ability_mods: cha_mod: 0 con_mod: 2 dex_mod: 4 int_mod: 0 str_mod: 2 wis_mod: 2 ac: 18 ac_special: null alignment: N automatic_abilities: null description: "The insectile bog striders call themselves seshes, but they take no\ \ offense at those who use the more common vernacular to refer to them. They resemble\ \ upright water striders with four legs, two arms, and powerful mandibles. Bog striders\ \ can move about on water like solid ground, chasing down prey or fleeing from predators\ \ across the water. They rarely leave the swampy rivers and lakes they call home.\ \ Bog striders stand 5 feet tall and weigh approximately 150 pounds. \n\n\n\nA bog\ \ strider's diet consists almost entirely of meat, but they prefer to feed only\ \ on animals, as they consider the consumption of the flesh of any sapient creature\ \ a taboo.\n\n\n\nIn sesh society, each individual is expected to serve equally\ \ in all efforts to ensure the society's survival against the more aggressive creatures\ \ often found in or near their swampland homes. In addition, each member of the\ \ community is expected to develop a skill that contributes to the community's prosperity,\ \ and by extension, the continued survival of the species. Traditionally, female\ \ bog striders are builders and artisans while males are hunters and gatherers,\ \ but often such roles aren't limited to a single gender, as every member of a small\ \ community pitches in to help as they can.\n\n\n\n**__Recall Knowledge - Aberration__\ \ (__Occultism__)**: DC 18" hp: 30 hp_misc: null immunities: null items: - net - spear knowledge_checks: dc: 18 skills: - Occultism languages: - Aquan level: 2 melee: - action_cost: One Action damage: formula: 1d6+4 type: piercing name: spear plus_damage: null to_hit: 8 traits: null - action_cost: One Action damage: formula: 1d6+4 type: piercing name: mandibles plus_damage: null to_hit: 8 traits: - agile name: Bog Strider perception: 8 proactive_abilities: - action_cost: One Action critical_failure: null critical_success: null description: null effect: The bog strider is holding a net in two hands effects: null failure: null frequency: null full_description: null generic_description: null name: Hurl Net range: null raw_description: '**Hurl Net** **Requirements **The bog strider is holding a net in two hands; **Effect **The bog strider hurls their net to hamper a foe. They make a ranged Strike (with a +10 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is __flat-footed__ and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is instead __restrained__. The DC to __Escape__ the net is 16. A creature adjacent to the target can __Interact__ with the net to remove it from the target.' requirements: null success: null traits: null trigger: null - action_cost: Three Actions critical_failure: null critical_success: null description: The bog strider Strides up to three times in a straight line across smooth water. They can make a single Strike against a creature at the end of this movement. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Water Sprint range: null raw_description: '**Water Sprint** [Three Actions] The bog strider Strides up to three times in a straight line across smooth water. They can make a single Strike against a creature at the end of this movement.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The bog strider can stand and move on the surface of water or other liquids without falling through. The bog strider can go underwater if they wish, but they must __Swim__ to do so. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Water Stride range: null raw_description: '**Water Stride** The bog strider can stand and move on the surface of water or other liquids without falling through. The bog strider can go underwater if they wish, but they must __Swim__ to do so.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+3 type: piercing name: spear plus_damage: null to_hit: 10 traits: - thrown 20 feet rarity: Uncommon resistances: - amount: null type: '>' ritual_lists: null saves: fort: 8 fort_misc: null misc: null ref: 10 ref_misc: null will: 8 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: 'A bog strider can hold their breath for 2 hours. ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Deep Breath range: null raw_description: '**Deep Breath** A bog strider can hold their breath for 2 hours. ' requirements: null success: null traits: null trigger: null senses: - Perception +8 - darkvision - wavesense 120 feet size: Medium skills: - bonus: 8 misc: +10 to Leap while Water Striding or Swimming name: 'Athletics ' - bonus: 8 misc: null name: 'Stealth ' - bonus: 8 misc: null name: 'Survival ' source: - abbr: Bestiary 2 page_start: 43 page_stop: null speed: - amount: 25 type: Land - amount: 20 type: swim spell_lists: null traits: - Uncommon - N - Medium - Aberration type: Creature weaknesses: null