ability_mods: cha_mod: 6 con_mod: 4 dex_mod: 7 int_mod: 0 str_mod: 5 wis_mod: 3 ac: 30 ac_special: null alignment: NE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: 60 feet. A bogeyman's aura of terror manifests as a shifting haze of images that reflect the viewers' deepest fears. Whenever a creature ends its turn within the aura, it must succeed at a DC 28 Will save or become __frightened 1__. A creature's frightened condition (including from striking fear) does not reduce as long as the creature remains in the aura. If the creature succeeds at its saving throw, it becomes temporarily immune to the aura for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Deepest Fear range: null raw_description: '**Deepest Fear** (__aura__, __emotion__, __fear__, __illusion__, __mental__, __visual__) 60 feet. A bogeyman''s aura of terror manifests as a shifting haze of images that reflect the viewers'' deepest fears. Whenever a creature ends its turn within the aura, it must succeed at a DC 28 Will save or become __frightened 1__. A creature''s frightened condition (including from striking fear) does not reduce as long as the creature remains in the aura. If the creature succeeds at its saving throw, it becomes temporarily immune to the aura for 24 hours.' requirements: null success: null traits: - aura - emotion - fear - illusion - mental - visual trigger: null description: 'These nocturnal stalkers tail their chosen quarry for days, even weeks at a time, ominously showing up in back alleys, shadowy street corners, and even in victims'' own homes before going in for the kill. For unfathomable reasons, a bogeyman may spare a victim''s life and instead kidnap them, absconding to a far-off location before returning years later with a fresh bogey in tow. **__Recall Knowledge - Fey__ (__Nature__)**: DC 29' hp: 175 hp_misc: fast healing 10 immunities: - fear items: null knowledge_checks: dc: 29 skills: - Nature languages: - Aklo - Common - Sylvan - tongues level: 10 melee: - action_cost: One Action damage: formula: 2d12+9 type: slashing name: claw plus_damage: - formula: null type: striking fear to_hit: 21 traits: - agile - finesse - magical name: Bogeyman perception: 19 proactive_abilities: - action_cost: Three Actions critical_failure: null critical_success: null description: null effect: The bogeyman has killed a creature within the last round and is adjacent to the creature effects: null failure: null frequency: null full_description: null generic_description: null name: Devour Soul range: null raw_description: '**Devour Soul** [Three Actions] (__necromancy__, __occult__) **Requirements** The bogeyman has killed a creature within the last round and is adjacent to the creature; **Effect** The bogeyman consumes the creature''s soul. The soul is utterly destroyed—nothing short of wish or a similar effect can restore it to life, and only after the bogeyman has been slain. The bogeyman regains Hit Points equal to double the level of the consumed creature. Each time the bogeyman consumes 10 souls, it increases its level by 1, and its statistics improve accordingly.' requirements: null success: null traits: - necromancy - occult trigger: null - action_cost: None critical_failure: null critical_success: null description: When the bogeyman uses a Stride action to move half their Speed or less, that movement does not trigger reactions. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Mobility range: null raw_description: '**Mobility** When the bogeyman uses a Stride action to move half their Speed or less, that movement does not trigger reactions.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The bogeyman deals 1d6 extra precision damage to __flat-footed__ creatures. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sneak Attack range: null raw_description: '**__Sneak Attack__** The bogeyman deals 1d6 extra precision damage to __flat-footed__ creatures.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: The target is frightened 3 and fleeing for 1 round. critical_success: The target is unaffected. description: "If a bogeyman scores a critical hit with a claw Strike, the target\ \ must attempt a DC 29 Will save. \n\n" effect: null effects: null failure: The target is frightened 2. frequency: null full_description: null generic_description: null name: Striking Fear range: null raw_description: "**Striking Fear** (__emotion__, __fear__, __mental__) If a bogeyman\ \ scores a critical hit with a claw Strike, the target must attempt a DC 29 Will\ \ save. \n\n**Critical Success** The target is unaffected.\n\n**Success** The\ \ target is __frightened 1__.\n\n**Failure** The target is frightened 2.\n\n**Critical\ \ Failure** The target is frightened 3 and __fleeing__ for 1 round." requirements: null success: The target is frightened 1. traits: - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: On the first round of combat, creatures that haven't acted yet are flat-footed to the bogeyman. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Surprise Attack range: null raw_description: '**Surprise Attack** On the first round of combat, creatures that haven''t acted yet are flat-footed to the bogeyman.' requirements: null success: null traits: null trigger: null ranged: null rarity: Uncommon resistances: - amount: 10 type: cold iron ritual_lists: null saves: fort: 16 fort_misc: null misc: null ref: 23 ref_misc: null will: 19 will_misc: null sense_abilities: null senses: - Perception +19 - low-light vision size: Medium skills: - bonus: 23 misc: null name: 'Acrobatics ' - bonus: 19 misc: null name: 'Athletics ' - bonus: 22 misc: null name: 'Deception ' - bonus: 22 misc: null name: 'Intimidation ' - bonus: 16 misc: null name: 'Society ' - bonus: 23 misc: null name: 'Stealth ' - bonus: 21 misc: null name: 'Thievery ' source: - abbr: 'Pathfinder #152: Legacy of the Lost God' page_start: 79 page_stop: null speed: - amount: 30 type: Land - amount: null type: mobility spell_lists: - dc: 27 misc: null name: Occult Innate Spells spell_groups: - heightened_level: null level: 4 spells: - frequency: null name: gaseous form requirement: null - frequency: null name: invisibility requirement: null - frequency: null name: nightmare requirement: null - frequency: null name: phantasmal killer requirement: null - heightened_level: null level: 3 spells: - frequency: null name: fear requirement: null - frequency: null name: mind reading requirement: null - heightened_level: null level: 2 spells: - frequency: at will name: knock requirement: null - heightened_level: 4 level: 0 spells: - frequency: null name: ghost sound requirement: null - frequency: null name: message requirement: null - heightened_level: 4 level: -1 spells: - frequency: null name: tongues requirement: null to_hit: null traits: - Uncommon - NE - Medium - Fey type: Creature weaknesses: null