven - Sylvan - telepathy 300 ft. level: 25 melee_attacks: - action_cost: One Action damage: formula: 4d12+15 type: slashing name: Blackaxe plus_damage: - formula: null type: 1d6 acid - formula: null type: 1d6 chaotic - formula: null type: 1d6 evil - formula: null type: and 2d6 slashing vs. plants to_hit: 47 traits: - acid - chaotic - evil - magical - reach 15 feet - sweep - action_cost: One Action damage: formula: 4d10+18 type: slashing name: jaws plus_damage: - formula: null type: 2d6 chaotic - formula: null type: 2d6 evil to_hit: 45 traits: - agile - chaotic - evil - magical - reach 15 feet name: Treerazer perception: 46 ranged_attacks: null rarity: Unique resistances: - amount: 20 misc: null type: acid - amount: 15 misc: null type: cold - amount: 15 misc: null type: fire - amount: 20 misc: except cold iron type: physical saves: fort: 42 fort_misc: null misc: +2 status to all saves vs. magic ref: 40 ref_misc: null will: 43 will_misc: null senses: - darkvision - true seeing size: Huge skills: - bonus: 40 misc: null name: Acrobatics - bonus: 38 misc: null name: Arcana - bonus: 45 misc: null name: Athletics - bonus: 46 misc: null name: Intimidation - bonus: 49 misc: null name: Nature - bonus: 38 misc: null name: Occultism - bonus: 45 misc: null name: Religion - bonus: 40 misc: null name: Stealth sources: - abbr: Bestiary page_start: '312' page_stop: null speed: - amount: 60 misc: null type: Land - amount: 60 misc: null type: fly - amount: 40 misc: null type: swim - amount: null misc: null type: freedom of movement spell_lists: - attack_bonus: 43 cantrips: - level: 9 spells: - misc: null name: telekinetic projectile constants: - level: 8 spells: - misc: null name: true seeing - level: 4 spells: - misc: null name: freedom of movement dc: 49 focus_points: null misc: null spell_lists: - level: 10 spells: - misc: null name: horrid wilting - misc: null name: time stop - misc: null name: wall of thorns - level: 9 spells: - misc: at will name: abyssal wrath - misc: at will name: dispel magic - level: 6 spells: - misc: at will name: tangling creepers - level: 5 spells: - misc: at will name: abyssal plague - level: 3 spells: - misc: at will name: earthbind - level: 2 spells: - misc: at will name: telekinetic maneuver spells_source: Primal Innate Spells - attack_bonus: null cantrips: null constants: null dc: 49 focus_points: null misc: null spell_lists: - level: 5 spells: - misc: null name: planar ally - level: 1 spells: - misc: null name: abyssal pact spells_source: Primal Rituals traits: - Amphibious - Demon - Fiend weaknesses: - amount: 20 misc: null type: good