ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 4 int_mod: 2 str_mod: 1 wis_mod: 0 ac: 19 ac_special: null alignment: CE automatic_abilities: - action_cost: None critical_failure: null critical_success: null description: When the caligni slayer dies, their body implodes violently into nothingness, dealing 3d10 sonic damage to creatures in a 10-foot burst. Each creature in the area must attempt a DC 20 Fortitude save. The slayer's gear and treasure are unaffected by the implosion and are left in a pile where they died. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Death Implosion range: null raw_description: '**Death Implosion** (__sonic__) When the caligni slayer dies, their body implodes violently into nothingness, dealing 3d10 sonic damage to creatures in a 10-foot burst. Each creature in the area must attempt a DC 20 Fortitude save. The slayer''s gear and treasure are unaffected by the implosion and are left in a pile where they died.' requirements: null success: null traits: - sonic trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature is unaffected. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Critical Success range: null raw_description: '**Critical Success **The creature is unaffected.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature takes half damage. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Success range: null raw_description: '**Success **The creature takes half damage.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature takes full damage and is __deafened__ for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Failure range: null raw_description: '**Failure **The creature takes full damage and is __deafened__ for 1 minute.' requirements: null success: null traits: null trigger: null - action_cost: None critical_failure: null critical_success: null description: The creature takes double damage and is deafened for 24 hours. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Critical Failure range: null raw_description: '**Critical Failure **The creature takes double damage and is deafened for 24 hours.' requirements: null success: null traits: null trigger: null description: 'Caligni slayers possess greater occult talents than others of their kind. In most other calignis, the power bartered from the long-lost demigods known as the Forsaken merely burns within. But in caligni slayers, this power is a deep and terrible hunger. Slayers embrace their evil impulses as a result, and they seek to feed on others with their soul harvest ability to keep this supernatural hunger sated. Slayers denied the opportunity to feed descend into paranoia and, eventually, murderous rage. Delayed feeding improves but never fully restores their composure and patience. Perhaps the greatest manifestation of a slayer''s hunger appears at the moment of their death. Upon its last breath, a slayer collapses into itself in a violent, lightless implosion, rather than the blinding eruption of other calignis'' deaths, consuming the body itself in a final attempt at satiation. Slayers view themselves as the cleverest and most gifted of the calignis. They seethe with ill-concealed envy at the position of power __caligni stalkers__ occupy, ever scheming to displace them and claim that power for their own. For their part, stalkers tolerate these machinations as an acceptable price for the talents slayers contribute to an enclave. If necessary, any slayer who grows too ambitious can become a brave sacrifice in battle, for the good of the enclave. In physical stature, slayers fall between the willowy __caligni dancers__ and the diminutive __creepers__. Stalkers tower above most slayers—yet another source of slayers'' envy and resentment. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 20' hp: 45 hp_misc: death implosion immunities: null items: - black smear poison (2 doses, see below) - kukri knowledge_checks: dc: 20 skills: - Society languages: - Caligni - Undercommon level: 3 melee: - action_cost: One Action damage: formula: 1d6+3 type: slashing name: kukri plus_damage: - formula: null type: black smear poison to_hit: 11 traits: - agile - finesse - trip name: Caligni Slayer perception: 8 proactive_abilities: - action_cost: None critical_failure: null critical_success: null description: '**Saving Throw **DC 16 Fortitude; **Maximum Duration **6 rounds; **Stage 1 **1d6 poison damage and __enfeebled 1__ (1 round); **Stage 2 **As stage 1; **Stage 3 **1d6 poison damage and enfeebled 2 (1 round). See __here__ for full details on this alchemical poison.' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Black Smear Poison range: null raw_description: '**Black Smear Poison** (__poison__) **Saving Throw **DC 16 Fortitude; **Maximum Duration **6 rounds; **Stage 1 **1d6 poison damage and __enfeebled 1__ (1 round); **Stage 2 **As stage 1; **Stage 3 **1d6 poison damage and enfeebled 2 (1 round). See __here__ for full details on this alchemical poison.' requirements: null success: null traits: - poison trigger: null - action_cost: Two Actions critical_failure: null critical_success: null description: Each caligni within 30 feet gains a +2 status bonus to attack rolls against __flat-footed__ creatures. This bonus lasts for 1 minute. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Call to Blood range: null raw_description: '**Call to Blood** [Two Actions] (__enchantment__, __mental__, __occult__) Each caligni within 30 feet gains a +2 status bonus to attack rolls against __flat-footed__ creatures. This bonus lasts for 1 minute.' requirements: null success: null traits: - enchantment - mental - occult trigger: null - action_cost: None critical_failure: null critical_success: null description: The caligni slayer deals an additional 2d6 negative damage to __flat-footed__ creatures. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Soul Harvest range: null raw_description: '**Soul Harvest** (__necromancy__) The caligni slayer deals an additional 2d6 negative damage to __flat-footed__ creatures.' requirements: null success: null traits: - necromancy trigger: null ranged: null rarity: Uncommon resistances: - amount: null type: '>' ritual_lists: null saves: fort: 9 fort_misc: null misc: null ref: 12 ref_misc: null will: 6 will_misc: null sense_abilities: - action_cost: None critical_failure: null critical_success: null description: ' ' effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Light Blindness range: null raw_description: "**__Light Blindness__** \n\n" requirements: null success: null traits: null trigger: null senses: - Perception +8 - greater darkvision size: Small skills: - bonus: 9 misc: null name: 'Acrobatics ' - bonus: 10 misc: null name: 'Arcana ' - bonus: 7 misc: null name: 'Athletics ' - bonus: 10 misc: null name: 'Occultism ' - bonus: 10 misc: null name: 'Stealth ' source: - abbr: Bestiary 2 page_start: 46 page_stop: null speed: - amount: 25 type: Land spell_lists: - dc: 20 misc: '' name: Occult Innate Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: at will name: darkness requirement: null - frequency: null name: death knell requirement: null - frequency: null name: phantom pain requirement: null - frequency: null name: spectral hand requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: chill touch requirement: null - frequency: null name: daze requirement: null - frequency: null name: detect magic requirement: null - frequency: null name: shield requirement: null to_hit: 12 traits: - Uncommon - CE - Small - Caligni - Humanoid type: Creature weaknesses: null