ability_mods: cha_mod: 4 con_mod: 4 dex_mod: 4 int_mod: 4 str_mod: 2 wis_mod: 2 ac: 22 ac_special: null alignment: CN automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 'An azuretzi''s vital organs shift and change shape and position constantly. Immediately after the azuretzi takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first. The azuretzi is immune to __polymorph__ effects unless it is a willing target. If __blinded__ or __deafened__, the azuretzi automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones..' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Protean Anatomy range: null raw_description: '**Protean Anatomy** (__divine__, __transmutation__) An azuretzi''s vital organs shift and change shape and position constantly. Immediately after the azuretzi takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first. The azuretzi is immune to __polymorph__ effects unless it is a willing target. If __blinded__ or __deafened__, the azuretzi automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones..' requirements: null success: null traits: - divine - transmutation trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The azuretzi attempts to __counteract__ one ongoing spell effect on the target creature with a __Thievery__ check. If it is successful, it transfers the ongoing spell effect to itself. The creature then becomes temporarily immune to Spell Pilfer for 24 hours. effects: null failure: null frequency: null full_description: null generic_description: null name: Spell Pilfer range: null raw_description: '**Spell Pilfer [Reaction]** **Trigger** A creature with an active spell effect within 30 feet of the azuretzi fails to resist another azuretzi''s Mocking Touch; **Effect** The azuretzi attempts to __counteract__ one ongoing spell effect on the target creature with a __Thievery__ check. If it is successful, it transfers the ongoing spell effect to itself. The creature then becomes temporarily immune to Spell Pilfer for 24 hours.' requirements: null success: null traits: null trigger: A creature with an active spell effect within 30 feet of the azuretzi fails to resist another azuretzi's Mocking Touch description: 'Azuretzis are sinuous, serpentine creatures with dagger-sharp teeth, covered in brilliant blue scales with mottled purple and pink highlights that shimmer in a pareidolic approximation of leering, laughing faces. The __Maelstrom''s__ chaotic forces spawn these small proteans from a variety of sources: physical mating between older azuretzis, the paradoxical promotion of bestial __naunets__, and possibly from mortal __petitioners__, though azuretzis may just be confusing putative mortal memories with experiences gained from games of mimicry. Never expect azuretzis to operate by any rational, self-consistent rules. Azuretzis represent the humor of chaos, particularly in the form of mockery and parody via exaggerated mimicry, twisting a target''s features into a laughingstock. **__Recall Knowledge - Monitor__ (__Religion__)**: DC 20' hp: 75 hp_misc: fast healing 2 immunities: null items: null knowledge_checks: dc: 20 skills: - Religion languages: - Abyssal - Celestial - Protean level: 5 melee: - action_cost: One Action damage: formula: 2d10+4 type: piercing name: jaws plus_damage: - formula: 1d6 type: chaotic to_hit: 15 traits: - chaotic - finesse - magical - action_cost: One Action damage: formula: 2d8+4 type: slashing name: claw plus_damage: - formula: 1d6 type: chaotic to_hit: 15 traits: - agile - chaotic - finesse - magical - action_cost: One Action damage: formula: 2d12+4 type: bludgeoning name: tail plus_damage: - formula: 1d6 type: chaotic and Grab to_hit: 13 traits: - chaotic - magical - reach 15 feet name: Azuretzi perception: 11 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: 1d12+4 bludgeoning, DC 22 effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Constrict range: null raw_description: '**__Constrict__** 1d12+4 bludgeoning, DC 22' requirements: null success: null traits: null trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: As __Change Shape__ but an azuretzi can assume the specific form of a Medium or smaller creature it Seeks with a successful DC 25 Perception check. It can return to its true form as a free action. It can retain access to only one exact appearance at a time. