ability_mods: cha_mod: 6 con_mod: 9 dex_mod: 5 int_mod: 3 str_mod: 9 wis_mod: 6 ac: 39 ac_special: null active_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: 'The zomok blasts forth a 60-foot cone of earth and gravel, dealing 17d6 bludgeoning damage (DC 34 basic Reflex save); __prone__ creatures take a –2 circumstance penalty to this saving throw. Creatures touching the ground that fail their saves take a 10-foot circumstance penalty to their Speeds and are __restrained__ (__Escape__ DC 34) on a critical failure. The zomok can''t use Entombing Breath again for 1d4 rounds. The bodies of creatures slain by Entombing Breath instantly decompose and are destroyed—they can be restored to life only by a 7th-level or higher spell or ritual that restores life. The creature''s equipment is unharmed but buried under 5 feet of earth.' effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Entombing Breath range: null raw_description: '**Entombing Breath** [Two Actions] (__conjuration__, __earth__, __primal__) The zomok blasts forth a 60-foot cone of earth and gravel, dealing 17d6 bludgeoning damage (DC 34 basic Reflex save); __prone__ creatures take a –2 circumstance penalty to this saving throw. Creatures touching the ground that fail their saves take a 10-foot circumstance penalty to their Speeds and are __restrained__ (__Escape__ DC 34) on a critical failure. The zomok can''t use Entombing Breath again for 1d4 rounds. The bodies of creatures slain by Entombing Breath instantly decompose and are destroyed—they can be restored to life only by a 7th-level or higher spell or ritual that restores life. The creature''s equipment is unharmed but buried under 5 feet of earth.' requirements: null saving_throw: null stages: null success: null traits: - conjuration - earth - primal trigger: null - action_cost: One Action critical_failure: null critical_success: null description: null effect: The zomok teleports itself with the effects of a 5th-level __dimension door__ spell, but the zomok must begin and end the teleportation effect in forest terrain. The zomok regains 10d10 Hit Points during this teleportation. Creatures swallowed by the zomok are left behind. The zomok can't use Forest Step again for 1d6+1 rounds. failure: null frequency: three times per day full_description: null generic_description: null maximum_duration: null name: Forest Step range: null raw_description: '**Forest Step** [One Action] (__conjuration__, __healing__, __necromancy__, __primal__, __teleportation__) **Frequency** three times per day; **Effect** The zomok teleports itself with the effects of a 5th-level __dimension door__ spell, but the zomok must begin and end the teleportation effect in forest terrain. The zomok regains 10d10 Hit Points during this teleportation. Creatures swallowed by the zomok are left behind. The zomok can''t use Forest Step again for 1d6+1 rounds.' requirements: null saving_throw: null stages: null success: null traits: - conjuration - healing - necromancy - primal - teleportation trigger: null - action_cost: One Action critical_failure: null critical_success: null description: Huge, 3d12+9 bludgeoning, Rupture 35 effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Swallow Whole range: null raw_description: '**Swallow Whole** [One Action] (__attack__) Huge, 3d12+9 bludgeoning, Rupture 35' requirements: null saving_throw: null stages: null success: null traits: - attack trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: Huge or smaller, tail, DC 32 effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Trample range: null raw_description: '**Trample** [Three Actions] Huge or smaller, tail, DC 32' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: N automatic_abilities: null description: 'Mighty plant-dragons, zomoks prowl the woodlands, defending their homes from destructive forces while healing and restoring the woods following natural disasters and ravaging intruders. Zomoks vary in appearance with the seasons, growing verdant green in the spring and summer, changing to autumnal colors in the fall, and decaying to brown in winter. While zomoks can and often do swallow their foes, they have no real need to eat. Any creature they gulp down is typically left behind as a mangled corpse the next time the zomok travels via their Forest Step ability. Zomoks reach 35 to 40 feet in length and weigh 30 tons. **__Recall Knowledge - Dragon__ (__Arcana__)**: DC 35 **__Recall Knowledge - Plant__ (__Nature__)**: DC 35' hp: 310 hp_misc: null immunities: - paralyzed - poison - sleep - stunned languages: - Arboreal - Common - Sylvan - Terran - speak with plants level: 16 melee_attacks: - action_cost: One Action damage: formula: 3d12+17 type: piercing name: jaws plus_damage: - formula: null type: Improved Grab to_hit: 33 traits: - magical - reach 15 feet - action_cost: One Action damage: formula: 3d8+17 type: slashing name: claw plus_damage: null to_hit: 33 traits: - agile - magical - reach 15 feet - action_cost: One Action damage: formula: 3d10+17 type: bludgeoning name: tail plus_damage: null to_hit: 33 traits: - magical - reach 20 feet name: Zomok perception: 28 ranged_attacks: null saves: fort: 31 fort_misc: null misc: null ref: 25 ref_misc: null will: 28 will_misc: null senses: - darkvision - tremorsense (imprecise) 60 feet size: Gargantuan skills: - bonus: 27 misc: null name: Acrobatics - bonus: 33 misc: null name: Athletics - bonus: 29 misc: null name: Nature - bonus: 29 misc: null name: Stealth - bonus: 30 misc: null name: Survival sources: - abbr: Bestiary 2 page_start: '303' page_stop: null speed: - amount: 30 misc: null type: Land - amount: 80 misc: null type: fly - amount: null misc: null type: pass without trace spell_lists: - attack_bonus: 26 cantrips: null constants: - level: 4 spells: - misc: null name: speak with plants dc: 34 focus_points: null misc: null spell_lists: - level: 8 spells: - misc: plant creatures only name: charm - level: 7 spells: - misc: null name: wall of thorns - level: 6 spells: - misc: null name: tangling creepers - level: 1 spells: - misc: null name: pass without trace spells_source: Primal Innate Spells - attack_bonus: null cantrips: null constants: null dc: 34 focus_points: null misc: null spell_lists: - level: 6 spells: - misc: doesn't require secondary casters name: primal call - level: 4 spells: - misc: null name: blight - misc: null name: plant growth spells_source: Rituals traits: - Dragon - Plant weaknesses: - amount: 15 misc: null type: fire