ability_mods: cha_mod: 1 con_mod: 1 dex_mod: 4 int_mod: -1 str_mod: 3 wis_mod: 1 ac: 17 ac_special: null alignment: CG automatic_abilities: - action_cost: Reaction critical_failure: null critical_success: null description: null effect: Reroll that saving throw and take the better result. effects: null failure: null frequency: The catfolk pouncer fails or critically fails a Reflex saving throw. full_description: null generic_description: null name: Cat's Luck range: null raw_description: '**Cat''s Luck** [Reaction] (__fortune__) **Trigger** The catfolk pouncer fails or critically fails a Reflex saving throw. **Frequency** Once per day. **Effect** Reroll that saving throw and take the better result.' requirements: null success: null traits: - fortune trigger: Once per day. description: 'Catfolk pouncers travel the world in search of new experiences. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 15' hp: 19 hp_misc: null immunities: null items: - greataxe - leather armor - spear (3) knowledge_checks: dc: 15 skills: - Society languages: - Amurrun - Common level: 1 melee: - action_cost: One Action damage: formula: 1d12+3 type: slashing name: greataxe plus_damage: null to_hit: 8 traits: - sweep - action_cost: One Action damage: formula: 1d4+3 type: piercing name: dagger plus_damage: null to_hit: 9 traits: - agile - finesse - versatile S name: Catfolk Pouncer perception: 6 proactive_abilities: - action_cost: Two Actions critical_failure: null critical_success: null description: The catfolk pouncer Strides up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Sudden Charge range: null raw_description: '**Sudden Charge** [Two Actions] The catfolk pouncer Strides up to double their Speed. If the catfolk ends their movement within melee reach of at least one enemy, they can make a melee Strike against that enemy.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d4+3 type: piercing name: dagger plus_damage: null to_hit: 9 traits: - agile - thrown 10 feet - versatile S rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 6 fort_misc: null misc: null ref: 9 ref_misc: null will: 4 will_misc: null sense_abilities: null senses: - Perception +6 - low-light vision size: Medium skills: - bonus: 7 misc: null name: 'Acrobatics ' - bonus: 6 misc: null name: 'Athletics ' - bonus: 4 misc: null name: 'Nature ' - bonus: 7 misc: null name: 'Stealth ' - bonus: 4 misc: null name: 'Survival ' source: - abbr: Bestiary page_start: 54 page_stop: null speed: - amount: 30 type: Land spell_lists: null traits: - CG - Medium - Catfolk - Humanoid type: Creature weaknesses: null