ability_mods: cha_mod: -1 con_mod: 3 dex_mod: 4 int_mod: 1 str_mod: 3 wis_mod: -1 ac: 18 ac_special: null active_abilities: - action_cost: One Action critical_failure: null critical_success: null description: The zrukbat assumes the shape of any Small object or ornamentation, although the zrukbat's mimicked objects usually have unrealistic or suspicious quirks. This doesn't change the zrukbat's size but can alter their coloration and visual appearance. They have an automatic result of 23 on __Deception__ checks and DCs to pass as the mimicked object. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Dubious Shifting range: null raw_description: '**Dubious Shifting** [One Action] (__concentrate__, __polymorph__, __primal__, __transmutation__) The zrukbat assumes the shape of any Small object or ornamentation, although the zrukbat''s mimicked objects usually have unrealistic or suspicious quirks. This doesn''t change the zrukbat''s size but can alter their coloration and visual appearance. They have an automatic result of 23 on __Deception__ checks and DCs to pass as the mimicked object.' requirements: null saving_throw: null stages: null success: null traits: - concentrate - polymorph - primal - transmutation trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: The zrukbat flies up to its Speed and makes a claw Strike at the end of its move. If the claw attack hits, the target must succeed on a DC 15 Fortitude saving throw or be __blinded__ for 1 round (or blinded for 1 minute on a critical failure). If the Strike was a critical hit, the target's save result is one degree of success worse. effect: null failure: null frequency: null full_description: null generic_description: null maximum_duration: null name: Go for the Eyes range: null raw_description: '**Go for the Eyes** [Two Actions] The zrukbat flies up to its Speed and makes a claw Strike at the end of its move. If the claw attack hits, the target must succeed on a DC 15 Fortitude saving throw or be __blinded__ for 1 round (or blinded for 1 minute on a critical failure). If the Strike was a critical hit, the target''s save result is one degree of success worse.' requirements: null saving_throw: null stages: null success: null traits: null trigger: null alignment: CN automatic_abilities: null description: 'Zrukbats resemble long-limbed bats with gangly wings, which make them clumsy fliers. Instead, these reclusive fey prefer to crawl along surfaces using the hooked talons on the tips of their wings and feet. Their somewhat humanoid faces feature bulging black eyes, dark fur, and pointed fangs, shocking—if not terrifying—those who get a glimpse of them scuttling along a roof or peeping out from under an eave. Sensitive creatures, zrukbats quickly learn that their appearance triggers negative reactions, yet they prefer to live in urban settlements, observing busy streets and houses from inconspicuous locations. Zrukbats hide in plain sight using their shapeshifting abilities to mimic a broad repertoire of objects. Despite their intelligence, they fundamentally don''t understand others'' reasoning and often make foolish mistakes in their disguises. For example, one might shapeshift into a lit lantern in an otherwise abandoned house, misjudge the pattern of roof ornaments and become an out-of-place spire, or disguise themself as smoke in an unlit chimney. Due to their fearsome appearance and predisposition to conceal themselves, zrukbats are associated with ghosts and other supernatural phenomena. This affiliation isn''t wholly earned; as long as zrukbats feel they''ve gone unnoticed, they remain generally peaceful. When their obsessive secrecy fails, they devolve into extremely volatile, dangerous creatures. Once spotted, zrukbats fly into a rage if anyone utters even a casual suspicion regarding their presence. In areas known to harbor zrukbats, superstition forbids speaking aloud of curious phenomena, lest they take offense and attack. **__Recall Knowledge - Fey__ (__Nature__)**: DC 16' hp: 30 hp_misc: null immunities: - sleep languages: - Common - Sylvan level: 2 melee_attacks: - action_cost: One Action damage: formula: 1d8+3 type: slashing name: claw plus_damage: null to_hit: 11 traits: null - action_cost: One Action damage: formula: 1d6+3 type: piercing name: fangs plus_damage: null to_hit: 11 traits: null name: Zrukbat perception: 7 ranged_attacks: null saves: fort: 9 fort_misc: null misc: null ref: 10 ref_misc: null will: 5 will_misc: null senses: - darkvision size: Small skills: - bonus: 10 misc: null name: Acrobatics - bonus: 9 misc: null name: Athletics - bonus: 5 misc: null name: Deception - bonus: 10 misc: null name: Stealth sources: - abbr: 'Pathfinder #157: Devil at the Dreaming Palace' page_start: '85' page_stop: null speed: - amount: 20 misc: null type: Land - amount: 20 misc: null type: climb - amount: 20 misc: null type: fly spell_lists: null traits: - Fey