ability_mods: cha_mod: 2 con_mod: 1 dex_mod: 2 int_mod: 0 str_mod: 2 wis_mod: 4 ac: 19 ac_special: null alignment: CE automatic_abilities: null description: 'Even with the Gorilla King''s fall, some charau-kas still worship Angazhan. **__Recall Knowledge - Humanoid__ (__Society__)**: DC 18' hp: 45 hp_misc: null immunities: null items: - hide armor - spear knowledge_checks: dc: 18 skills: - Society languages: - Abyssal - Draconic - Mwangi level: 3 melee: - action_cost: One Action damage: formula: 1d6+5 type: piercing name: spear plus_damage: null to_hit: 11 traits: - thrown 20 feet - action_cost: One Action damage: formula: 1d4+5 type: bludgeoning name: fist plus_damage: null to_hit: 11 traits: - agile - nonlethal name: Charau-ka Acolyte of Angazhan perception: 9 proactive_abilities: - action_cost: Free Action critical_failure: null critical_success: null description: null effect: The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can't speak and automatically critically fails Stealth checks, due to its loud wailing. effects: null failure: null frequency: The charau-ka's turn begins. full_description: null generic_description: null name: Shrieking Frenzy range: null raw_description: '**Shrieking Frenzy** [Free Action] (__primal__, __transmutation__) **Trigger** The charau-ka''s turn begins. **Frequency** once per hour; **Effect** The charau-ka is __quickened__ until the end of its turn, and can use the extra action to Stride or Strike. While in the frenzy, the charau-ka can''t speak and automatically critically fails Stealth checks, due to its loud wailing.' requirements: null success: null traits: - primal - transmutation trigger: once per hour - action_cost: None critical_failure: null critical_success: null description: Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack. effect: null effects: null failure: null frequency: null full_description: null generic_description: null name: Thrown Weapon Mastery range: null raw_description: '**Thrown Weapon Mastery** Any weapon a charau-ka throws gains the __deadly d6__ weapon trait. Furthermore, when a charau-ka throws an improvised weapon, it does not take the -2 penalty for doing so, nor does it take a penalty for using a thrown improvised weapon with the __nonlethal__ trait to make a lethal attack.' requirements: null success: null traits: null trigger: null ranged: - action_cost: One Action damage: formula: 1d6+5 type: piercing name: spear plus_damage: null to_hit: 11 traits: - deadly d6 - thrown 20 feet - action_cost: One Action damage: formula: 1d6+5 type: bludgeoning name: thrown debris plus_damage: null to_hit: 11 traits: - deadly d6 - thrown 20 feet rarity: Common resistances: - amount: null type: '>' ritual_lists: null saves: fort: 8 fort_misc: null misc: null ref: 7 ref_misc: null will: 11 will_misc: null sense_abilities: null senses: - Perception +9 - darkvision - scent (imprecise) 30 feet size: Small skills: - bonus: 7 misc: null name: 'Athletics ' - bonus: 7 misc: null name: 'Intimidation ' - bonus: 9 misc: null name: 'Nature ' - bonus: 11 misc: null name: 'Religion ' - bonus: 7 misc: null name: 'Stealth ' source: - abbr: 'Pathfinder #146: Cult of Cinders' page_start: 85 page_stop: null speed: - amount: 25 type: Land - amount: 25 type: climb spell_lists: - dc: 21 misc: '' name: Divine Prepared Spells spell_groups: - heightened_level: null level: 2 spells: - frequency: null name: entangle requirement: null - frequency: null name: sound burst requirement: null - heightened_level: null level: 1 spells: - frequency: null name: fear requirement: null - frequency: null name: heal requirement: null - frequency: null name: ray of enfeeblement requirement: null - heightened_level: 2 level: 0 spells: - frequency: null name: daze requirement: null - frequency: null name: detect magic requirement: null - frequency: null name: divine lance requirement: null - frequency: null name: guidance requirement: null - frequency: null name: message requirement: null to_hit: 11 traits: - CE - Small - Charau-ka - Humanoid type: Creature weaknesses: null