ability_mods: cha_mod: 3 con_mod: 2 dex_mod: 0 int_mod: 0 str_mod: 3 wis_mod: 4 ac: 18 ac_special: null alignment: CE automatic_abilities: null description: 'The boggard swampseer has been gifted with magic through its worship of the demon lord Gogunta, and uses its power to rule a boggard village, keeping the rest of the village in line and planning raids on nearby communities. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 40 hp_misc: null immunities: null items: - staff knowledge_checks: dc: 18 skills: - Society languages: - Abyssal - Boggard - Common level: 3 melee: - action_cost: One Action damage: formula: 1d4+6 type: bludgeoning name: staff plus_damage: null to_hit: 10 traits: - two-hand d8 - action_cost: One Action damage: null name: Tongue plus_damage: null to_hit: 10 traits: - reach 10 feet name: Boggard Swampseer perception: 11 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The swampseer utters a powerful croak that deals 4d6 sonic damage to any non-boggard within a 15-foot emanation (DC 19 basic Fortitude save); any creature with the __frightened__ condition takes additional sonic damage equal to twice the value of their frightened condition. The boggard can't use Destructive Croak again for 1d4 rounds effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Destructive Croak range: null raw_description: '**Destructive Croak** [Two Actions] (__sonic__) The swampseer utters a powerful croak that deals 4d6 sonic damage to any non-boggard within a 15-foot emanation (DC 19 basic Fortitude save); any creature with the __frightened__ condition takes additional sonic damage equal to twice the value of their frightened condition. The boggard can''t use Destructive Croak again for 1d4 rounds' requirements: null success: null traits: - sonic trigger: null - action_cost: Reaction critical_failure: null critical_success: null description: null effect: The swampseer releases a croak that drowns out other sound. It rolls a __Performance__ check. It and boggard allies in the area can use the higher result of the swampseer's Performance check or their saves to resolve the effects against the __auditory__ or __sonic__ effect. effects: null failure: null frequency: null full_description: null generic_description: null name: Drowning Drone range: null raw_description: '**Drowning Drone** [Reaction] (__auditory__, __mental__) **Trigger** The boggard swampseer or one of its allies within 60 feet attempts a saving throw against an __auditory__ or __sonic__ effect. **Effect** The swampseer releases a croak that drowns out other sound. It rolls a __Performance__ check. It and boggard allies in the area can use the higher result of the swampseer''s Performance check or their saves to resolve the effects against the __auditory__ or __sonic__ effect.' requirements: null success: null traits: - auditory - mental trigger: The boggard swampseer or one of its allies within 60 feet attempts a saving throw against an __auditory__ or __sonic__ effect. - action_cost: None critical_failure: null critical_success: null description: A boggard swampseer ignores difficult terrain caused by swamp terrain features. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Swamp Stride range: null raw_description: '**Swamp Stride** A boggard swampseer ignores difficult terrain caused by swamp terrain features.' requirements: null success: null traits: null trigger: null - action_cost: One Action critical_failure: null critical_success: null description: The boggard swampseer unleashes a terrifying croak. Any non-boggard within 30 feet becomes __frightened 1__ unless they succeed at a DC 19 Will save; those who critically succeed are temporarily immune for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Terrifying Croak range: null raw_description: '**Terrifying Croak** (__auditory__, __emotion__, __fear__, __mental__) The boggard swampseer unleashes a terrifying croak. Any non-boggard within 30 feet becomes __frightened 1__ unless they succeed at a DC 19 Will save; those who critically succeed are temporarily immune for 1 minute.' requirements: null success: null traits: - auditory - emotion - fear - mental trigger: null - action_cost: None critical_failure: null critical_success: null description: If the boggard swampseer hits a creature with its tongue, that creature becomes __grabbed__ by the boggard. Unlike with a normal grab, the creature isn't __immobilized__, but it can't move beyond the reach of the boggard's tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 4 slashing damage. Though this doesn't deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Tongue Grab range: null raw_description: '**Tongue Grab** If the boggard swampseer hits a creature with its tongue, that creature becomes __grabbed__ by the boggard. Unlike with a normal grab, the creature isn''t __immobilized__, but it can''t move beyond the reach of the boggard''s tongue. A creature can sever the tongue by hitting AC 15 and dealing at least 4 slashing damage. Though this doesn''t deal any damage to the boggard, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.' requirements: null success: null traits: null trigger: null ranged: null rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 7 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +11 - darkvision size: Medium skills: - bonus: 8 misc: null name: 'Athletics ' - bonus: 8 misc: null name: 'Intimidation ' - bonus: 9 misc: null name: 'Medicine ' - bonus: 11 misc: null name: 'Nature ' - bonus: 8 misc: null name: 'Performance ' - bonus: 9 misc: null name: 'Religion ' source: - abbr: Bestiary page_start: 45 page_stop: null speed: - amount: 20 type: Land - amount: 25 type: swim - amount: null type: swamp stride spell_lists: - dc: 21 misc: '' name: Primal Prepared Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: acid arrow requirement: null - frequency: null name: obscuring mist requirement: null - heightened_level: null level: 1 spells: - frequency: null name: fear requirement: null - frequency: null name: jump requirement: null - frequency: null name: shillelagh requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: acid splash requirement: null - frequency: null name: dancing lights requirement: null - frequency: null name: ray of frost requirement: null - frequency: null name: tanglefoot requirement: null to_hit: 11 traits: - CE - Medium - Amphibious - Boggard - Humanoid type: Creature weaknesses: null