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Mimic Form range: null raw_description: '**Mimic Form** [Two Actions] (__concentrate__, __divine__, __polymorph__, __transmutation__) As __Change Shape__ but an azuretzi can assume the specific form of a Medium or smaller creature it Seeks with a successful DC 25 Perception check. It can return to its true form as a free action. It can retain access to only one exact appearance at a time.' requirements: null success: null traits: - concentrate - divine - polymorph - transmutation trigger: null - action_cost: Two Actions critical_failure: Mocking Touch has no effect. critical_success: The azuretzi chooses one spell of up to 3rd level that the target creature has available to cast. The azuretzi gains that spell as a mock divine innate spell, and it can cast that spell once as an innate divine spell using its own DC and spell attack. It must do so before 24 hours pass or the mock spell is lost. The creature touched cannot cast the mock spell until the azuretzi casts it first or the 24 hour period passes, whichever comes first. description: null effect: The azuretzi is not currently using Mocking Touch on a spell effects: null failure: As critical success, but the azuretzi must cast the mock spell before the end of its next turn or it is lost, and the creature touched can cast the spell normally. frequency: null full_description: null generic_description: null name: Mocking Touch range: null raw_description: "**Mocking Touch** [Two Actions] (__abjuration__, __divine__)\ \ **Requirement** The azuretzi is not currently using Mocking Touch on a spell;\ \ **Effect** The azuretzi mocks a creature's magical ability with a touch. The\ \ azuretzi must attempt a __Thievery__ check against the target's Will DC. \n\n\ **Critical Success** The azuretzi chooses one spell of up to 3rd level that the\ \ target creature has available to cast. The azuretzi gains that spell as a mock\ \ divine innate spell, and it can cast that spell once as an innate divine spell\ \ using its own DC and spell attack. It must do so before 24 hours pass or the\ \ mock spell is lost. The creature touched cannot cast the mock spell until the\ \ azuretzi casts it first or the 24 hour period passes, whichever comes first.\ \ \n\n**Success** As critical success, but the azuretzi has 1 hour to cast the\ \ mock spell before it is lost, and the creature touched can cast the spell normally.\ \ \n\n**Failure** As critical success, but the azuretzi must cast the mock spell\ \ before the end of its next turn or it is lost, and the creature touched can\ \ cast the spell normally. \n\n**Critical Failure** Mocking Touch has no effect." requirements: null success: As critical success, but the azuretzi has 1 hour to cast the mock spell before it is lost, and the creature touched can cast the spell normally. traits: - abjuration - divine trigger: null ranged: null rarity: Common resistances: - amount: 5 type: precision - amount: 8 type: protean anatomy ritual_lists: null saves: fort: 11 fort_misc: null misc: +1 status to all saves vs. magic ref: 15 ref_misc: null will: 11 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: An azuretzi can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the azuretzi the ability to sense creatures within the listed range. A creature under the effects of __nondetection__ or that is otherwise shielded from __divinations__ and __predictions__ cannot be noticed via entropy sense. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Entropy Sense range: null raw_description: '**Entropy Sense** (__divination__, __divine__, __prediction__) An azuretzi can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the azuretzi the ability to sense creatures within the listed range. A creature under the effects of __nondetection__ or that is otherwise shielded from __divinations__ and __predictions__ cannot be noticed via entropy sense.' requirements: null success: null traits: - divination - divine - prediction trigger: null senses: - Perception +11 - darkvision - entropy sense (imprecise) 30 feet size: Small skills: - bonus: 11 misc: null name: 'Acrobatics ' - bonus: 11 misc: null name: 'Arcana ' - bonus: 9 misc: null name: 'Athletics ' - bonus: 13 misc: null name: 'Deception ' - bonus: 13 misc: null name: 'Performance ' - bonus: 13 misc: null name: 'Stealth ' - bonus: 11 misc: null name: 'Survival ' - bonus: 13 misc: null name: 'Thievery ' source: - abbr: Bestiary 2 page_start: 205 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: fly - amount: 25 type: swim - amount: 128 type: freedom of movement spell_lists: - dc: 22 misc: null name: Divine Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: dimension door requirement: null - heightened_level: null level: 3 spells: - frequency: null name: crisis of faith requirement: null - frequency: null name: dispel magic requirement: null - frequency: null name: shatter requirement: null - heightened_level: null level: 2 spells: - frequency: null name: hideous laughter requirement: null - heightened_level: null level: 1 spells: - frequency: at will, lawful only name: detect alignment requirement: null - heightened_level: 4 level: -1 spells: - frequency: null name: freedom of movement requirement: null to_hit: null traits: - CN - Small - Monitor - Protean type: Creature weaknesses: - amount: 5 type: lawful